Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
big__uchi
Kukulkan
Level 86
God Stats
4W - 3L
1,403 SR
Queue Stats
125W - 137L
1,391 Elo+
Party 1
Surtr
Surtr
x_HighKage_x
Surtr
Level 57
God Stats
31W - 27L
1,500 SR
Queue Stats
74W - 79L
1,392 Elo+
Party 1
Team Averages
Level 74
1,468 SR
1,428 Elo+

VS

Team Averages
Level 96
1,536 SR
1,330 Elo+
Merlin
Merlin
CageX4
Merlin
Level 112
God Stats
10W - 11L
1,572 SR
Queue Stats
416W - 424L
1,454 Elo+
Solo
Set
Set
idontmethsaround
Set
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 59L
1,250 Elo+
Party 2
Bakasura
Bakasura
meatsydangler
Bakasura
Level 67
God Stats
1W - 3L
1,536 SR
Queue Stats
28W - 31L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
2 / 1 / 8
7,904
790
2,734
10,070
6,173
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
big__uchi
Kukulkan
13
5 / 2 / 5
7,982
798
8,273
6,505
2,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
6 / 2 / 7
8,452
845
10,515
9,859
4,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CageX4
Merlin
13
3 / 2 / 2
7,860
786
9,012
4,986
2,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 6 / 3
6,639
664
2,766
9,655
5,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
meatsydangler
Bakasura
9
0 / 5 / 3
6,247
625
3,301
10,563
6,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
13
Kills
5
5
Deaths
13
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
1
8
6
L
Merlin
CageX4
Merlin
3
2
2
2
W
Kukulkan
big__uchi
Kukulkan
5
2
5
3.75
L
2
6
3
0.58
L
Bakasura
meatsydangler
Bakasura
0
5
3
0.3
W
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,522
Damage
15,079
26,434
Taken
25,204
13,154
Mitigated
13,973
6,945
Healing
4,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
2,734
539
200
3,714
10,070
6,173
1,035
3,080
6,885
0
17,515
L
Merlin
CageX4
Merlin
9,012
264
0
689
4,986
2,134
0
2,222
2,764
35,533
0
W
Kukulkan
big__uchi
Kukulkan
8,273
663
0
433
6,505
2,347
1,288
2,864
3,431
31,266
0
L
2,766
1,125
0
1,162
9,655
5,799
0
3,744
5,911
0
4,277
L
Bakasura
meatsydangler
Bakasura
3,301
2,380
0
2,771
10,563
6,040
0
2,644
7,919
0
12,943
W
10,515
5,034
0
2,598
9,859
4,634
36
3,154
5,987
292
24,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,338
Gold Earned
20,746
111
Minions Killed
107
0
Camps Cleared
0
540,657
Distance Traveled
458,249
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,904
790
30
3
0
192,950
1
L
Merlin
7,860
786
63
6
0
165,412
0
W
Kukulkan
7,982
798
52
5
0
166,781
1
L
Set
6,639
664
4
0
0
153,241
0
L
Bakasura
6,247
625
40
4
0
139,596
0
W
Surtr
8,452
845
29
3
0
180,926
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role