Player Matchup

Aphrodite
Aphrodite
Haleychu
Aphrodite
Level 99
God Stats
2W - 0L
1,734 SR
Queue Stats
34W - 61L
1,338 Elo+
Party 1
Ratatoskr
Ratatoskr
StinkyTuffet2
Ratatoskr
Level 64
God Stats
1W - 1L
1,301 SR
Queue Stats
30W - 56L
1,330 Elo+
Party 1
Cthulhu
Cthulhu
SunSklount
Cthulhu
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,363 Elo+
Party 1
Ares
Ares
TomWald G2slim
Ares
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 49L
1,334 Elo+
Party 1
Xing Tian
Xing Tian
thomasmillard
Xing Tian
Level 98
God Stats
2W - 1L
1,639 SR
Queue Stats
33W - 62L
1,327 Elo+
Party 1
Team Averages
Level 77
1,535 SR
1,338 Elo+

VS

Team Averages
Level 50
1,482 SR
1,354 Elo+
He Bo
He Bo
DougFromHR
He Bo
Level 109
God Stats
2W - 3L
1,688 SR
Queue Stats
195W - 271L
1,316 Elo+
Solo
Yemoja
Yemoja
Mario JM1730
Yemoja
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 100L
1,182 Elo+
Solo
Apollo
Apollo
MistaCL
Apollo
Level 63
God Stats
1W - 4L
1,223 SR
Queue Stats
143W - 147L
1,427 Elo+
Solo
Ganesha
Ganesha
diazzaid28
Ganesha
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,480 Elo+
Solo
Kukulkan
Kukulkan
stiven_0917
Kukulkan
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
129W - 186L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Haleychu
Aphrodite
17
7 / 0 / 12
9,195
920
15,552
10,519
9,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
StinkyTuffet2
Ratatoskr
11
1 / 4 / 9
6,907
691
3,242
10,444
9,233
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
SunSklount
Cthulhu
14
4 / 2 / 12
7,956
796
13,981
13,730
11,374
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
5 / 1 / 12
8,910
891
6,131
13,540
15,328
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Xing Tian
thomasmillard
Xing Tian
16
5 / 1 / 16
9,607
961
12,132
18,237
22,119
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
12
2 / 4 / 1
7,232
723
8,768
7,943
3,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
17
2 / 1 / 5
8,860
886
6,906
9,026
10,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Apollo
MistaCL
Apollo
13
2 / 4 / 5
7,391
739
9,840
10,018
4,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
diazzaid28
Ganesha
14
0 / 6 / 6
7,840
784
12,301
16,197
10,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
stiven_0917
Kukulkan
11
2 / 7 / 2
7,252
725
8,546
11,043
5,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
27
22
Kills
8
8
Deaths
22
61
Assists
19
Player
Kills
Deaths
Assists
KDA
L
He Bo
2
4
1
0.63
W
Aphrodite
Haleychu
Aphrodite
7
0
12
13
L
Yemoja
2
1
5
4.5
L
Apollo
MistaCL
Apollo
2
4
5
1.13
W
Ratatoskr
StinkyTuffet2
Ratatoskr
1
4
9
1.38
W
Cthulhu
SunSklount
Cthulhu
4
2
12
5
W
5
1
12
11
L
Ganesha
diazzaid28
Ganesha
0
6
6
0.5
L
Kukulkan
stiven_0917
Kukulkan
2
7
2
0.43
W
Xing Tian
thomasmillard
Xing Tian
5
1
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,038
Damage
46,361
66,470
Taken
54,227
67,209
Mitigated
34,448
38,046
Healing
14,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
8,768
1,108
868
889
7,943
3,573
0
6,710
1,233
15,658
0
W
Aphrodite
Haleychu
Aphrodite
15,552
3,070
7,379
7,012
10,519
9,155
116
6,412
4,093
29,371
0
L
Yemoja
6,906
1,071
3,105
2,525
9,026
10,256
0
8,471
555
19,414
0
L
Apollo
MistaCL
Apollo
9,840
5,822
790
1,617
10,018
4,818
0
8,531
1,487
0
19,555
W
Ratatoskr
StinkyTuffet2
Ratatoskr
3,242
254
333
1,131
10,444
9,233
17
5,846
4,524
0
6,968
W
Cthulhu
SunSklount
Cthulhu
13,981
494
3,106
2,522
13,730
11,374
426
8,089
5,552
25,038
0
W
6,131
565
2,692
3,802
13,540
15,328
141
7,674
5,848
14,385
0
L
Ganesha
diazzaid28
Ganesha
12,301
909
1,008
2,243
16,197
10,798
0
14,672
1,525
19,781
0
L
Kukulkan
stiven_0917
Kukulkan
8,546
1,086
588
836
11,043
5,003
0
9,412
1,631
13,490
0
W
Xing Tian
thomasmillard
Xing Tian
12,132
1,226
5,393
4,676
18,237
22,119
29
8,244
9,932
19,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,575
Gold Earned
38,575
102
Minions Killed
93
0
Camps Cleared
0
1,069,045
Distance Traveled
874,580
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,232
723
23
2
0
166,626
0
W
Aphrodite
9,195
920
46
5
0
211,532
0
L
Yemoja
8,860
886
35
4
0
203,519
0
L
Apollo
7,391
739
18
2
0
167,286
0
W
Ratatoskr
6,907
691
7
1
0
180,017
0
W
Cthulhu
7,956
796
30
3
0
228,827
5
W
Ares
8,910
891
10
1
0
223,337
0
L
Ganesha
7,840
784
0
0
0
174,562
0
L
Kukulkan
7,252
725
17
2
0
162,587
0
W
Xing Tian
9,607
961
9
1
0
225,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role