Player Matchup

Nike
Nike
HuNGRy-WiL
Nike
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 29L
1,490 Elo+
Party 1
Aphrodite
Aphrodite
IckyAlbatross
Aphrodite
Level 160
God Stats
5W - 3L
1,500 SR
Queue Stats
629W - 614L
1,487 Elo+
Party 3
He Bo
He Bo
KaladinWMB
He Bo
Level 95
God Stats
3W - 0L
1,500 SR
Queue Stats
64W - 51L
1,462 Elo+
Party 1
Surtr
Surtr
Odin14ZT
Surtr
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 28L
1,299 Elo+
Party 1
Nu Wa
Nu Wa
guardian522
Nu Wa
Level 164
God Stats
18W - 13L
1,440 SR
Queue Stats
623W - 598L
1,481 Elo+
Party 3
Team Averages
Level 108
1,488 SR
1,444 Elo+

VS

Team Averages
Level 96
1,410 SR
1,465 Elo+
Hel
Hel
Eneas2077
Hel
Level 67
God Stats
6W - 1L
1,500 SR
Queue Stats
568W - 564L
1,488 Elo+
Solo
Anhur
Anhur
INFECTEDNEAT9
Anhur
Level 102
God Stats
2W - 4L
1,270 SR
Queue Stats
528W - 521L
1,441 Elo+
Solo
Apollo
Apollo
MR Mondays2230
Apollo
Level 118
God Stats
1W - 1L
1,717 SR
Queue Stats
44W - 41L
1,478 Elo+
Party 2
Nike
Nike
MaxBraun5221
Nike
Level 86
God Stats
0W - 2L
1,285 SR
Queue Stats
166W - 167L
1,495 Elo+
Solo
Raijin
Raijin
bananamomana
Raijin
Level 108
God Stats
0W - 2L
1,276 SR
Queue Stats
231W - 225L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 21
10,722
825
13,028
19,590
24,178
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
IckyAlbatross
Aphrodite
18
7 / 0 / 17
10,693
823
9,506
9,068
6,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

He Bo
17
9 / 4 / 21
11,190
861
28,206
17,128
8,478
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
Odin14ZT
Surtr
17
4 / 3 / 25
10,217
786
9,987
18,831
19,834
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
9 / 1 / 19
11,338
872
20,473
7,621
4,314
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 3
8,422
648
10,648
19,069
16,311
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 9 / 4
8,025
617
6,731
17,447
6,424
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 6 / 1
8,324
640
3,597
12,629
5,440
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
0 / 8 / 8
8,217
632
9,083
19,351
10,600
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
17
7 / 6 / 2
10,389
799
14,971
15,831
6,559
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
29
36
Kills
11
11
Deaths
36
103
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
W
7
3
21
5.83
L
2
9
4
0.44
W
Aphrodite
IckyAlbatross
Aphrodite
7
0
17
15.5
W
He Bo
9
4
21
4.88
L
1
6
1
0.25
L
0
8
8
0.5
W
Surtr
Odin14ZT
Surtr
4
3
25
5.5
L
Raijin
7
6
2
1.33
W
9
1
19
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,200
Damage
45,030
72,238
Taken
84,327
63,116
Mitigated
45,334
36,302
Healing
20,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,648
804
4,161
6,034
19,069
16,311
0
12,500
6,569
29,296
0
W
13,028
1,384
1,630
3,147
19,590
24,178
720
5,644
13,088
0
21,280
L
6,731
2,042
389
1,411
17,447
6,424
0
12,245
5,202
0
20,219
W
Aphrodite
IckyAlbatross
Aphrodite
9,506
772
10,289
6,844
9,068
6,312
632
3,336
5,732
22,564
0
W
He Bo
28,206
1,529
1,071
4,810
17,128
8,478
442
7,399
9,034
41,606
0
L
3,597
1,237
382
1,758
12,629
5,440
0
8,896
3,733
0
21,271
L
9,083
160
1,128
659
19,351
10,600
0
13,675
5,676
1,535
17,412
W
Surtr
Odin14ZT
Surtr
9,987
3,412
1,286
4,606
18,831
19,834
540
7,825
8,282
271
17,945
L
Raijin
14,971
1,935
796
3,681
15,831
6,559
0
11,108
4,723
30,721
0
W
20,473
5,955
1,288
1,331
7,621
4,314
4,645
2,287
5,334
51,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,160
Gold Earned
43,377
153
Minions Killed
158
0
Camps Cleared
0
1,240,100
Distance Traveled
940,616
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,422
648
37
3
0
208,130
0
W
Nike
10,722
825
16
1
0
280,213
0
L
Anhur
8,025
617
21
2
0
184,184
0
W
Aphrodite
10,693
823
27
2
0
249,755
0
W
He Bo
11,190
861
32
2
0
256,029
0
L
Apollo
8,324
640
44
3
0
199,728
0
L
Nike
8,217
632
7
1
0
182,269
0
W
Surtr
10,217
786
16
1
0
248,959
0
L
Raijin
10,389
799
49
4
0
166,305
0
W
Nu Wa
11,338
872
62
5
0
205,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role