Player Matchup

Artio
Artio
 
Artio
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
RedScarrlett
Artemis
Level 104
God Stats
0W - 1L
1,253 SR
Queue Stats
1W - 4L
1,182 Elo+
Party 1
Janus
Janus
SenpaiSeieki
Janus
Level 36
God Stats
1W - 1L
1,434 SR
Queue Stats
2W - 5L
1,114 Elo+
Party 1
Team Averages
Level 69
1,396 SR
1,265 Elo+

VS

Team Averages
Level 74
1,549 SR
1,550 Elo+
Bacchus
Bacchus
YungDoc8116
Bacchus
Level 80
God Stats
4W - 3L
1,326 SR
Queue Stats
23W - 13L
1,555 Elo+
Party 2
Medusa
Medusa
YungWedge
Medusa
Level 89
God Stats
4W - 1L
1,576 SR
Queue Stats
25W - 14L
1,551 Elo+
Party 2
Anubis
Anubis
x lilbair x
Anubis
Level 53
God Stats
3W - 1L
1,746 SR
Queue Stats
11W - 5L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
0 / 6 / 2
6,990
635
2,632
16,555
15,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Artemis
RedScarrlett
Artemis
11
2 / 4 / 0
6,919
629
4,771
9,900
3,441
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
0 / 3 / 2
6,569
597
11,041
6,912
2,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
YungDoc8116
Bacchus
12
1 / 1 / 12
8,546
777
7,877
11,899
12,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
YungWedge
Medusa
14
6 / 1 / 5
8,516
774
7,800
9,373
3,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
14
6 / 0 / 7
8,927
812
12,242
7,736
3,472
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
2
Kills
13
13
Deaths
2
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
6
2
0.17
L
Artemis
RedScarrlett
Artemis
2
4
0
0.5
L
0
3
2
0.33
W
Bacchus
YungDoc8116
Bacchus
1
1
12
7
W
Medusa
YungWedge
Medusa
6
1
5
8.5
W
Anubis
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,444
Damage
27,919
33,367
Taken
29,008
21,828
Mitigated
19,643
2,376
Healing
11,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
2,632
346
541
1,835
16,555
15,742
0
7,884
8,671
8,411
0
L
Artemis
RedScarrlett
Artemis
4,771
1,236
0
0
9,900
3,441
0
7,752
2,148
0
15,535
L
11,041
542
0
0
6,912
2,645
0
4,526
2,386
35,471
0
W
Bacchus
YungDoc8116
Bacchus
7,877
797
338
4,594
11,899
12,786
428
3,478
8,421
13,020
0
W
Medusa
YungWedge
Medusa
7,800
3,836
0
2,352
9,373
3,385
1,406
6,334
3,039
0
29,588
W
Anubis
12,242
248
0
4,171
7,736
3,472
599
3,873
3,863
44,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,478
Gold Earned
25,989
71
Minions Killed
109
0
Camps Cleared
0
531,421
Distance Traveled
592,084
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,990
635
5
0
0
184,506
2
L
Artemis
6,919
629
26
2
0
157,646
0
L
Janus
6,569
597
40
4
0
189,269
0
W
Bacchus
8,546
777
11
1
0
208,362
0
W
Medusa
8,516
774
32
3
0
199,199
0
W
Anubis
8,927
812
66
6
0
184,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role