Player Matchup

Bacchus
Bacchus
CRIPPS-AHOY
Bacchus
Level 73
God Stats
4W - 2L
1,533 SR
Queue Stats
39W - 28L
1,445 Elo+
Party 1
Olorun
Olorun
DemMufinz
Olorun
Level 17
God Stats
1W - 3L
1,291 SR
Queue Stats
2W - 8L
1,238 Elo+
Party 1
Thor
Thor
SpeakWithTheDead
Thor
Level 139
God Stats
0W - 1L
1,526 SR
Queue Stats
173W - 163L
1,561 Elo+
Party 1
Team Averages
Level 76
1,450 SR
1,415 Elo+

VS

Team Averages
Level 113
1,479 SR
1,520 Elo+
Ra
Ra
SomeRandomGuy447
Ra
Level 156
God Stats
33W - 42L
1,436 SR
Queue Stats
346W - 321L
1,548 Elo+
Solo
Nemesis
Nemesis
katerinakat
Nemesis
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 23L
1,500 Elo+
Solo
Guan Yu
Guan Yu
kekes-pickiur
Guan Yu
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 44L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CRIPPS-AHOY
Bacchus
12
0 / 1 / 4
8,358
643
4,678
11,532
13,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
DemMufinz
Olorun
13
0 / 5 / 5
8,519
655
6,708
12,544
4,244
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
5 / 1 / 0
9,220
709
13,227
12,840
5,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 2
9,836
757
16,928
7,182
3,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
katerinakat
Nemesis
13
1 / 4 / 6
8,982
691
5,883
13,214
6,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
14
1 / 0 / 6
8,736
672
5,450
12,145
11,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
20
5
Kills
6
7
Deaths
6
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bacchus
CRIPPS-AHOY
Bacchus
0
1
4
2
L
Olorun
DemMufinz
Olorun
0
5
5
0.5
W
4
2
2
2.5
L
5
1
0
5
W
Nemesis
katerinakat
Nemesis
1
4
6
1
W
Guan Yu
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,613
Damage
28,261
36,916
Taken
32,541
23,592
Mitigated
21,217
8,794
Healing
10,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
CRIPPS-AHOY
Bacchus
4,678
595
559
4,378
11,532
13,488
0
5,168
6,103
14,775
0
L
Olorun
DemMufinz
Olorun
6,708
3,415
477
2,281
12,544
4,244
0
7,605
4,799
32,591
0
W
16,928
496
2,398
2,010
7,182
3,075
903
2,284
4,761
62,480
0
L
13,227
2,025
0
1,099
12,840
5,860
0
4,215
8,235
0
42,842
W
Nemesis
katerinakat
Nemesis
5,883
1,789
0
1,103
13,214
6,814
1,500
3,381
9,308
0
19,715
W
Guan Yu
5,450
254
1,481
3,050
12,145
11,328
268
5,733
6,001
0
19,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,097
Gold Earned
27,554
130
Minions Killed
147
0
Camps Cleared
0
680,333
Distance Traveled
766,568
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,358
643
26
2
0
216,288
0
L
Olorun
8,519
655
50
4
0
203,071
0
W
Ra
9,836
757
99
8
0
240,459
4
L
Thor
9,220
709
54
4
0
260,974
0
W
Nemesis
8,982
691
26
2
0
240,310
0
W
Guan Yu
8,736
672
22
2
0
285,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role