Player Matchup

Sol
Sol
StimmyGod
Sol
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,322 Elo+
Party 1
Cabrakan
Cabrakan
icemanjohn14
Cabrakan
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,271 Elo+
Party 1
Atlas
Atlas
mmdecou311
Atlas
Level 149
God Stats
151W - 123L
1,550 SR
Queue Stats
555W - 550L
1,488 Elo+
Solo
Team Averages
Level 128
1,517 SR
1,361 Elo+

VS

Team Averages
Level 122
1,578 SR
1,534 Elo+
Nu Wa
Nu Wa
MirageMainn
Nu Wa
Level 108
God Stats
10W - 5L
1,663 SR
Queue Stats
129W - 117L
1,600 Elo+
Party 2
Osiris
Osiris
Thebanshees-wail
Osiris
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 146L
1,523 Elo+
Party 2
Bastet
Bastet
kgmaster789
Bastet
Level 135
God Stats
6W - 6L
1,571 SR
Queue Stats
239W - 252L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 3
7,434
676
5,390
4,873
2,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
icemanjohn14
Cabrakan
12
1 / 0 / 5
8,289
754
5,915
9,662
13,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Atlas
14
4 / 0 / 2
7,917
720
8,260
8,411
4,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,671
606
5,501
6,489
2,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 1
6,760
615
4,974
9,194
6,505
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bastet
12
1 / 1 / 0
7,230
657
4,489
7,198
2,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
6
Kills
1
1
Deaths
6
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
1
1
3
2.5
L
0
1
1
0.5
W
Cabrakan
icemanjohn14
Cabrakan
1
0
5
3.5
L
Bastet
1
1
0
1
W
Atlas
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,565
Damage
14,964
22,946
Taken
22,881
20,532
Mitigated
11,825
6,478
Healing
2,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,501
984
0
547
6,489
2,515
0
5,934
245
24,565
0
W
5,390
2,453
743
1,086
4,873
2,140
257
1,718
3,155
35,223
0
L
4,974
2,010
0
1,195
9,194
6,505
0
7,828
911
0
16,972
W
Cabrakan
icemanjohn14
Cabrakan
5,915
1,250
0
2,309
9,662
13,581
0
1,976
7,686
14,676
0
L
Bastet
4,489
1,069
0
1,038
7,198
2,805
0
4,900
2,094
0
27,480
W
Atlas
8,260
1,871
0
2,340
8,411
4,811
0
1,878
6,533
28,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,640
Gold Earned
20,661
133
Minions Killed
121
0
Camps Cleared
0
531,262
Distance Traveled
575,959
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,671
606
51
5
0
178,543
0
W
Sol
7,434
676
78
7
0
183,259
1
L
Osiris
6,760
615
22
2
0
184,742
0
W
Cabrakan
8,289
754
12
1
0
185,510
0
L
Bastet
7,230
657
48
4
0
212,674
0
W
Atlas
7,917
720
43
4
0
162,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role