Player Matchup

Sun Wukong
Sun Wukong
Gold II
BlosTV
Sun Wukong
Gold II
Level 107
God Stats
4W - 3L
1,500 SR
Queue Stats
467W - 471L
1,644 MMR
Party 3
Kali
Kali
Gold I
Hierba
Kali
Gold I
Level 146
God Stats
10W - 5L
1,822 SR
Queue Stats
317W - 298L
1,488 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Platinum V
beryllium3120
Morgan Le Fay
Platinum V
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
274W - 271L
1,731 MMR
Party 3
Athena
Athena
Gold I
ca1eb82
Athena
Gold I
Level 141
God Stats
6W - 4L
1,669 SR
Queue Stats
117W - 121L
1,614 MMR
Solo
Loki
Loki
Platinum III
Ángeℓ
Loki
Platinum III
Level 156
God Stats
11W - 6L
1,564 SR
Queue Stats
231W - 205L
1,728 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 126
1,611 SR
1,641 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 94
1,625 SR
1,648 MMR
Discordia
Discordia
Platinum V
Limitless III
Discordia
Platinum V
Level 125
God Stats
11W - 8L
1,500 SR
Queue Stats
182W - 173L
1,692 MMR
Party 1
Hercules
Hercules
Gold III
Navelar
Hercules
Gold III
Level 102
God Stats
1W - 3L
1,559 SR
Queue Stats
51W - 50L
1,633 MMR
Party 4
Terra
Terra
Gold III
Oakurai
Terra
Gold III
Level 89
God Stats
1W - 2L
1,573 SR
Queue Stats
46W - 50L
1,607 MMR
Solo
Fenrir
Fenrir
Platinum IV
PickMeHera
Fenrir
Platinum IV
Level 88
God Stats
1W - 2L
1,698 SR
Queue Stats
91W - 76L
1,656 MMR
Party 1
Xbalanque
Xbalanque
Gold IV
TauntedRain
Xbalanque
Gold IV
Level 66
God Stats
0W - 1L
1,797 SR
Queue Stats
21W - 20L
1,650 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BlosTV
Sun Wukong
15
3 / 1 / 3
9,264
545
9,367
17,308
15,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Kali
Hierba
Kali
17
6 / 0 / 4
10,337
608
11,142
15,470
7,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
beryllium3120
Morgan Le Fay
15
3 / 2 / 5
9,213
542
12,120
10,842
4,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
ca1eb82
Athena
14
2 / 2 / 11
8,677
510
5,231
16,250
17,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Loki
16
6 / 2 / 5
10,103
594
11,305
10,035
4,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
HadesHe BoMercuryNe Zha

VS

Bans
Ao KuangSurtrSusanoGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Limitless III
Discordia
13
0 / 2 / 1
7,531
443
9,033
7,358
2,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Navelar
Hercules
14
0 / 3 / 1
8,327
490
9,701
16,044
20,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Terra
Oakurai
Terra
10
0 / 3 / 4
6,701
394
4,393
17,939
14,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fenrir
PickMeHera
Fenrir
14
7 / 7 / 0
8,526
502
9,592
17,239
7,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Xbalanque
TauntedRain
Xbalanque
13
0 / 5 / 5
8,111
477
8,651
15,045
5,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
20
Kills
7
7
Deaths
20
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BlosTV
Sun Wukong
3
1
3
4.5
W
Kali
Hierba
Kali
6
0
4
8
L
Discordia
Limitless III
Discordia
0
2
1
0.25
L
Hercules
Navelar
Hercules
0
3
1
0.17
L
Terra
Oakurai
Terra
0
3
4
0.67
L
Fenrir
PickMeHera
Fenrir
7
7
0
1
L
Xbalanque
TauntedRain
Xbalanque
0
5
5
0.5
W
Morgan Le Fay
beryllium3120
Morgan Le Fay
3
2
5
2.75
W
Athena
ca1eb82
Athena
2
2
11
3.75
W
Loki
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,165
Damage
41,370
69,905
Taken
73,625
50,046
Mitigated
51,245
19,185
Healing
20,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BlosTV
Sun Wukong
9,367
2,213
0
6,964
17,308
15,752
28
2,707
14,601
0
74,739
W
Kali
Hierba
Kali
11,142
5,449
0
4,849
15,470
7,455
1,341
1,809
13,661
0
96,031
L
Discordia
Limitless III
Discordia
9,033
233
0
1,744
7,358
2,928
432
3,522
3,836
62,863
0
L
Hercules
Navelar
Hercules
9,701
3,925
0
6,881
16,044
20,577
0
0
16,044
886
72,030
L
Terra
Oakurai
Terra
4,393
1,064
835
3,257
17,939
14,361
0
6,273
11,666
24,617
0
L
Fenrir
PickMeHera
Fenrir
9,592
2,319
0
2,703
17,239
7,538
0
5,990
11,249
0
61,491
L
Xbalanque
TauntedRain
Xbalanque
8,651
5,423
0
5,370
15,045
5,841
0
1,566
13,479
0
64,203
W
Morgan Le Fay
beryllium3120
Morgan Le Fay
12,120
618
0
1,854
10,842
4,979
921
3,658
7,184
74,162
0
W
Athena
ca1eb82
Athena
5,231
1,659
0
4,018
16,250
17,158
150
4,876
11,374
22,017
0
W
Loki
11,305
2,519
0
1,500
10,035
4,702
119
1,186
8,849
0
77,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,594
Gold Earned
39,196
514
Minions Killed
459
0
Camps Cleared
0
1,743,634
Distance Traveled
1,674,332
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,264
545
127
7
0
336,900
3
W
Kali
10,337
608
113
7
0
390,981
3
L
Discordia
7,531
443
99
6
0
319,932
0
L
Hercules
8,327
490
127
7
0
349,559
6
L
Terra
6,701
394
28
2
0
345,363
11
L
Fenrir
8,526
502
80
5
0
363,332
0
L
Xbalanque
8,111
477
125
7
0
296,146
2
W
Morgan Le Fay
9,213
542
111
7
0
329,538
0
W
Athena
8,677
510
30
2
0
312,328
1
W
Loki
10,103
594
133
8
0
373,887
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role