Player Matchup

Sol
Sol
 
Sol
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
DripN7779
Loki
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 29L
1,497 Elo+
Solo
Medusa
Medusa
SH311833
Medusa
Level 149
God Stats
11W - 18L
1,426 SR
Queue Stats
156W - 157L
1,490 Elo+
Solo
Shiva
Shiva
YancyCigpen
Shiva
Level 173
God Stats
34W - 18L
1,614 SR
Queue Stats
475W - 456L
1,444 Elo+
Solo
Ymir
Ymir
newbzealand
Ymir
Level 65
God Stats
6W - 4L
1,602 SR
Queue Stats
101W - 100L
1,454 Elo+
Solo
Team Averages
Level 111
1,528 SR
1,477 Elo+

VS

Team Averages
Level 118
1,523 SR
1,459 Elo+
Atlas
Atlas
DosAvocados
Atlas
Level 125
God Stats
13W - 13L
1,541 SR
Queue Stats
231W - 218L
1,511 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Resrie_
Morgan Le Fay
Level 127
God Stats
28W - 19L
1,607 SR
Queue Stats
119W - 104L
1,497 Elo+
Solo
Nu Wa
Nu Wa
TogepiEX
Nu Wa
Level 123
God Stats
16W - 22L
1,468 SR
Queue Stats
21W - 37L
1,289 Elo+
Solo
Medusa
Medusa
l0rdp4nc4k3s
Medusa
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 149L
1,435 Elo+
Solo
Loki
Loki
snowkoala04
Loki
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 108L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
2 / 0 / 3
8,744
514
6,731
10,136
3,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Loki
17
8 / 1 / 3
9,816
577
9,739
12,971
5,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
SH311833
Medusa
13
1 / 0 / 3
7,800
459
5,612
9,602
4,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 1 / 2
10,145
597
8,150
12,772
10,148
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 1 / 4
8,039
473
2,692
11,905
10,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
7,281
428
6,164
11,638
12,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Resrie_
Morgan Le Fay
13
0 / 5 / 0
7,795
459
7,615
13,924
6,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
TogepiEX
Nu Wa
13
0 / 3 / 0
7,110
418
5,583
8,039
2,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
12
0 / 1 / 1
6,907
406
3,405
10,371
4,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 3 / 0
7,875
463
5,000
11,438
3,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
14
Kills
2
3
Deaths
14
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
3
3.5
L
0
2
0
0
W
Loki
8
1
3
9.5
L
Morgan Le Fay
Resrie_
Morgan Le Fay
0
5
0
0
W
Medusa
SH311833
Medusa
1
0
3
2.5
L
Nu Wa
TogepiEX
Nu Wa
0
3
0
0
W
3
1
2
4
L
Medusa
0
1
1
0.5
W
0
1
4
2
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,924
Damage
27,767
57,386
Taken
55,410
33,994
Mitigated
28,893
20,924
Healing
11,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,731
423
0
5,750
10,136
3,759
1,654
4,802
5,334
71,751
0
L
6,164
2,510
0
1,126
11,638
12,062
112
2,541
9,097
33,938
0
W
Loki
9,739
2,667
0
4,519
12,971
5,197
801
4,286
8,685
0
80,458
L
Morgan Le Fay
Resrie_
Morgan Le Fay
7,615
387
100
2,416
13,924
6,163
276
4,010
9,914
69,543
0
W
Medusa
SH311833
Medusa
5,612
1,293
0
2,156
9,602
4,053
2,043
2,983
6,619
0
60,383
L
Nu Wa
TogepiEX
Nu Wa
5,583
2,476
89
2,502
8,039
2,266
0
0
8,039
45,479
0
W
8,150
514
208
6,926
12,772
10,148
358
3,641
9,131
0
89,453
L
Medusa
3,405
1,364
0
3,531
10,371
4,443
437
2,304
8,067
0
48,004
W
2,692
51
0
1,365
11,905
10,837
312
3,650
8,255
24,358
0
L
5,000
915
0
1,602
11,438
3,959
196
568
10,870
0
59,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,544
Gold Earned
36,968
519
Minions Killed
389
0
Camps Cleared
0
1,727,038
Distance Traveled
1,594,491
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,744
514
134
8
0
333,685
0
L
Atlas
7,281
428
35
2
0
308,819
0
W
Loki
9,816
577
112
7
0
404,371
0
L
Morgan Le Fay
7,795
459
120
7
0
321,257
7
W
Medusa
7,800
459
92
5
0
321,518
6
L
Nu Wa
7,110
418
76
4
0
281,728
6
W
Shiva
10,145
597
143
8
0
353,678
0
L
Medusa
6,907
406
74
4
0
302,575
0
W
Ymir
8,039
473
38
2
0
313,786
0
L
Loki
7,875
463
84
5
0
380,112
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role