Player Matchup

Jormungandr
Jormungandr
ChronepsisIX
Jormungandr
Level 155
God Stats
6W - 3L
1,298 SR
Queue Stats
367W - 352L
1,482 Elo+
Solo
Sol
Sol
Ezebre
Sol
Level 45
God Stats
7W - 1L
1,522 SR
Queue Stats
517W - 505L
1,611 Elo+
Solo
Anubis
Anubis
Izaiah_with_a_Z
Anubis
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 82L
1,477 Elo+
Solo
Heimdallr
Heimdallr
MixzerZ
Heimdallr
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 5L
1,830 Elo+
Party 2
Lancelot
Lancelot
twigtheoracle
Lancelot
Level 128
God Stats
3W - 0L
1,818 SR
Queue Stats
166W - 41L
1,826 Elo+
Party 2
Team Averages
Level 96
1,528 SR
1,645 Elo+

VS

Team Averages
Level 105
1,538 SR
1,560 Elo+
Xbalanque
Xbalanque
Eclay
Xbalanque
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 36L
1,676 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IQueenOfScrubsI
Morgan Le Fay
Level 129
God Stats
6W - 10L
1,720 SR
Queue Stats
392W - 392L
1,546 Elo+
Party 1
Tyr
Tyr
JAYY SLUMPED
Tyr
Level 89
God Stats
4W - 9L
1,471 SR
Queue Stats
264W - 262L
1,522 Elo+
Party 1
Merlin
Merlin
LowkeyUrMyDaddy
Merlin
Level 105
God Stats
5W - 3L
1,500 SR
Queue Stats
288W - 282L
1,529 Elo+
Party 1
Chiron
Chiron
NovaSlumped
Chiron
Level 84
God Stats
5W - 4L
1,500 SR
Queue Stats
149W - 151L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ChronepsisIX
Jormungandr
18
5 / 3 / 10
11,060
790
12,177
15,961
19,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sol
Ezebre
Sol
18
1 / 3 / 11
10,226
730
9,966
13,332
6,529
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
6 / 5 / 5
10,946
782
8,979
13,034
7,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
MixzerZ
Heimdallr
16
1 / 4 / 13
10,181
727
9,798
12,498
7,452
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Lancelot
twigtheoracle
Lancelot
19
10 / 3 / 6
11,526
823
14,798
19,252
10,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Eclay
Xbalanque
16
3 / 8 / 7
9,851
704
17,449
16,481
6,364
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
IQueenOfScrubsI
Morgan Le Fay
20
9 / 2 / 8
11,172
798
20,055
8,792
4,401
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 4 / 7
7,787
556
4,478
8,910
8,378
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
2 / 5 / 8
10,398
743
10,497
11,625
4,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
16
4 / 4 / 8
9,385
670
7,691
13,517
5,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
56
23
Kills
18
18
Deaths
23
45
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
ChronepsisIX
Jormungandr
5
3
10
3.33
L
Xbalanque
Eclay
Xbalanque
3
8
7
0.81
W
Sol
Ezebre
Sol
1
3
11
2.17
L
Morgan Le Fay
IQueenOfScrubsI
Morgan Le Fay
9
2
8
6.5
W
6
5
5
1.7
L
0
4
7
0.88
L
2
5
8
1.2
W
Heimdallr
MixzerZ
Heimdallr
1
4
13
1.88
L
Chiron
4
4
8
2
W
Lancelot
twigtheoracle
Lancelot
10
3
6
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,718
Damage
60,170
74,077
Taken
59,325
51,301
Mitigated
29,921
31,383
Healing
14,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
ChronepsisIX
Jormungandr
12,177
1,368
2,283
5,659
15,961
19,026
240
6,827
9,134
27,067
0
L
Xbalanque
Eclay
Xbalanque
17,449
5,478
0
2,171
16,481
6,364
0
7,230
8,915
0
28,520
W
Sol
Ezebre
Sol
9,966
1,067
1,199
5,549
13,332
6,529
1,694
6,641
6,691
27,066
0
L
Morgan Le Fay
IQueenOfScrubsI
Morgan Le Fay
20,055
1,098
754
1,454
8,792
4,401
42
4,322
4,208
37,108
0
W
8,979
220
2,159
3,693
13,034
7,921
638
7,133
5,901
23,284
0
L
4,478
399
1,183
1,082
8,910
8,378
0
5,323
3,337
0
11,693
L
10,497
413
1,451
1,917
11,625
4,839
33
6,558
4,755
25,699
0
W
Heimdallr
MixzerZ
Heimdallr
9,798
5,705
2,267
3,011
12,498
7,452
2,256
3,805
8,693
0
26,178
L
Chiron
7,691
1,690
817
3,227
13,517
5,939
148
6,161
6,988
0
16,081
W
Lancelot
twigtheoracle
Lancelot
14,798
1,940
0
5,563
19,252
10,373
66
6,146
13,106
0
19,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,939
Gold Earned
48,593
155
Minions Killed
143
0
Camps Cleared
0
1,320,303
Distance Traveled
1,117,945
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,060
790
29
2
0
293,342
0
L
Xbalanque
9,851
704
29
2
0
229,482
0
W
Sol
10,226
730
33
2
0
275,592
0
L
Morgan Le Fay
11,172
798
36
3
0
275,699
0
W
Anubis
10,946
782
45
3
0
223,881
0
L
Tyr
7,787
556
8
1
0
157,554
0
L
Merlin
10,398
743
46
3
0
247,896
0
W
Heimdallr
10,181
727
39
3
0
232,096
0
L
Chiron
9,385
670
24
2
0
207,314
0
W
Lancelot
11,526
823
9
1
0
295,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role