Player Matchup

Loki
Loki
 
Loki
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Greyono
Hades
Level 40
God Stats
11W - 6L
1,736 SR
Queue Stats
173W - 154L
1,353 Elo+
Solo
Agni
Agni
Palavicini03
Agni
Level 138
God Stats
2W - 3L
1,500 SR
Queue Stats
350W - 342L
1,392 Elo+
Solo
Guan Yu
Guan Yu
feral_ghoul_4E
Guan Yu
Level 121
God Stats
9W - 9L
1,903 SR
Queue Stats
349W - 384L
1,381 Elo+
Party 1
Skadi
Skadi
tribe_of_6
Skadi
Level 76
God Stats
10W - 14L
1,583 SR
Queue Stats
174W - 185L
1,375 Elo+
Party 1
Team Averages
Level 100
1,644 SR
1,400 Elo+

VS

Team Averages
Level 80
1,412 SR
1,353 Elo+
Danzaburou
Danzaburou
Creakiey
Danzaburou
Level 28
God Stats
2W - 4L
1,512 SR
Queue Stats
2W - 7L
1,330 Elo+
Party 2
Geb
Geb
NASA Pluto
Geb
Level 48
God Stats
1W - 1L
1,217 SR
Queue Stats
30W - 50L
1,310 Elo+
Party 2
Anubis
Anubis
TurtleTermintor
Anubis
Level 26
God Stats
1W - 6L
1,245 SR
Queue Stats
91W - 114L
1,307 Elo+
Party 2
Shiva
Shiva
YancyCigpen
Shiva
Level 173
God Stats
34W - 18L
1,572 SR
Queue Stats
475W - 456L
1,416 Elo+
Solo
Pele
Pele
xCech
Pele
Level 123
God Stats
13W - 8L
1,511 SR
Queue Stats
65W - 59L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
6
2 / 0 / 1
3,898
780
1,301
2,814
728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
Greyono
Hades
6
1 / 0 / 0
3,698
740
1,390
2,455
1,356
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 1 / 2
3,833
767
2,205
2,972
577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
1 / 0 / 1
3,295
659
1,771
3,327
1,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Skadi
6
2 / 0 / 1
3,632
726
2,929
4,020
1,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Creakiey
Danzaburou
5
0 / 1 / 0
3,023
605
2,395
4,197
1,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 2 / 0
3,019
604
1,018
5,147
1,557
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
1 / 2 / 0
3,338
668
1,414
4,454
1,535
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

1
0 / 1 / 0
2,466
493
0
757
231
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pele
xCech
Pele
6
0 / 1 / 0
3,543
709
1,662
4,061
1,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
1
6
Kills
1
1
Deaths
7
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
0
1
2.5
L
Danzaburou
Creakiey
Danzaburou
0
1
0
0
W
Hades
Greyono
Hades
1
0
0
1
L
0
2
0
0
W
0
1
2
1
L
1
2
0
0.5
L
0
1
0
0
W
1
0
1
1.5
W
Skadi
2
0
1
2.5
L
Pele
xCech
Pele
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,596
Damage
6,489
15,588
Taken
18,616
4,899
Mitigated
5,593
6,334
Healing
5,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
1,301
200
0
424
2,814
728
0
0
2,814
0
16,720
L
Danzaburou
Creakiey
Danzaburou
2,395
473
205
1,436
4,197
1,090
0
0
4,197
0
17,296
W
Hades
Greyono
Hades
1,390
248
38
1,765
2,455
1,356
0
0
2,455
16,578
0
L
1,018
0
489
782
5,147
1,557
0
0
5,147
4,292
0
W
2,205
419
0
1,358
2,972
577
0
1,414
1,558
21,053
0
L
1,414
148
0
1,688
4,454
1,535
0
1,899
2,249
11,480
0
L
0
0
0
0
757
231
0
0
757
0
0
W
1,771
125
942
980
3,327
1,200
0
411
2,916
0
11,763
W
Skadi
2,929
1,275
75
752
4,020
1,038
17
607
3,413
0
17,147
L
Pele
xCech
Pele
1,662
619
0
907
4,061
1,180
0
1,390
2,671
0
20,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,356
Gold Earned
15,389
141
Minions Killed
78
0
Camps Cleared
0
475,257
Distance Traveled
417,013
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
3,898
780
34
7
0
129,009
0
L
Danzaburou
3,023
605
29
6
0
103,940
1
W
Hades
3,698
740
32
6
0
80,985
0
L
Geb
3,019
604
0
0
0
102,699
2
W
Agni
3,833
767
34
7
0
89,564
0
L
Anubis
3,338
668
10
2
0
86,315
0
L
Shiva
2,466
493
0
0
0
15,714
0
W
Guan Yu
3,295
659
14
3
0
98,002
0
W
Skadi
3,632
726
27
5
0
77,697
0
L
Pele
3,543
709
39
8
0
108,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role