Player Matchup

Chaac
Chaac
 
Chaac
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
KukuComboWFries
Nike
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,500 Elo+
Solo
King Arthur
King Arthur
OzKing91
King Arthur
Level 149
God Stats
2W - 1L
1,269 SR
Queue Stats
84W - 96L
1,292 Elo+
Solo
Sol
Sol
TLD_DPARINI-CR-
Sol
Level 103
God Stats
2W - 3L
1,490 SR
Queue Stats
147W - 140L
1,445 Elo+
Solo
Ares
Ares
VocalsR
Ares
Level 16
God Stats
1W - 2L
1,293 SR
Queue Stats
81W - 117L
1,361 Elo+
Party 2
Team Averages
Level 97
1,410 SR
1,419 Elo+

VS

Team Averages
Level 89
1,545 SR
1,470 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Eggs_n_Bacon23
Neith
Level 86
God Stats
2W - 3L
1,500 SR
Queue Stats
359W - 322L
1,486 Elo+
Party 1
Skadi
Skadi
HeadshotHunter49
Skadi
Level 89
God Stats
8W - 6L
1,717 SR
Queue Stats
200W - 153L
1,521 Elo+
Party 1
Anubis
Anubis
Manatease3452
Anubis
Level 101
God Stats
5W - 4L
1,715 SR
Queue Stats
310W - 328L
1,440 Elo+
Solo
Martichoras
Martichoras
Solarithe
Martichoras
Level 89
God Stats
3W - 2L
1,290 SR
Queue Stats
106W - 103L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
2 / 5 / 1
8,318
756
11,669
12,989
11,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
0 / 3 / 1
7,843
713
3,725
10,354
11,200
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

King Arthur
OzKing91
King Arthur
12
2 / 4 / 3
7,517
683
4,700
12,559
13,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 4 / 1
7,597
691
7,859
10,563
4,300
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
VocalsR
Ares
13
0 / 7 / 1
7,618
693
3,444
16,272
19,825
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
18
6 / 3 / 11
10,359
942
11,806
9,547
4,159
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
3 / 0 / 15
8,802
800
8,738
7,973
3,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 1 / 16
8,651
786
10,239
6,361
2,647
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
9 / 1 / 12
10,369
943
16,543
7,650
4,226
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
Solarithe
Martichoras
15
2 / 2 / 16
8,937
812
8,034
6,914
3,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
93
5
Kills
23
23
Deaths
7
7
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
5
1
0.5
W
Ah Puch
 
Ah Puch
6
3
11
3.83
W
3
0
15
10.5
W
3
1
16
11
L
0
3
1
0.17
W
9
1
12
15
L
King Arthur
OzKing91
King Arthur
2
4
3
0.88
W
Martichoras
Solarithe
Martichoras
2
2
16
5
L
1
4
1
0.38
L
Ares
VocalsR
Ares
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,397
Damage
55,360
62,737
Taken
38,445
59,700
Mitigated
18,194
9,205
Healing
17,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
11,669
1,034
0
2,495
12,989
11,138
0
5,977
7,012
0
21,822
W
Ah Puch
 
Ah Puch
11,806
702
838
2,485
9,547
4,159
221
2,885
6,615
27,181
0
W
8,738
3,099
995
2,927
7,973
3,602
946
2,342
5,584
0
15,548
W
10,239
4,379
1,439
1,123
6,361
2,647
1,997
2,577
3,609
0
15,449
L
3,725
254
257
455
10,354
11,200
0
4,931
5,423
0
17,136
W
16,543
233
2,081
2,863
7,650
4,226
865
2,417
5,100
28,759
0
L
King Arthur
OzKing91
King Arthur
4,700
208
956
1,193
12,559
13,237
0
6,840
5,719
0
10,658
W
Martichoras
Solarithe
Martichoras
8,034
2,167
738
1,826
6,914
3,560
89
1,082
5,706
0
22,476
L
7,859
951
1,155
2,325
10,563
4,300
0
2,876
7,687
14,205
0
L
Ares
VocalsR
Ares
3,444
0
0
369
16,272
19,825
0
7,725
8,547
9,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,893
Gold Earned
47,118
117
Minions Killed
125
0
Camps Cleared
0
923,228
Distance Traveled
1,017,852
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,318
756
37
3
0
194,281
0
W
Ah Puch
10,359
942
36
3
0
218,289
0
W
Neith
8,802
800
15
1
0
199,676
0
W
Skadi
8,651
786
12
1
0
203,509
0
L
Nike
7,843
713
43
4
0
215,106
0
W
Anubis
10,369
943
42
4
0
204,073
0
L
King Arthur
7,517
683
5
0
0
176,501
0
W
Martichoras
8,937
812
20
2
0
192,305
0
L
Sol
7,597
691
23
2
0
191,042
0
L
Ares
7,618
693
9
1
0
146,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role