Player Matchup

Rama
Rama
Fih113
Rama
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,559 Elo+
Party 2
Heimdallr
Heimdallr
GenocideJill66
Heimdallr
Level 137
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 63L
1,868 Elo+
Party 3
Ymir
Ymir
GuardElpizo
Ymir
Level 128
God Stats
0W - 1L
1,741 SR
Queue Stats
4W - 5L
1,868 Elo+
Party 3
Kukulkan
Kukulkan
acemax1622
Kukulkan
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,531 Elo+
Party 2
Bellona
Bellona
kleb
Bellona
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,559 Elo+
Party 2
Team Averages
Level 127
1,548 SR
1,677 Elo+

VS

Team Averages
Level 140
1,626 SR
1,582 Elo+
Chaac
Chaac
 
Chaac
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hun Batz
Hun Batz
Bunnironi
Hun Batz
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 62L
1,580 Elo+
Party 4
Hou Yi
Hou Yi
MikeGaMe
Hou Yi
Level 78
God Stats
4W - 1L
1,923 SR
Queue Stats
103W - 35L
1,853 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
SlimThickems233
Ah Muzen Cab
Level 186
God Stats
2W - 1L
1,504 SR
Queue Stats
20W - 20L
1,447 Elo+
Party 1
Ymir
Ymir
xThunderTh_txTTV
Ymir
Level 155
God Stats
2W - 1L
1,703 SR
Queue Stats
62W - 53L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Fih113
Rama
12
0 / 5 / 6
6,930
630
6,688
9,142
4,175
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
GenocideJill66
Heimdallr
12
0 / 4 / 7
7,238
658
5,065
9,683
5,482
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 4 / 4
8,032
730
6,224
14,335
21,126
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
acemax1622
Kukulkan
16
2 / 3 / 4
8,894
809
12,908
8,165
4,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
kleb
Bellona
14
3 / 3 / 3
7,927
721
9,432
11,673
17,428
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
5 / 1 / 11
9,178
834
10,547
8,961
11,330
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
Bunnironi
Hun Batz
13
2 / 2 / 7
8,083
735
6,052
9,676
4,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hou Yi
MikeGaMe
Hou Yi
16
7 / 2 / 8
9,267
842
12,243
8,856
4,481
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
SlimThickems233
Ah Muzen Cab
15
3 / 1 / 12
8,603
782
12,456
11,598
5,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 3 / 8
9,164
833
5,897
13,928
14,937
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
65
8
Kills
19
19
Deaths
9
24
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
1
11
10.5
W
Hun Batz
Bunnironi
Hun Batz
2
2
7
2.75
L
Rama
Fih113
Rama
0
5
6
0.6
L
Heimdallr
GenocideJill66
Heimdallr
0
4
7
0.88
L
3
4
4
1.25
W
Hou Yi
MikeGaMe
Hou Yi
7
2
8
5.5
W
Ah Muzen Cab
SlimThickems233
Ah Muzen Cab
3
1
12
9
L
Kukulkan
acemax1622
Kukulkan
2
3
4
1.33
L
Bellona
kleb
Bellona
3
3
3
1.5
W
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,317
Damage
47,195
52,998
Taken
53,019
52,802
Mitigated
40,439
12,142
Healing
26,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,547
1,058
1,755
4,713
8,961
11,330
249
2,822
5,918
1,344
19,079
W
Hun Batz
Bunnironi
Hun Batz
6,052
597
780
2,276
9,676
4,160
0
3,155
6,473
0
12,150
L
Rama
Fih113
Rama
6,688
3,709
395
997
9,142
4,175
0
1,219
7,789
0
16,103
L
Heimdallr
GenocideJill66
Heimdallr
5,065
1,422
835
989
9,683
5,482
492
981
8,571
0
16,806
L
6,224
1,690
1,713
3,038
14,335
21,126
0
1,691
12,288
9,252
0
W
Hou Yi
MikeGaMe
Hou Yi
12,243
4,600
2,938
3,153
8,856
4,481
594
3,950
4,735
0
25,439
W
Ah Muzen Cab
SlimThickems233
Ah Muzen Cab
12,456
3,908
1,947
3,979
11,598
5,531
827
3,641
7,736
0
28,597
L
Kukulkan
acemax1622
Kukulkan
12,908
1,032
1,029
1,639
8,165
4,591
53
1,025
6,956
32,312
0
L
Bellona
kleb
Bellona
9,432
1,530
127
1,380
11,673
17,428
0
1,930
9,252
0
13,204
W
5,897
273
2,198
3,066
13,928
14,937
0
5,564
8,167
11,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,021
Gold Earned
44,295
128
Minions Killed
120
0
Camps Cleared
0
951,584
Distance Traveled
1,084,517
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,178
834
16
1
0
230,381
0
W
Hun Batz
8,083
735
11
1
0
229,256
0
L
Rama
6,930
630
21
2
0
177,037
0
L
Heimdallr
7,238
658
25
2
0
174,743
0
L
Ymir
8,032
730
8
1
0
166,709
0
W
Hou Yi
9,267
842
40
4
0
231,113
0
W
Ah Muzen Cab
8,603
782
41
4
0
211,137
0
L
Kukulkan
8,894
809
56
5
0
210,901
0
L
Bellona
7,927
721
18
2
0
222,194
0
W
Ymir
9,164
833
12
1
0
182,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role