Player Matchup

Chiron
Chiron
DoubleBrick
Chiron
Level 62
God Stats
8W - 3L
1,907 SR
Queue Stats
145W - 108L
1,750 Elo+
Party 1
Anubis
Anubis
JEDELITE11
Anubis
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,489 Elo+
Party 3
Nu Wa
Nu Wa
Mårš
Nu Wa
Level 83
God Stats
1W - 0L
1,537 SR
Queue Stats
14W - 11L
1,819 Elo+
Party 1
Fenrir
Fenrir
PhilGryder
Fenrir
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,481 Elo+
Party 3
Tsukuyomi
Tsukuyomi
ReactsVG
Tsukuyomi
Level 69
God Stats
2W - 0L
1,848 SR
Queue Stats
8W - 1L
1,816 Elo+
Party 1
Team Averages
Level 82
1,658 SR
1,671 Elo+

VS

Team Averages
Level 66
1,529 SR
1,496 Elo+
Hercules
Hercules
 
Hercules
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
Pikachu1447
Freya
Level 104
God Stats
26W - 36L
1,449 SR
Queue Stats
177W - 165L
1,491 Elo+
Solo
Terra
Terra
ShioÑo
Terra
Level 66
God Stats
0W - 1L
1,728 SR
Queue Stats
3W - 5L
1,460 Elo+
Party 2
Mercury
Mercury
Takuannor
Mercury
Level 73
God Stats
4W - 3L
1,466 SR
Queue Stats
135W - 117L
1,538 Elo+
Solo
Merlin
Merlin
bloofer
Merlin
Level 43
God Stats
3W - 1L
1,500 SR
Queue Stats
96W - 91L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
14
3 / 2 / 3
8,065
620
9,251
8,332
3,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
JEDELITE11
Anubis
12
1 / 2 / 1
7,210
555
7,525
8,549
3,938
Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
Mårš
Nu Wa
13
4 / 3 / 8
8,191
630
11,507
8,493
3,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
PhilGryder
Fenrir
9
1 / 3 / 8
6,468
498
3,498
10,607
7,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
ReactsVG
Tsukuyomi
14
9 / 1 / 3
8,868
682
11,252
9,109
3,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
3 / 2 / 0
7,584
583
8,148
15,488
12,774
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
4 / 7 / 2
6,780
522
6,761
11,918
4,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Terra
ShioÑo
Terra
11
1 / 3 / 5
6,901
531
3,433
13,136
10,942
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
Takuannor
Mercury
14
1 / 3 / 2
7,438
572
3,919
12,067
5,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
bloofer
Merlin
11
2 / 3 / 3
6,609
508
5,090
8,894
3,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
23
18
Kills
11
11
Deaths
18
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
2
0
1.5
W
Chiron
3
2
3
2.25
W
Anubis
JEDELITE11
Anubis
1
2
1
0.75
W
Nu Wa
Mårš
Nu Wa
4
3
8
2.67
W
Fenrir
PhilGryder
Fenrir
1
3
8
1.67
L
4
7
2
0.71
W
Tsukuyomi
ReactsVG
Tsukuyomi
9
1
3
10.5
L
Terra
ShioÑo
Terra
1
3
5
1.17
L
Mercury
Takuannor
Mercury
1
3
2
0.67
L
Merlin
bloofer
Merlin
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,033
Damage
27,351
45,090
Taken
61,503
21,111
Mitigated
36,210
16,711
Healing
18,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
8,148
2,958
0
7,899
15,488
12,774
0
9,298
6,190
0
51,707
W
Chiron
9,251
4,571
384
2,750
8,332
3,336
136
4,293
3,999
0
67,702
W
Anubis
JEDELITE11
Anubis
7,525
693
0
5,218
8,549
3,938
0
0
8,549
46,751
0
W
Nu Wa
Mårš
Nu Wa
11,507
2,262
0
3,205
8,493
3,039
0
1,557
6,906
63,413
0
W
Fenrir
PhilGryder
Fenrir
3,498
919
0
2,620
10,607
7,385
0
5,883
4,428
0
15,857
L
6,761
2,099
0
2,380
11,918
4,123
231
2,509
9,409
30,295
0
W
Tsukuyomi
ReactsVG
Tsukuyomi
11,252
3,502
0
2,534
9,109
3,413
293
3,557
5,446
0
70,121
L
Terra
ShioÑo
Terra
3,433
644
2,662
3,473
13,136
10,942
0
1,520
11,616
19,046
0
L
Mercury
Takuannor
Mercury
3,919
2,606
0
810
12,067
5,241
0
2,078
9,989
0
69,712
L
Merlin
bloofer
Merlin
5,090
106
0
1,322
8,894
3,130
0
3,627
5,267
41,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,802
Gold Earned
35,312
393
Minions Killed
352
0
Camps Cleared
0
1,261,807
Distance Traveled
1,371,054
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,584
583
92
7
0
242,065
0
W
Chiron
8,065
620
109
8
0
251,999
0
W
Anubis
7,210
555
81
6
0
208,031
0
W
Nu Wa
8,191
630
84
6
0
234,326
0
W
Fenrir
6,468
498
24
2
0
281,707
0
L
Freya
6,780
522
59
5
0
252,052
0
W
Tsukuyomi
8,868
682
95
7
0
285,744
0
L
Terra
6,901
531
24
2
0
287,921
3
L
Mercury
7,438
572
107
8
0
321,683
1
L
Merlin
6,609
508
70
5
0
267,333
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role