Player Matchup

Surtr
Surtr
FrozenKombat_MK
Surtr
Level 157
God Stats
23W - 20L
1,482 SR
Queue Stats
391W - 461L
1,430 Elo+
Party 1
Bacchus
Bacchus
KotaCantClutch
Bacchus
Level 87
God Stats
1W - 3L
1,436 SR
Queue Stats
26W - 41L
1,478 Elo+
Party 1
Chiron
Chiron
Leo92702_Bot
Chiron
Level 109
God Stats
0W - 2L
1,292 SR
Queue Stats
112W - 183L
1,472 Elo+
Party 1
Anubis
Anubis
SuperBuu-Bot
Anubis
Level 39
God Stats
1W - 3L
1,545 SR
Queue Stats
1W - 4L
1,400 Elo+
Party 1
Thanatos
Thanatos
onlycows
Thanatos
Level 106
God Stats
5W - 8L
1,580 SR
Queue Stats
232W - 279L
1,485 Elo+
Party 1
Team Averages
Level 100
1,467 SR
1,453 Elo+

VS

Team Averages
Level 85
1,548 SR
1,609 Elo+
Anubis
Anubis
MagicalMamaMaids
Anubis
Level 88
God Stats
27W - 12L
1,572 SR
Queue Stats
362W - 363L
1,447 Elo+
Solo
Ymir
Ymir
SniperFarax
Ymir
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 26L
1,754 Elo+
Party 2
Achilles
Achilles
XJesusSonOfGodX
Achilles
Level 58
God Stats
3W - 1L
1,562 SR
Queue Stats
106W - 92L
1,554 Elo+
Solo
Thor
Thor
eXiGe_FaRaX1
Thor
Level 115
God Stats
5W - 2L
1,534 SR
Queue Stats
26W - 24L
1,710 Elo+
Party 2
Bakasura
Bakasura
maxx2us
Bakasura
Level 128
God Stats
13W - 11L
1,572 SR
Queue Stats
331W - 290L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 0
9,262
515
10,996
22,402
18,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 1 / 3
9,916
551
5,805
10,341
11,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
16
3 / 3 / 0
9,671
537
11,093
13,149
6,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
15
2 / 7 / 1
9,505
528
6,621
13,022
4,731
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
onlycows
Thanatos
14
1 / 9 / 1
8,399
467
8,164
20,198
6,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 5
11,699
650
14,341
13,858
6,529
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
0 / 1 / 6
8,892
494
3,967
7,921
10,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
17
6 / 0 / 1
10,658
592
17,597
18,353
28,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
3 / 3 / 2
9,484
527
7,802
14,706
6,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
maxx2us
Bakasura
17
8 / 1 / 5
10,897
605
13,281
15,047
6,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
8
Kills
24
24
Deaths
8
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
2
1
3
3.5
L
Chiron
3
3
0
1
W
7
3
5
3.17
W
0
1
6
3
L
Anubis
2
7
1
0.36
W
Achilles
6
0
1
6.5
W
3
3
2
1.33
W
Bakasura
maxx2us
Bakasura
8
1
5
10.5
L
Thanatos
onlycows
Thanatos
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,679
Damage
56,988
79,112
Taken
69,885
47,884
Mitigated
59,061
30,640
Healing
24,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,996
4,024
0
9,037
22,402
18,282
0
1,549
18,876
3,558
74,157
L
5,805
450
119
3,805
10,341
11,891
0
3,501
6,307
21,777
0
L
Chiron
11,093
4,560
397
4,110
13,149
6,110
1,769
2,470
10,235
0
90,772
W
14,341
416
0
7,806
13,858
6,529
210
8,614
5,244
109,440
0
W
3,967
477
0
1,370
7,921
10,405
104
1,232
6,689
27,851
0
L
Anubis
6,621
226
0
3,799
13,022
4,731
592
8,448
3,833
61,248
0
W
Achilles
17,597
3,858
0
7,154
18,353
28,715
0
1,339
17,014
3,000
93,798
W
7,802
1,258
0
4,536
14,706
6,992
802
1,853
12,853
0
82,135
W
Bakasura
maxx2us
Bakasura
13,281
9,271
0
4,047
15,047
6,420
68
1,334
13,713
0
76,512
L
Thanatos
onlycows
Thanatos
8,164
2,691
0
9,373
20,198
6,870
113
3,473
15,565
0
71,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,753
Gold Earned
51,630
538
Minions Killed
607
0
Camps Cleared
0
1,739,588
Distance Traveled
1,824,694
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
9,262
515
149
8
0
334,059
3
L
Bacchus
9,916
551
32
2
0
377,282
4
L
Chiron
9,671
537
156
9
0
333,887
0
W
Anubis
11,699
650
155
9
0
311,114
3
W
Ymir
8,892
494
42
2
0
346,757
0
L
Anubis
9,505
528
116
6
0
326,487
0
W
Achilles
10,658
592
167
9
0
367,023
0
W
Thor
9,484
527
111
6
0
355,280
0
W
Bakasura
10,897
605
132
7
0
444,520
6
L
Thanatos
8,399
467
85
5
0
367,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role