Player Matchup

Susano
Susano
Mr Fotnite
Susano
Level 66
God Stats
9W - 6L
1,700 SR
Queue Stats
289W - 267L
1,498 Elo+
Party 1
Surtr
Surtr
Noobs r Life
Surtr
Level 50
God Stats
52W - 45L
1,641 SR
Queue Stats
341W - 289L
1,539 Elo+
Party 1
Neith
Neith
SeniorNinjee
Neith
Level 68
God Stats
3W - 6L
1,344 SR
Queue Stats
7W - 12L
1,288 Elo+
Party 2
Anubis
Anubis
TheBigDaddy8134
Anubis
Level 62
God Stats
2W - 1L
1,738 SR
Queue Stats
7W - 12L
1,288 Elo+
Party 2
Athena
Athena
YBS Stick17
Athena
Level 69
God Stats
3W - 2L
1,439 SR
Queue Stats
6W - 8L
1,320 Elo+
Party 2
Team Averages
Level 63
1,572 SR
1,387 Elo+

VS

Team Averages
Level 63
1,498 SR
1,451 Elo+
King Arthur
King Arthur
BeeerPongChamp23
King Arthur
Level 67
God Stats
4W - 2L
1,500 SR
Queue Stats
308W - 297L
1,451 Elo+
Solo
Izanami
Izanami
CaptainAce954
Izanami
Level 77
God Stats
14W - 9L
1,518 SR
Queue Stats
108W - 100L
1,506 Elo+
Solo
Nemesis
Nemesis
MattxDaxBoss
Nemesis
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 152L
1,384 Elo+
Party 3
Bacchus
Bacchus
RW480VOLTS
Bacchus
Level 65
God Stats
12W - 17L
1,470 SR
Queue Stats
190W - 190L
1,470 Elo+
Party 3
Tiamat
Tiamat
avacat1125
Tiamat
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 113L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Mr Fotnite
Susano
10
2 / 0 / 7
5,898
590
5,673
7,187
2,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
3 / 1 / 2
6,658
666
2,419
5,275
2,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
3 / 0 / 2
5,702
570
3,675
4,990
1,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
3 / 0 / 2
5,989
599
4,049
2,586
1,175
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
8
2 / 0 / 5
5,627
563
2,080
5,714
3,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BeeerPongChamp23
King Arthur
6
0 / 5 / 1
4,069
407
2,683
7,389
5,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
9
0 / 2 / 0
5,146
515
3,216
4,749
1,535
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
MattxDaxBoss
Nemesis
8
0 / 3 / 0
4,860
486
2,577
8,552
2,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
RW480VOLTS
Bacchus
7
0 / 1 / 0
4,733
473
2,469
6,210
5,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
avacat1125
Tiamat
9
0 / 2 / 0
5,142
514
1,175
5,723
2,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
1
13
Kills
0
1
Deaths
13
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BeeerPongChamp23
King Arthur
0
5
1
0.1
L
Izanami
0
2
0
0
L
Nemesis
MattxDaxBoss
Nemesis
0
3
0
0
W
Susano
Mr Fotnite
Susano
2
0
7
5.5
W
3
1
2
4
L
Bacchus
RW480VOLTS
Bacchus
0
1
0
0
W
3
0
2
4
W
3
0
2
4
W
Athena
2
0
5
4.5
L
Tiamat
avacat1125
Tiamat
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,896
Damage
12,120
25,752
Taken
32,623
11,392
Mitigated
16,929
9,478
Healing
7,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BeeerPongChamp23
King Arthur
2,683
457
77
258
7,389
5,065
0
1,541
5,848
1,153
13,652
L
Izanami
3,216
2,432
0
1,578
4,749
1,535
0
437
4,312
0
46,199
L
Nemesis
MattxDaxBoss
Nemesis
2,577
1,031
0
1,140
8,552
2,651
0
906
7,646
0
29,991
W
Susano
Mr Fotnite
Susano
5,673
1,757
0
839
7,187
2,566
0
716
6,471
0
31,626
W
2,419
946
0
1,530
5,275
2,467
558
468
4,807
187
34,626
L
Bacchus
RW480VOLTS
Bacchus
2,469
257
0
2,540
6,210
5,040
0
985
5,225
14,380
0
W
3,675
1,853
0
2,507
4,990
1,628
0
1,441
3,549
0
35,257
W
4,049
172
0
1,885
2,586
1,175
267
592
1,994
34,172
0
W
Athena
2,080
588
78
2,639
5,714
3,556
0
1,102
4,612
14,134
0
L
Tiamat
avacat1125
Tiamat
1,175
109
0
2,120
5,723
2,638
0
2,344
3,379
34,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,874
Gold Earned
23,950
273
Minions Killed
246
0
Camps Cleared
0
1,021,091
Distance Traveled
994,132
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,069
407
24
2
0
193,495
0
L
Izanami
5,146
515
87
9
0
187,867
0
L
Nemesis
4,860
486
53
5
0
223,385
0
W
Susano
5,898
590
51
5
0
237,705
0
W
Surtr
6,658
666
79
8
0
216,854
0
L
Bacchus
4,733
473
13
1
0
206,784
1
W
Neith
5,702
570
65
7
0
182,736
0
W
Anubis
5,989
599
50
5
0
167,745
0
W
Athena
5,627
563
28
3
0
216,051
4
L
Tiamat
5,142
514
69
7
0
182,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role