Player Matchup

Izanami
Izanami
Silver I
 
Izanami
Silver I
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold V
Dolbys
Athena
Gold V
Level 69
God Stats
3W - 3L
1,751 SR
Queue Stats
55W - 60L
1,246 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
Golbx
Sun Wukong
Silver II
Level 122
God Stats
6W - 3L
1,589 SR
Queue Stats
44W - 40L
1,284 MMR
Solo
Awilix
Awilix
Silver I
yLeviathan
Awilix
Silver I
Level 127
God Stats
1W - 1L
1,246 SR
Queue Stats
54W - 66L
968 MMR
Solo
Thoth
Thoth
Gold IV
zDrayKing
Thoth
Gold IV
Level 139
God Stats
47W - 63L
1,503 SR
Queue Stats
310W - 311L
1,310 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 134
1,518 SR
1,262 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 126
1,497 SR
1,308 MMR
Rama
Rama
Silver II
 
Rama
Silver II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold IV
 
Sylvanus
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold V
BautiGalla
Fenrir
Gold V
Level 135
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 107L
1,279 MMR
Solo
Agni
Agni
Gold V
Igna98
Agni
Gold V
Level 145
God Stats
8W - 16L
1,688 SR
Queue Stats
730W - 753L
1,269 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
Zz__JuNioR_zZ
Cu Chulainn
Silver II
Level 66
God Stats
0W - 2L
1,295 SR
Queue Stats
76W - 90L
995 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
4 / 0 / 1
7,561
630
8,988
7,025
3,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Athena
Dolbys
Athena
10
0 / 1 / 6
6,235
520
5,108
10,370
7,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
Golbx
Sun Wukong
12
1 / 1 / 2
6,543
545
7,029
11,850
6,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
yLeviathan
Awilix
10
3 / 3 / 6
6,425
535
6,458
10,135
3,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
zDrayKing
Thoth
12
4 / 2 / 3
7,118
593
7,650
5,645
1,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
SurtrThorChronos

VS

Bans
Ao KuangFreyaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
0 / 0 / 0
6,091
508
3,755
9,212
3,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
 
Sylvanus
9
2 / 3 / 1
5,833
486
3,557
10,746
10,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fenrir
BautiGalla
Fenrir
11
2 / 3 / 1
6,138
512
5,303
10,864
4,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
Igna98
Agni
11
2 / 4 / 4
6,694
558
6,509
9,566
3,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Zz__JuNioR_zZ
Cu Chulainn
12
1 / 2 / 1
6,741
562
5,820
10,948
10,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
12
Kills
7
7
Deaths
12
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
0
1
4.5
L
Rama
 
Rama
0
0
0
0
L
Sylvanus
 
Sylvanus
2
3
1
0.83
L
Fenrir
BautiGalla
Fenrir
2
3
1
0.83
W
Athena
Dolbys
Athena
0
1
6
3
W
Sun Wukong
Golbx
Sun Wukong
1
1
2
2
L
Agni
Igna98
Agni
2
4
4
1
L
Cu Chulainn
Zz__JuNioR_zZ
Cu Chulainn
1
2
1
0.75
W
Awilix
yLeviathan
Awilix
3
3
6
2
W
Thoth
zDrayKing
Thoth
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,233
Damage
24,944
45,025
Taken
51,336
23,334
Mitigated
32,257
12,732
Healing
16,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,988
6,069
0
4,573
7,025
3,004
918
989
6,036
0
79,935
L
Rama
 
Rama
3,755
3,062
0
5,092
9,212
3,547
0
1,205
8,007
0
52,855
L
Sylvanus
 
Sylvanus
3,557
648
1,321
3,055
10,746
10,059
0
2,991
7,755
15,988
0
L
Fenrir
BautiGalla
Fenrir
5,303
1,672
0
1,740
10,864
4,104
0
2,418
8,446
0
41,566
W
Athena
Dolbys
Athena
5,108
1,394
0
2,900
10,370
7,951
0
3,979
6,391
14,516
0
W
Sun Wukong
Golbx
Sun Wukong
7,029
2,444
0
3,834
11,850
6,969
0
325
10,799
0
48,814
L
Agni
Igna98
Agni
6,509
1,018
0
1,507
9,566
3,890
0
6,144
3,422
50,737
0
L
Cu Chulainn
Zz__JuNioR_zZ
Cu Chulainn
5,820
1,056
0
3,923
10,948
10,657
0
0
10,948
593
55,726
W
Awilix
yLeviathan
Awilix
6,458
2,849
0
925
10,135
3,596
0
2,537
7,598
0
31,424
W
Thoth
zDrayKing
Thoth
7,650
772
0
500
5,645
1,814
20
2,561
3,084
48,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,882
Gold Earned
31,497
363
Minions Killed
376
0
Camps Cleared
0
1,217,690
Distance Traveled
1,146,103
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,561
630
131
11
0
203,847
4
L
Rama
6,091
508
97
8
0
234,715
2
L
Sylvanus
5,833
486
24
2
0
213,157
2
L
Fenrir
6,138
512
67
6
0
249,217
4
W
Athena
6,235
520
25
2
0
262,874
1
W
Sun Wukong
6,543
545
81
7
0
255,159
3
L
Agni
6,694
558
90
8
0
221,230
4
L
Cu Chulainn
6,741
562
98
8
0
227,784
1
W
Awilix
6,425
535
42
4
0
248,408
0
W
Thoth
7,118
593
84
7
0
247,402
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role