Player Matchup

Atlas
Atlas
InValidReyFound
Atlas
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 33L
1,481 Elo+
Party 2
Persephone
Persephone
OsmanthusWine
Persephone
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,553 Elo+
Party 2
Hercules
Hercules
Tabarek21
Hercules
Level 66
God Stats
5W - 4L
1,713 SR
Queue Stats
303W - 315L
1,515 Elo+
Solo
Nox
Nox
TheCerephim
Nox
Level 59
God Stats
2W - 4L
1,472 SR
Queue Stats
184W - 159L
1,463 Elo+
Solo
Pele
Pele
UnderratedKg
Pele
Level 65
God Stats
1W - 4L
1,201 SR
Queue Stats
652W - 651L
1,455 Elo+
Solo
Team Averages
Level 65
1,477 SR
1,493 Elo+

VS

Team Averages
Level 72
1,563 SR
1,524 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
AttachedBog22
Eset
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,542 Elo+
Solo
Rama
Rama
Muscl3H4mst3rXI
Rama
Level 66
God Stats
6W - 2L
1,817 SR
Queue Stats
131W - 145L
1,462 Elo+
Solo
Freya
Freya
NYCMastermike
Freya
Level 59
God Stats
3W - 0L
1,500 SR
Queue Stats
45W - 46L
1,629 Elo+
Solo
Cerberus
Cerberus
OsamaBanLaggin
Cerberus
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 86L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 6
5,704
951
3,708
7,692
5,728
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Persephone
OsmanthusWine
Persephone
12
1 / 0 / 6
6,182
1,030
9,333
4,067
1,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Tabarek21
Hercules
11
3 / 2 / 3
5,912
985
3,224
9,790
12,397
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
1 / 0 / 5
6,170
1,028
4,020
1,748
774
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 4 / 5
6,307
1,051
3,756
7,575
2,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
10
1 / 4 / 4
5,702
950
6,339
7,565
2,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 0 / 7
5,761
960
4,675
2,758
1,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
4 / 1 / 2
6,521
1,087
3,840
4,075
1,593
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
3 / 1 / 4
6,716
1,119
7,305
4,550
1,951
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
9
0 / 3 / 6
5,646
941
5,265
10,284
7,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
31
9
Kills
8
8
Deaths
9
25
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
1
4
4
0.75
W
0
0
7
3.5
L
1
2
6
2
W
4
1
2
5
W
3
1
4
5
W
Cerberus
0
3
6
1
L
Persephone
OsmanthusWine
Persephone
1
0
6
4
L
Hercules
Tabarek21
Hercules
3
2
3
2.25
L
1
0
5
3.5
L
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,041
Damage
27,424
30,872
Taken
29,232
23,459
Mitigated
15,276
11,828
Healing
9,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
6,339
1,158
0
751
7,565
2,926
0
4,027
3,538
0
14,671
W
4,675
697
781
1,016
2,758
1,222
0
1,832
926
9,659
0
L
3,708
780
563
1,248
7,692
5,728
0
3,629
4,063
6,112
0
W
3,840
2,556
101
1,099
4,075
1,593
88
1,290
2,785
0
10,967
W
7,305
2,202
62
949
4,550
1,951
0
2,859
1,691
15,436
0
W
Cerberus
5,265
416
911
3,724
10,284
7,584
0
7,053
3,231
7,016
0
L
Persephone
OsmanthusWine
Persephone
9,333
1,081
308
1,720
4,067
1,737
0
1,960
2,107
20,120
0
L
Hercules
Tabarek21
Hercules
3,224
572
187
5,752
9,790
12,397
0
5,889
3,901
0
4,096
L
4,020
0
307
419
1,748
774
0
1,281
467
10,895
0
L
3,756
683
152
1,172
7,575
2,823
0
4,486
3,089
0
10,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,275
Gold Earned
30,346
67
Minions Killed
76
0
Camps Cleared
0
644,533
Distance Traveled
687,319
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
5,702
950
19
3
0
138,715
0
W
Eset
5,761
960
15
3
0
144,354
0
L
Atlas
5,704
951
2
0
0
137,648
0
W
Rama
6,521
1,087
16
3
0
132,834
0
W
Freya
6,716
1,119
23
4
0
129,059
0
W
Cerberus
5,646
941
3
1
0
142,357
0
L
Persephone
6,182
1,030
31
5
0
131,419
0
L
Hercules
5,912
985
3
1
0
135,370
0
L
Nox
6,170
1,028
14
2
0
111,473
0
L
Pele
6,307
1,051
17
3
0
128,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role