Player Matchup

Surtr
Surtr
GrognakTheWise
Surtr
Level 63
God Stats
5W - 8L
1,445 SR
Queue Stats
11W - 27L
1,255 Elo+
Party 1
Jing Wei
Jing Wei
SeanCena1
Jing Wei
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,392 Elo+
Solo
Zhong Kui
Zhong Kui
bigolcantaloupes
Zhong Kui
Level 15
God Stats
6W - 7L
1,460 SR
Queue Stats
11W - 16L
1,279 Elo+
Party 1
Team Averages
Level 47
1,468 SR
1,309 Elo+

VS

Team Averages
Level 41
1,515 SR
1,352 Elo+
Artemis
Artemis
Hollsaye
Artemis
Level 48
God Stats
1W - 1L
1,599 SR
Queue Stats
3W - 4L
1,363 Elo+
Solo
Jormungandr
Jormungandr
RELEGENS_R_LIES
Jormungandr
Level 59
God Stats
123W - 124L
1,487 SR
Queue Stats
139W - 142L
1,297 Elo+
Party 2
Ratatoskr
Ratatoskr
Tacos226
Ratatoskr
Level 17
God Stats
11W - 9L
1,460 SR
Queue Stats
16W - 15L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 5 / 9
12,054
753
17,412
22,011
18,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
SeanCena1
Jing Wei
17
5 / 4 / 13
11,918
745
19,255
19,201
8,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
17
7 / 4 / 13
12,222
764
20,816
17,132
13,238
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Hollsaye
Artemis
15
1 / 7 / 7
10,956
685
10,554
13,067
5,916
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
RELEGENS_R_LIES
Jormungandr
18
6 / 3 / 6
13,168
823
15,658
30,020
30,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
Tacos226
Ratatoskr
17
6 / 10 / 4
12,324
770
13,139
23,690
11,390
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
30
20
Kills
13
13
Deaths
20
35
Assists
17
Player
Kills
Deaths
Assists
KDA
W
8
5
9
2.5
L
Artemis
Hollsaye
Artemis
1
7
7
0.64
L
Jormungandr
RELEGENS_R_LIES
Jormungandr
6
3
6
3
W
Jing Wei
SeanCena1
Jing Wei
5
4
13
2.88
L
Ratatoskr
Tacos226
Ratatoskr
6
10
4
0.8
W
Zhong Kui
7
4
13
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,483
Damage
39,351
58,344
Taken
66,777
40,958
Mitigated
47,772
18,115
Healing
14,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,412
6,082
545
4,187
22,011
18,872
84
6,563
15,448
421
41,227
L
Artemis
Hollsaye
Artemis
10,554
5,994
0
1,793
13,067
5,916
1,252
6,040
7,027
0
43,032
L
Jormungandr
RELEGENS_R_LIES
Jormungandr
15,658
4,331
194
9,214
30,020
30,466
405
7,985
22,035
57,249
0
W
Jing Wei
SeanCena1
Jing Wei
19,255
15,024
0
5,754
19,201
8,848
1,162
5,117
14,084
0
55,112
L
Ratatoskr
Tacos226
Ratatoskr
13,139
5,362
0
3,207
23,690
11,390
35
7,335
16,355
0
47,851
W
Zhong Kui
20,816
1,224
842
6,787
17,132
13,238
1,516
4,843
12,289
46,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,194
Gold Earned
36,448
147
Minions Killed
207
0
Camps Cleared
0
843,564
Distance Traveled
773,984
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
12,054
753
43
3
0
298,677
0
L
Artemis
10,956
685
64
4
0
244,778
0
L
Jormungandr
13,168
823
73
5
0
263,604
0
W
Jing Wei
11,918
745
60
4
0
279,764
4
L
Ratatoskr
12,324
770
70
4
0
265,602
0
W
Zhong Kui
12,222
764
44
3
0
265,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role