Player Matchup

Izanami
Izanami
Combat_Medic20
Izanami
Level 4
God Stats
0W - 2L
1,480 SR
Queue Stats
9W - 10L
1,140 Elo+
Party 1
Aphrodite
Aphrodite
frost3dover
Aphrodite
Level 89
God Stats
0W - 1L
1,314 SR
Queue Stats
46W - 39L
1,440 Elo+
Party 1
Tsukuyomi
Tsukuyomi
skippymonkechalk
Tsukuyomi
Level 7
God Stats
5W - 2L
1,219 SR
Queue Stats
6W - 6L
1,194 Elo+
Party 1
Team Averages
Level 33
1,337 SR
1,258 Elo+

VS

Team Averages
Level 73
1,407 SR
1,335 Elo+
Danzaburou
Danzaburou
BusterSlapzz
Danzaburou
Level 60
God Stats
20W - 17L
1,334 SR
Queue Stats
85W - 96L
1,349 Elo+
Party 2
Zeus
Zeus
dCa GalaCtus
Zeus
Level 96
God Stats
15W - 25L
1,361 SR
Queue Stats
37W - 55L
1,306 Elo+
Solo
Ymir
Ymir
positivesumo21
Ymir
Level 63
God Stats
27W - 33L
1,526 SR
Queue Stats
63W - 71L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
7,554
581
5,536
17,501
7,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
frost3dover
Aphrodite
13
0 / 6 / 2
8,037
618
5,785
16,114
8,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
13
2 / 6 / 0
8,281
637
10,445
14,833
6,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BusterSlapzz
Danzaburou
16
5 / 1 / 8
10,509
808
15,750
15,420
6,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
6 / 0 / 9
10,415
801
18,680
6,873
2,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
5 / 2 / 8
9,459
728
7,862
11,045
10,395
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
2
Kills
16
16
Deaths
3
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BusterSlapzz
Danzaburou
5
1
8
9
L
0
4
1
0.13
W
6
0
9
10.5
L
Aphrodite
frost3dover
Aphrodite
0
6
2
0.17
W
5
2
8
4.5
L
Tsukuyomi
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,766
Damage
42,292
48,448
Taken
33,338
22,705
Mitigated
19,009
15,766
Healing
10,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BusterSlapzz
Danzaburou
15,750
7,731
408
7,027
15,420
6,109
1,831
2,284
12,976
0
50,263
L
5,536
4,335
0
2,071
17,501
7,591
71
9,818
7,683
0
23,210
W
18,680
1,058
0
962
6,873
2,505
449
1,084
5,689
61,157
0
L
Aphrodite
frost3dover
Aphrodite
5,785
901
7,357
6,066
16,114
8,348
76
8,865
7,249
28,706
0
W
7,862
784
439
1,588
11,045
10,395
117
1,958
8,866
18,803
0
L
Tsukuyomi
10,445
2,201
0
272
14,833
6,766
0
7,868
6,965
0
25,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,872
Gold Earned
30,383
142
Minions Killed
173
0
Camps Cleared
0
640,093
Distance Traveled
689,756
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,509
808
59
5
0
236,385
0
L
Izanami
7,554
581
41
3
0
210,343
0
W
Zeus
10,415
801
88
7
0
236,733
0
L
Aphrodite
8,037
618
72
6
0
200,546
0
W
Ymir
9,459
728
26
2
0
216,638
0
L
Tsukuyomi
8,281
637
29
2
0
229,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role