Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Faelaelyn
Ah Puch
Level 61
God Stats
4W - 1L
1,258 SR
Queue Stats
290W - 247L
1,518 Elo+
Party 1
Hel
Hel
PutYourDAwayWalt
Hel
Level 24
God Stats
2W - 1L
1,740 SR
Queue Stats
59W - 60L
1,466 Elo+
Solo
Ullr
Ullr
SkinnyBᾶcon
Ullr
Level 27
God Stats
3W - 0L
1,750 SR
Queue Stats
60W - 44L
1,507 Elo+
Party 1
Nox
Nox
WardGF
Nox
Level 28
God Stats
2W - 0L
1,696 SR
Queue Stats
117W - 78L
1,540 Elo+
Party 1
Team Averages
Level 33
1,589 SR
1,506 Elo+

VS

Team Averages
Level 17
1,500 SR
1,474 Elo+
Anhur
Anhur
ApexllVll
Anhur
Level 18
God Stats
4W - 2L
1,500 SR
Queue Stats
313W - 320L
1,478 Elo+
Solo
Yemoja
Yemoja
LeShrine1
Yemoja
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Rama
Rama
MaybeMaya
Rama
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 68L
1,437 Elo+
Solo
Surtr
Surtr
SubmitToSoup
Surtr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,501 Elo+
Solo
Apollo
Apollo
ThomasRev
Apollo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
5 / 1 / 14
6,890
1,378
8,421
7,350
3,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
Faelaelyn
Ah Puch
11
2 / 0 / 17
6,347
1,269
6,670
3,630
1,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 0 / 19
6,677
1,335
3,148
5,662
4,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
7 / 1 / 10
6,758
1,352
6,907
5,889
2,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nox
WardGF
Nox
12
6 / 0 / 14
6,845
1,369
5,497
5,973
2,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ApexllVll
Anhur
10
0 / 3 / 1
4,858
972
4,203
5,032
1,710
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
LeShrine1
Yemoja
9
0 / 4 / 2
5,072
1,014
3,884
6,113
2,701
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rama
6
0 / 2 / 0
4,364
873
2,212
2,912
794
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8
0 / 5 / 0
4,574
915
2,263
9,443
7,989
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Apollo
ThomasRev
Apollo
10
0 / 7 / 1
4,971
994
2,732
9,390
3,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
4
21
Kills
0
2
Deaths
21
74
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
5
1
14
12
L
Anhur
ApexllVll
Anhur
0
3
1
0.17
W
Ah Puch
Faelaelyn
Ah Puch
2
0
17
10.5
L
Yemoja
LeShrine1
Yemoja
0
4
2
0.25
L
Rama
0
2
0
0
W
1
0
19
10.5
W
7
1
10
12
L
0
5
0
0
L
Apollo
ThomasRev
Apollo
0
7
1
0.07
W
Nox
WardGF
Nox
6
0
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,643
Damage
15,294
28,504
Taken
32,890
16,072
Mitigated
16,429
13,879
Healing
3,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
8,421
1,704
831
1,016
7,350
3,770
988
457
6,893
0
15,384
L
Anhur
ApexllVll
Anhur
4,203
2,036
0
791
5,032
1,710
0
2,379
2,653
0
8,709
W
Ah Puch
Faelaelyn
Ah Puch
6,670
1,559
900
1,032
3,630
1,859
1,214
693
2,937
11,220
0
L
Yemoja
LeShrine1
Yemoja
3,884
596
299
689
6,113
2,701
0
2,865
3,248
7,022
0
L
Rama
2,212
1,866
0
543
2,912
794
0
925
1,987
0
3,061
W
3,148
718
5,757
3,656
5,662
4,785
197
1,105
4,557
6,653
0
W
6,907
2,475
519
168
5,889
2,829
655
424
5,465
0
11,135
L
2,263
1,092
0
1,195
9,443
7,989
0
4,646
4,797
98
4,790
L
Apollo
ThomasRev
Apollo
2,732
1,009
0
371
9,390
3,235
0
4,500
4,890
0
6,448
W
Nox
WardGF
Nox
5,497
1,263
0
0
5,973
2,829
593
1,249
4,724
10,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,517
Gold Earned
23,839
64
Minions Killed
56
0
Camps Cleared
0
546,305
Distance Traveled
384,889
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,890
1,378
21
4
0
123,795
0
L
Anhur
4,858
972
16
3
0
70,548
0
W
Ah Puch
6,347
1,269
10
2
0
96,908
0
L
Yemoja
5,072
1,014
4
1
0
87,759
0
L
Rama
4,364
873
4
1
0
41,582
0
W
Hel
6,677
1,335
8
2
0
104,746
0
W
Ullr
6,758
1,352
8
2
0
109,161
0
L
Surtr
4,574
915
10
2
0
94,334
0
L
Apollo
4,971
994
22
4
0
90,666
0
W
Nox
6,845
1,369
17
3
0
111,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role