Player Matchup

Artio
Artio
 
Artio
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
OhhhNinja
Ah Puch
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,684 Elo+
Party 1
Izanami
Izanami
StinkerPewp
Izanami
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,770 Elo+
Party 1
Hel
Hel
bowsersbowussy
Hel
Level 119
God Stats
1W - 3L
1,509 SR
Queue Stats
100W - 125L
1,385 Elo+
Party 2
Cliodhna
Cliodhna
fatlizzo
Cliodhna
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 79L
1,444 Elo+
Party 2
Team Averages
Level 87
1,502 SR
1,556 Elo+

VS

Team Averages
Level 113
1,428 SR
1,476 Elo+
Chronos
Chronos
 
Chronos
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Foxynak
Merlin
Level 139
God Stats
1W - 2L
1,299 SR
Queue Stats
80W - 82L
1,530 Elo+
Solo
Cerberus
Cerberus
Podman34
Cerberus
Level 44
God Stats
3W - 4L
1,500 SR
Queue Stats
48W - 63L
1,378 Elo+
Solo
Jing Wei
Jing Wei
doomslang
Jing Wei
Level 158
God Stats
2W - 3L
1,341 SR
Queue Stats
105W - 106L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
8
0 / 2 / 1
5,091
509
2,140
9,685
5,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
OhhhNinja
Ah Puch
10
1 / 1 / 0
5,260
526
3,785
5,362
1,879
Magic Focus

Magic Focus

+20
Magical Power

Izanami
StinkerPewp
Izanami
10
2 / 0 / 0
5,697
570
7,682
5,544
1,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

1
0 / 0 / 0
1,973
197
0
0
0
Cliodhna
fatlizzo
Cliodhna
9
0 / 5 / 0
5,090
509
5,225
9,610
3,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
1 / 1 / 0
6,880
688
2,587
5,851
2,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serqet
 
Serqet
11
2 / 0 / 3
6,085
609
2,242
6,649
2,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
Foxynak
Merlin
12
5 / 0 / 1
7,050
705
5,060
4,691
1,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
Podman34
Cerberus
9
0 / 1 / 2
5,457
546
2,769
8,557
3,675
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
doomslang
Jing Wei
9
0 / 1 / 1
5,041
504
4,127
5,397
1,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
3
Kills
8
8
Deaths
3
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
2
1
0.25
W
Chronos
 
Chronos
1
1
0
1
W
Serqet
 
Serqet
2
0
3
3.5
W
Merlin
Foxynak
Merlin
5
0
1
5.5
L
Ah Puch
OhhhNinja
Ah Puch
1
1
0
1
W
Cerberus
Podman34
Cerberus
0
1
2
1
L
Izanami
StinkerPewp
Izanami
2
0
0
2
L
0
0
0
0
W
Jing Wei
doomslang
Jing Wei
0
1
1
0.5
L
Cliodhna
fatlizzo
Cliodhna
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,832
Damage
16,785
30,201
Taken
31,145
12,328
Mitigated
11,572
10,087
Healing
14,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
2,140
356
366
3,360
9,685
5,630
0
2,525
6,866
11,094
0
W
Chronos
 
Chronos
2,587
809
0
2,960
5,851
2,418
379
3,785
2,066
49,693
0
W
Serqet
 
Serqet
2,242
746
0
3,590
6,649
2,351
0
420
6,229
0
32,001
W
Merlin
Foxynak
Merlin
5,060
602
0
750
4,691
1,417
336
0
4,691
45,696
0
L
Ah Puch
OhhhNinja
Ah Puch
3,785
275
0
2,024
5,362
1,879
0
2,587
2,775
33,644
0
W
Cerberus
Podman34
Cerberus
2,769
28
1,086
3,354
8,557
3,675
0
1,289
7,268
17,731
0
L
Izanami
StinkerPewp
Izanami
7,682
6,012
0
3,684
5,544
1,750
1,250
1,081
4,463
0
49,269
L
0
0
0
0
0
0
0
0
0
0
0
W
Jing Wei
doomslang
Jing Wei
4,127
2,887
0
2,424
5,397
1,711
0
431
4,966
0
33,654
L
Cliodhna
fatlizzo
Cliodhna
5,225
624
0
653
9,610
3,069
0
3,873
5,467
0
35,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,111
Gold Earned
30,513
196
Minions Killed
341
0
Camps Cleared
0
756,790
Distance Traveled
947,477
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,091
509
13
1
0
210,258
2
W
Chronos
6,880
688
99
10
0
167,871
0
W
Serqet
6,085
609
61
6
0
242,833
0
W
Merlin
7,050
705
88
9
0
189,091
0
L
Ah Puch
5,260
526
48
5
0
200,390
0
W
Cerberus
5,457
546
39
4
0
194,172
1
L
Izanami
5,697
570
81
8
0
168,616
0
L
Hel
1,973
197
0
0
0
0
0
W
Jing Wei
5,041
504
54
5
0
153,510
0
L
Cliodhna
5,090
509
54
5
0
177,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role