Player Matchup

Danzaburou
Danzaburou
Gold II
HeVyHuStLeMeech
Danzaburou
Gold II
Level 124
God Stats
32W - 25L
1,626 SR
Queue Stats
133W - 114L
1,523 MMR
Party 2
Ao Kuang
Ao Kuang
Platinum III
kidthunda21
Ao Kuang
Platinum III
Level 138
God Stats
8W - 4L
2,069 SR
Queue Stats
127W - 103L
1,785 MMR
Party 2
Ganesha
Ganesha
Platinum V
xManWithBoWx
Ganesha
Platinum V
Level 101
God Stats
11W - 8L
1,746 SR
Queue Stats
128W - 109L
1,758 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 121
1,814 SR
1,688 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 73
1,529 SR
1,500 MMR
Chiron
Chiron
Bronze III
JahWasTaken
Chiron
Bronze III
Level 74
God Stats
0W - 1L
1,504 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Tiamat
Tiamat
Bronze III
Shikanorii
Tiamat
Bronze III
Level 87
God Stats
0W - 1L
1,584 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Khepri
Khepri
Bronze III
Somar16
Khepri
Bronze III
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HeVyHuStLeMeech
Danzaburou
17
3 / 0 / 6
10,848
834
14,601
12,906
6,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ao Kuang
kidthunda21
Ao Kuang
16
6 / 1 / 3
10,096
777
12,431
18,755
19,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ganesha
xManWithBoWx
Ganesha
14
0 / 2 / 9
9,867
759
4,777
14,348
14,591
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AchillesAh Muzen CabCu ChulainnAphroditeThoth

VS

Bans
SobekSurtrMedusaMulanHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
2 / 1 / 1
9,343
719
16,172
10,540
4,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
Shikanorii
Tiamat
15
1 / 3 / 1
8,944
688
8,822
8,307
5,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
Somar16
Khepri
13
0 / 5 / 2
9,005
693
3,757
16,606
15,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
9
Kills
3
3
Deaths
9
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
HeVyHuStLeMeech
Danzaburou
3
0
6
6
L
Chiron
2
1
1
2.5
L
Tiamat
Shikanorii
Tiamat
1
3
1
0.5
L
Khepri
Somar16
Khepri
0
5
2
0.2
W
Ao Kuang
kidthunda21
Ao Kuang
6
1
3
7.5
W
Ganesha
xManWithBoWx
Ganesha
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,809
Damage
28,751
46,009
Taken
35,453
40,505
Mitigated
25,365
22,991
Healing
7,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
HeVyHuStLeMeech
Danzaburou
14,601
8,037
0
8,884
12,906
6,647
2,658
3,640
9,266
0
76,867
L
Chiron
16,172
9,469
1,012
3,408
10,540
4,834
0
4,505
5,769
0
45,651
L
Tiamat
Shikanorii
Tiamat
8,822
1,489
0
1,716
8,307
5,528
0
3,324
4,681
42,884
0
L
Khepri
Somar16
Khepri
3,757
695
0
1,616
16,606
15,003
0
8,346
7,772
16,414
0
W
Ao Kuang
kidthunda21
Ao Kuang
12,431
2,788
0
6,291
18,755
19,267
853
4,387
13,420
48,730
0
W
Ganesha
xManWithBoWx
Ganesha
4,777
272
2,845
4,971
14,348
14,591
141
4,892
9,456
20,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,811
Gold Earned
27,292
201
Minions Killed
177
0
Camps Cleared
0
791,009
Distance Traveled
738,286
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,848
834
138
11
0
257,509
0
L
Chiron
9,343
719
72
6
0
252,168
2
L
Tiamat
8,944
688
83
6
0
236,017
4
L
Khepri
9,005
693
22
2
0
250,101
2
W
Ao Kuang
10,096
777
62
5
0
256,172
5
W
Ganesha
9,867
759
1
0
0
277,328
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role