Player Matchup

Sol
Sol
Balam504
Sol
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 109L
1,487 Elo+
Solo
Kuzenbo
Kuzenbo
Blo0dS0ul
Kuzenbo
Level 65
God Stats
18W - 14L
1,444 SR
Queue Stats
118W - 125L
1,389 Elo+
Party 1
Skadi
Skadi
Lômo
Skadi
Level 63
God Stats
11W - 11L
1,470 SR
Queue Stats
150W - 140L
1,373 Elo+
Party 2
Hou Yi
Hou Yi
NiicoNiiSama
Hou Yi
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 16L
1,254 Elo+
Party 1
Sun Wukong
Sun Wukong
pvpinsane123
Sun Wukong
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 46
1,483 SR
1,401 Elo+

VS

Team Averages
Level 64
1,543 SR
1,444 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
BUHO2700
Tsukuyomi
Level 157
God Stats
7W - 13L
1,713 SR
Queue Stats
450W - 439L
1,492 Elo+
Solo
Danzaburou
Danzaburou
CODAae
Danzaburou
Level 33
God Stats
3W - 3L
1,500 SR
Queue Stats
22W - 35L
1,500 Elo+
Solo
Achilles
Achilles
LeftForTheMilk
Achilles
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,365 Elo+
Party 3
Khepri
Khepri
etnelav7733
Khepri
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 4L
1,365 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 2
6,876
529
5,111
5,456
1,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
Blo0dS0ul
Kuzenbo
9
1 / 2 / 1
5,885
453
1,996
9,525
9,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
Lômo
Skadi
11
1 / 4 / 0
6,388
491
7,992
9,809
3,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
10
0 / 4 / 1
6,133
472
2,670
10,632
3,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
pvpinsane123
Sun Wukong
11
2 / 3 / 0
6,401
492
3,600
10,457
6,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
1 / 0 / 1
7,494
576
2,566
5,249
2,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
BUHO2700
Tsukuyomi
12
2 / 1 / 1
7,076
544
3,695
7,303
2,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
CODAae
Danzaburou
12
3 / 1 / 2
7,180
552
7,538
9,073
4,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
13
5 / 2 / 0
7,959
612
10,473
10,793
13,138
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
10
0 / 1 / 5
6,961
535
2,407
10,597
7,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
4
Kills
11
13
Deaths
5
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
0
1
1.5
W
Tsukuyomi
BUHO2700
Tsukuyomi
2
1
1
2.5
L
0
0
2
1
L
Kuzenbo
Blo0dS0ul
Kuzenbo
1
2
1
0.75
W
Danzaburou
CODAae
Danzaburou
3
1
2
4
W
Achilles
5
2
0
2.5
L
Skadi
Lômo
Skadi
1
4
0
0.25
L
Hou Yi
0
4
1
0.13
W
Khepri
0
1
5
2.5
L
Sun Wukong
pvpinsane123
Sun Wukong
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,369
Damage
26,679
45,879
Taken
43,015
25,518
Mitigated
29,834
6,928
Healing
20,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
2,566
420
1,217
3,963
5,249
2,041
0
1,167
4,082
51,411
0
W
Tsukuyomi
BUHO2700
Tsukuyomi
3,695
764
0
2,611
7,303
2,770
56
923
6,380
0
54,123
L
5,111
2,023
0
2,917
5,456
1,818
1,102
1,030
4,382
55,215
0
L
Kuzenbo
Blo0dS0ul
Kuzenbo
1,996
585
0
1,670
9,525
9,492
0
2,144
7,324
10,006
0
W
Danzaburou
CODAae
Danzaburou
7,538
4,170
458
5,635
9,073
4,014
535
725
8,348
0
49,123
W
Achilles
10,473
2,172
0
3,567
10,793
13,138
58
1,952
8,841
955
45,040
L
Skadi
Lômo
Skadi
7,992
3,879
0
654
9,809
3,575
0
1,137
8,672
0
42,971
L
Hou Yi
2,670
996
0
500
10,632
3,777
0
456
10,166
0
51,319
W
Khepri
2,407
551
0
2,882
10,597
7,871
117
2,340
8,257
15,736
0
L
Sun Wukong
pvpinsane123
Sun Wukong
3,600
445
0
1,187
10,457
6,856
0
697
9,720
0
24,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,683
Gold Earned
36,670
298
Minions Killed
357
0
Camps Cleared
0
1,195,734
Distance Traveled
1,233,452
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,494
576
106
8
0
245,291
0
W
Tsukuyomi
7,076
544
85
7
0
262,485
2
L
Sol
6,876
529
87
7
0
256,724
0
L
Kuzenbo
5,885
453
16
1
0
239,553
7
W
Danzaburou
7,180
552
87
7
0
218,455
0
W
Achilles
7,959
612
66
5
0
251,055
0
L
Skadi
6,388
491
85
7
0
227,781
0
L
Hou Yi
6,133
472
64
5
0
216,360
0
W
Khepri
6,961
535
13
1
0
256,166
0
L
Sun Wukong
6,401
492
46
4
0
255,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role