Player Matchup

Artemis
Artemis
Star1288
Artemis
Level 106
God Stats
20W - 25L
1,631 SR
Queue Stats
174W - 167L
1,519 Elo+
Party 2
Bacchus
Bacchus
richa_c10
Bacchus
Level 104
God Stats
1W - 3L
1,500 SR
Queue Stats
44W - 62L
1,417 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
shanedawsonfan
Morgan Le Fay
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 31L
1,401 Elo+
Party 2
Team Averages
Level 99
1,544 SR
1,445 Elo+

VS

Team Averages
Level 58
1,715 SR
1,687 Elo+
Surtr
Surtr
Noobynoob69
Surtr
Level 13
God Stats
3W - 3L
1,843 SR
Queue Stats
90W - 63L
1,766 Elo+
Party 1
Odin
Odin
Vulpos
Odin
Level 61
God Stats
3W - 3L
1,843 SR
Queue Stats
63W - 51L
1,766 Elo+
Party 1
Achilles
Achilles
imbadplzhelp
Achilles
Level 99
God Stats
0W - 1L
1,460 SR
Queue Stats
5W - 3L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Star1288
Artemis
16
8 / 1 / 9
10,656
820
17,556
12,156
6,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
richa_c10
Bacchus
14
3 / 3 / 12
9,467
728
7,765
12,371
19,188
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
shanedawsonfan
Morgan Le Fay
14
6 / 1 / 10
9,721
748
12,773
7,123
3,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 2
8,150
627
4,420
14,577
15,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
Vulpos
Odin
12
1 / 7 / 4
8,918
686
5,850
16,016
13,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
imbadplzhelp
Achilles
14
4 / 5 / 1
9,755
750
12,167
15,898
17,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
17
Kills
5
5
Deaths
17
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Artemis
Star1288
Artemis
8
1
9
12.5
L
Odin
Vulpos
Odin
1
7
4
0.43
L
Achilles
imbadplzhelp
Achilles
4
5
1
0.9
W
Bacchus
richa_c10
Bacchus
3
3
12
3
W
Morgan Le Fay
shanedawsonfan
Morgan Le Fay
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,094
Damage
22,437
31,650
Taken
46,491
29,154
Mitigated
46,877
10,363
Healing
3,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,420
677
0
1,202
14,577
15,647
0
7,112
7,465
1,707
31,007
W
Artemis
Star1288
Artemis
17,556
11,823
0
6,625
12,156
6,341
2,236
323
11,178
0
48,873
L
Odin
Vulpos
Odin
5,850
1,350
204
652
16,016
13,814
0
5,993
10,023
0
13,651
L
Achilles
imbadplzhelp
Achilles
12,167
1,287
0
1,693
15,898
17,416
0
7,517
8,381
0
40,360
W
Bacchus
richa_c10
Bacchus
7,765
826
0
2,626
12,371
19,188
196
344
11,475
20,133
0
W
Morgan Le Fay
shanedawsonfan
Morgan Le Fay
12,773
1,605
206
906
7,123
3,625
1,362
153
6,632
37,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,844
Gold Earned
26,823
160
Minions Killed
112
0
Camps Cleared
0
617,786
Distance Traveled
631,582
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,150
627
45
3
0
214,153
0
W
Artemis
10,656
820
77
6
0
198,118
0
L
Odin
8,918
686
20
2
0
179,951
1
L
Achilles
9,755
750
47
4
0
237,478
0
W
Bacchus
9,467
728
25
2
0
210,461
0
W
Morgan Le Fay
9,721
748
58
4
0
209,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role