Player Matchup

Medusa
Medusa
Daredevil454647
Medusa
Level 118
God Stats
5W - 4L
1,801 SR
Queue Stats
127W - 122L
1,395 Elo+
Party 2
Cabrakan
Cabrakan
Flame_Knight666
Cabrakan
Level 117
God Stats
0W - 1L
1,274 SR
Queue Stats
11W - 15L
1,272 Elo+
Solo
Terra
Terra
SammyJay1111
Terra
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Tooner91
Nu Wa
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 118L
1,397 Elo+
Party 2
Lancelot
Lancelot
anialator365
Lancelot
Level 138
God Stats
1W - 5L
1,500 SR
Queue Stats
142W - 118L
1,508 Elo+
Party 3
Team Averages
Level 103
1,515 SR
1,414 Elo+

VS

Team Averages
Level 110
1,474 SR
1,441 Elo+
Hachiman
Hachiman
BossStallion93
Hachiman
Level 145
God Stats
2W - 2L
1,153 SR
Queue Stats
281W - 270L
1,547 Elo+
Party 1
Kukulkan
Kukulkan
ColAngus84
Kukulkan
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
100W - 89L
1,428 Elo+
Party 1
Bastet
Bastet
SANDASx
Bastet
Level 146
God Stats
8W - 4L
1,715 SR
Queue Stats
260W - 244L
1,381 Elo+
Solo
Ah Puch
Ah Puch
SUPER DEMON134
Ah Puch
Level 45
God Stats
4W - 4L
1,500 SR
Queue Stats
68W - 65L
1,435 Elo+
Party 1
Chang'e
Chang'e
SuitableGEEs
Chang'e
Level 112
God Stats
2W - 2L
1,500 SR
Queue Stats
350W - 369L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 6 / 3
10,351
647
11,055
15,676
9,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cabrakan
6
0 / 1 / 0
7,185
449
699
4,305
3,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
0 / 7 / 3
9,179
574
2,541
20,029
19,567
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
Tooner91
Nu Wa
18
1 / 8 / 5
10,291
643
21,042
15,918
7,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
anialator365
Lancelot
19
7 / 7 / 4
11,238
702
18,619
17,652
10,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
20
8 / 3 / 14
12,988
812
15,327
17,697
7,438
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
ColAngus84
Kukulkan
18
2 / 3 / 16
11,342
709
9,359
12,959
5,777
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bastet
SANDASx
Bastet
17
6 / 5 / 9
11,487
718
13,549
15,933
6,784
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
5 / 2 / 10
11,548
722
18,129
13,029
5,571
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
SuitableGEEs
Chang'e
20
8 / 1 / 9
13,262
829
11,217
17,722
8,566
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
87
13
Kills
29
29
Deaths
14
15
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Hachiman
8
3
14
5
W
Kukulkan
ColAngus84
Kukulkan
2
3
16
3.33
L
5
6
3
1.08
L
Cabrakan
0
1
0
0
W
Bastet
SANDASx
Bastet
6
5
9
2.1
W
5
2
10
5
L
0
7
3
0.21
W
Chang'e
SuitableGEEs
Chang'e
8
1
9
12.5
L
Nu Wa
Tooner91
Nu Wa
1
8
5
0.44
L
Lancelot
anialator365
Lancelot
7
7
4
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,956
Damage
67,581
73,580
Taken
77,340
50,875
Mitigated
34,136
11,647
Healing
40,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
15,327
6,886
1,821
4,535
17,697
7,438
2,254
6,407
10,786
0
51,321
W
Kukulkan
ColAngus84
Kukulkan
9,359
738
1,536
1,495
12,959
5,777
23
3,720
8,793
26,759
0
L
11,055
3,519
393
2,414
15,676
9,191
0
8,013
7,663
60
26,346
L
Cabrakan
699
99
826
1,089
4,305
3,658
0
2,726
1,579
1,070
0
W
Bastet
SANDASx
Bastet
13,549
1,639
1,430
2,570
15,933
6,784
475
2,975
12,260
0
20,460
W
18,129
774
1,033
1,682
13,029
5,571
2,311
2,603
10,106
32,993
0
L
2,541
39
882
2,149
20,029
19,567
0
10,320
9,709
7,749
0
W
Chang'e
SuitableGEEs
Chang'e
11,217
1,604
12,814
11,791
17,722
8,566
1,936
7,118
10,102
38,389
0
L
Nu Wa
Tooner91
Nu Wa
21,042
4,287
0
1,281
15,918
7,701
0
8,156
7,762
44,462
0
L
Lancelot
anialator365
Lancelot
18,619
2,702
1,033
1,580
17,652
10,758
0
9,490
8,162
0
31,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,244
Gold Earned
60,627
155
Minions Killed
210
0
Camps Cleared
0
986,614
Distance Traveled
1,397,864
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,988
812
70
4
0
254,029
0
W
Kukulkan
11,342
709
36
2
0
268,889
0
L
Medusa
10,351
647
54
3
0
281,985
0
L
Cabrakan
7,185
449
2
0
0
29,415
0
W
Bastet
11,487
718
13
1
0
288,745
0
W
Ah Puch
11,548
722
42
3
0
272,219
0
L
Terra
9,179
574
6
0
0
214,544
0
W
Chang'e
13,262
829
49
3
0
313,982
0
L
Nu Wa
10,291
643
63
4
0
180,587
0
L
Lancelot
11,238
702
30
2
0
280,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role