Player Matchup

Charybdis
Charybdis
Coronel edson16
Charybdis
Level 55
God Stats
4W - 3L
1,656 SR
Queue Stats
242W - 235L
1,402 Elo+
Party 2
Achilles
Achilles
CxZEROxGRAVITY
Achilles
Level 64
God Stats
7W - 5L
1,680 SR
Queue Stats
110W - 114L
1,465 Elo+
Solo
Surtr
Surtr
Marvinrey2404
Surtr
Level 85
God Stats
17W - 18L
1,444 SR
Queue Stats
311W - 294L
1,382 Elo+
Party 2
Mercury
Mercury
Ooga Boonga
Mercury
Level 63
God Stats
1W - 2L
1,726 SR
Queue Stats
3W - 6L
1,298 Elo+
Solo
Anubis
Anubis
damian_voyka3
Anubis
Level 34
God Stats
3W - 5L
1,500 SR
Queue Stats
20W - 48L
1,104 Elo+
Solo
Team Averages
Level 60
1,601 SR
1,330 Elo+

VS

Team Averages
Level 64
1,483 SR
1,362 Elo+
Sol
Sol
Ac37570
Sol
Level 58
God Stats
13W - 8L
1,629 SR
Queue Stats
65W - 73L
1,386 Elo+
Party 1
Anubis
Anubis
BigKitten311053
Anubis
Level 68
God Stats
15W - 12L
1,326 SR
Queue Stats
55W - 54L
1,387 Elo+
Party 1
Thor
Thor
Cobbledore
Thor
Level 64
God Stats
6W - 2L
1,574 SR
Queue Stats
54W - 49L
1,414 Elo+
Party 1
Ymir
Ymir
CraigH2013
Ymir
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 52L
1,277 Elo+
Party 1
Cernunnos
Cernunnos
dario021
Cernunnos
Level 66
God Stats
14W - 9L
1,385 SR
Queue Stats
26W - 30L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Coronel edson16
Charybdis
10
1 / 4 / 2
6,369
425
8,574
11,090
4,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
10
1 / 2 / 1
6,634
442
3,611
13,889
10,761
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
2 / 7 / 0
7,518
501
7,300
21,382
14,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mercury
Ooga Boonga
Mercury
11
1 / 4 / 1
6,459
431
3,453
11,599
3,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 6 / 0
6,688
446
5,447
13,000
5,167
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
14
7 / 1 / 1
9,307
620
17,894
12,792
4,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
5 / 0 / 5
9,309
621
10,559
6,991
3,658
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

13
7 / 1 / 3
8,387
559
6,969
9,676
3,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 1 / 3
7,464
498
3,968
14,097
14,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
dario021
Cernunnos
13
3 / 2 / 4
7,794
520
13,229
10,021
3,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
5
Kills
23
23
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sol
7
1
1
7.5
W
5
0
5
7.5
W
7
1
3
8.5
L
Charybdis
Coronel edson16
Charybdis
1
4
2
0.5
W
1
1
3
2.5
L
Achilles
1
2
1
0.75
L
2
7
0
0.29
L
Mercury
Ooga Boonga
Mercury
1
4
1
0.38
L
0
6
0
0
W
Cernunnos
dario021
Cernunnos
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,385
Damage
52,619
70,960
Taken
53,577
38,628
Mitigated
30,040
20,456
Healing
21,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
17,894
7,808
0
7,218
12,792
4,911
5,653
1,329
11,463
75,577
0
W
10,559
260
0
5,708
6,991
3,658
2,185
2,811
4,180
68,944
0
W
6,969
746
0
1,490
9,676
3,686
169
1,562
8,114
0
46,951
L
Charybdis
Coronel edson16
Charybdis
8,574
5,253
0
3,803
11,090
4,009
0
2,182
8,908
0
47,498
W
3,968
773
0
1,726
14,097
14,143
266
125
13,972
25,866
0
L
Achilles
3,611
571
1,762
3,207
13,889
10,761
0
3,871
10,018
0
16,413
L
7,300
3,255
0
6,446
21,382
14,993
46
14,833
6,549
1,042
34,272
L
Mercury
Ooga Boonga
Mercury
3,453
1,517
0
395
11,599
3,698
0
1,942
9,657
0
36,494
L
5,447
302
0
4,843
13,000
5,167
467
9,593
3,407
52,789
0
W
Cernunnos
dario021
Cernunnos
13,229
6,683
0
5,622
10,021
3,642
2,364
0
10,021
0
53,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,668
Gold Earned
42,261
275
Minions Killed
377
0
Camps Cleared
0
1,354,169
Distance Traveled
1,357,054
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,307
620
99
7
0
281,249
0
W
Anubis
9,309
621
112
7
0
250,021
0
W
Thor
8,387
559
53
4
0
308,290
0
L
Charybdis
6,369
425
70
5
0
231,089
1
W
Ymir
7,464
498
29
2
0
285,917
0
L
Achilles
6,634
442
28
2
0
269,811
3
L
Surtr
7,518
501
41
3
0
276,790
0
L
Mercury
6,459
431
49
3
0
350,254
4
L
Anubis
6,688
446
87
6
0
226,225
1
W
Cernunnos
7,794
520
84
6
0
231,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role