Player Matchup

Discordia
Discordia
BIaketheSnake
Discordia
Level 127
God Stats
7W - 2L
1,618 SR
Queue Stats
169W - 142L
1,586 Elo+
Party 2
Sol
Sol
JanusKiller69
Sol
Level 123
God Stats
3W - 3L
1,500 SR
Queue Stats
196W - 178L
1,574 Elo+
Party 2
Hachiman
Hachiman
Jollydolphin88
Hachiman
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 31L
1,767 Elo+
Party 2
Ganesha
Ganesha
gbarbosa
Ganesha
Level 112
God Stats
2W - 0L
1,500 SR
Queue Stats
103W - 103L
1,571 Elo+
Solo
Chaac
Chaac
omecorian
Chaac
Level 125
God Stats
5W - 2L
1,500 SR
Queue Stats
286W - 287L
1,119 Elo+
Solo
Team Averages
Level 122
1,524 SR
1,523 Elo+

VS

Team Averages
Level 108
1,651 SR
1,526 Elo+
Da Ji
Da Ji
DEAD-DRAGON99
Da Ji
Level 67
God Stats
1W - 1L
1,704 SR
Queue Stats
48W - 38L
1,591 Elo+
Solo
Discordia
Discordia
IssaTeej
Discordia
Level 118
God Stats
1W - 1L
1,779 SR
Queue Stats
3W - 4L
1,496 Elo+
Party 1
Izanami
Izanami
Kaptain SKUM
Izanami
Level 126
God Stats
7W - 7L
1,775 SR
Queue Stats
430W - 443L
1,528 Elo+
Solo
Agni
Agni
Mainvlz
Agni
Level 123
God Stats
4W - 4L
1,500 SR
Queue Stats
153W - 156L
1,516 Elo+
Solo
Vulcan
Vulcan
captinshadow01
Vulcan
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BIaketheSnake
Discordia
12
5 / 2 / 6
6,868
1,145
5,327
5,170
1,814
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
8 / 1 / 4
7,368
1,228
7,914
7,831
2,645
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
12
2 / 1 / 11
6,622
1,104
6,802
6,249
2,499
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ganesha
gbarbosa
Ganesha
11
0 / 1 / 12
6,662
1,110
2,144
5,420
5,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chaac
omecorian
Chaac
12
2 / 1 / 8
6,636
1,106
6,004
7,992
6,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 2
5,915
986
5,379
7,193
4,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
IssaTeej
Discordia
12
1 / 3 / 3
5,960
993
6,964
4,804
2,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Kaptain SKUM
Izanami
10
0 / 4 / 4
5,274
879
2,782
6,784
2,766
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
Mainvlz
Agni
9
0 / 2 / 0
4,855
809
3,039
3,455
1,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 4 / 3
5,643
941
5,351
7,259
3,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
17
17
Kills
5
6
Deaths
17
41
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Discordia
BIaketheSnake
Discordia
5
2
6
4
L
3
4
2
1
L
Discordia
IssaTeej
Discordia
1
3
3
0.83
W
8
1
4
10
W
Hachiman
2
1
11
7.5
L
Izanami
Kaptain SKUM
Izanami
0
4
4
0.5
L
Agni
Mainvlz
Agni
0
2
0
0
L
1
4
3
0.63
W
Ganesha
gbarbosa
Ganesha
0
1
12
6
W
Chaac
omecorian
Chaac
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,191
Damage
23,515
32,662
Taken
29,495
18,928
Mitigated
13,579
18,517
Healing
5,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BIaketheSnake
Discordia
5,327
61
1,380
1,100
5,170
1,814
177
2,269
2,901
10,476
0
L
5,379
969
390
485
7,193
4,053
0
3,041
4,152
0
5,987
L
Discordia
IssaTeej
Discordia
6,964
0
500
673
4,804
2,300
0
3,234
1,570
17,576
0
W
7,914
1,762
1,497
4,795
7,831
2,645
319
3,358
4,473
15,719
0
W
Hachiman
6,802
3,185
2,383
2,381
6,249
2,499
1,183
3,056
3,193
0
15,000
L
Izanami
Kaptain SKUM
Izanami
2,782
945
375
986
6,784
2,766
0
3,651
3,133
0
6,451
L
Agni
Mainvlz
Agni
3,039
204
0
730
3,455
1,275
0
1,180
2,275
5,481
0
L
5,351
2,522
415
1,289
7,259
3,185
0
4,279
2,980
10,928
0
W
Ganesha
gbarbosa
Ganesha
2,144
69
534
1,377
5,420
5,219
0
3,060
2,360
8,277
0
W
Chaac
omecorian
Chaac
6,004
422
210
2,860
7,992
6,751
462
3,611
4,381
0
13,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,156
Gold Earned
27,647
77
Minions Killed
48
0
Camps Cleared
0
673,768
Distance Traveled
558,133
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,868
1,145
19
3
0
130,855
0
L
Da Ji
5,915
986
1
0
0
95,059
0
L
Discordia
5,960
993
15
3
0
133,290
0
W
Sol
7,368
1,228
15
3
0
131,938
0
W
Hachiman
6,622
1,104
26
4
0
135,928
0
L
Izanami
5,274
879
4
1
0
116,105
0
L
Agni
4,855
809
7
1
0
93,931
0
L
Vulcan
5,643
941
21
4
0
119,748
0
W
Ganesha
6,662
1,110
0
0
0
136,481
0
W
Chaac
6,636
1,106
17
3
0
138,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role