Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
BigKBomba
Thanatos
Level 41
God Stats
0W - 2L
1,319 SR
Queue Stats
0W - 2L
1,278 Elo+
Party 1
Camazotz
Camazotz
LostOnMarz
Camazotz
Level 61
God Stats
0W - 1L
1,744 SR
Queue Stats
3W - 3L
1,534 Elo+
Party 1
Discordia
Discordia
ThunderChild83
Discordia
Level 121
God Stats
141W - 80L
1,627 SR
Queue Stats
248W - 191L
1,510 Elo+
Solo
King Arthur
King Arthur
Worldsaver2
King Arthur
Level 129
God Stats
0W - 1L
1,416 SR
Queue Stats
6W - 8L
1,487 Elo+
Party 1
Team Averages
Level 98
1,521 SR
1,462 Elo+

VS

Team Averages
Level 126
1,506 SR
1,501 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
DomIsForrest
Skadi
Level 102
God Stats
7W - 2L
1,807 SR
Queue Stats
116W - 72L
1,566 Elo+
Solo
Kuzenbo
Kuzenbo
SirR0SStheB0SS
Kuzenbo
Level 134
God Stats
7W - 13L
1,349 SR
Queue Stats
77W - 80L
1,457 Elo+
Solo
Bellona
Bellona
skvrfalcon
Bellona
Level 127
God Stats
1W - 0L
1,722 SR
Queue Stats
88W - 77L
1,493 Elo+
Solo
Tsukuyomi
Tsukuyomi
zTompy_
Tsukuyomi
Level 120
God Stats
2W - 1L
1,153 SR
Queue Stats
52W - 57L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
4 / 5 / 3
8,122
812
10,716
13,947
6,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
BigKBomba
Thanatos
14
3 / 1 / 1
7,546
755
2,515
4,225
2,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Camazotz
LostOnMarz
Camazotz
13
0 / 3 / 3
6,754
675
3,178
11,541
4,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Discordia
ThunderChild83
Discordia
13
0 / 2 / 3
6,901
690
7,468
5,618
2,157
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

King Arthur
Worldsaver2
King Arthur
12
0 / 5 / 4
6,773
677
4,858
13,357
10,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
15
2 / 0 / 8
7,880
788
10,119
5,215
2,314
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 1 / 2
7,900
790
5,698
6,508
2,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 0 / 6
6,632
663
3,560
7,516
8,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
skvrfalcon
Bellona
14
4 / 2 / 7
7,901
790
10,574
12,507
18,522
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tsukuyomi
zTompy_
Tsukuyomi
15
5 / 4 / 4
8,139
814
10,549
10,032
5,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
43
7
Kills
16
16
Deaths
7
14
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
4
5
3
1.1
W
Baba Yaga
 
Baba Yaga
2
0
8
6
L
Thanatos
BigKBomba
Thanatos
3
1
1
3.5
W
5
1
2
6
L
Camazotz
LostOnMarz
Camazotz
0
3
3
0.5
W
0
0
6
3
L
Discordia
ThunderChild83
Discordia
0
2
3
0.75
L
King Arthur
Worldsaver2
King Arthur
0
5
4
0.4
W
Bellona
skvrfalcon
Bellona
4
2
7
3.75
W
Tsukuyomi
zTompy_
Tsukuyomi
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,735
Damage
40,500
48,688
Taken
41,778
26,107
Mitigated
36,897
12,010
Healing
6,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
10,716
6,027
0
4,190
13,947
6,582
497
2,416
11,048
0
23,823
W
Baba Yaga
 
Baba Yaga
10,119
1,073
0
1,488
5,215
2,314
1,361
1,333
3,700
37,305
0
L
Thanatos
BigKBomba
Thanatos
2,515
376
0
4,675
4,225
2,134
0
1,124
3,101
0
12,055
W
5,698
2,199
0
1,687
6,508
2,784
918
980
5,362
0
21,221
L
Camazotz
LostOnMarz
Camazotz
3,178
705
0
2,395
11,541
4,723
81
4,522
6,901
0
17,206
W
3,560
937
0
410
7,516
8,215
221
1,202
6,260
8,513
0
L
Discordia
ThunderChild83
Discordia
7,468
253
0
125
5,618
2,157
0
1,298
4,240
26,907
0
L
King Arthur
Worldsaver2
King Arthur
4,858
157
0
625
13,357
10,511
0
3,835
8,191
0
15,105
W
Bellona
skvrfalcon
Bellona
10,574
3,437
0
1,832
12,507
18,522
293
788
11,719
0
24,094
W
Tsukuyomi
zTompy_
Tsukuyomi
10,549
2,898
0
983
10,032
5,062
594
2,575
7,269
0
32,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,096
Gold Earned
38,452
181
Minions Killed
195
0
Camps Cleared
0
970,320
Distance Traveled
1,082,850
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,122
812
42
4
0
175,515
0
W
Baba Yaga
7,880
788
65
7
0
218,261
0
L
Thanatos
7,546
755
25
3
0
207,296
0
W
Skadi
7,900
790
43
4
0
201,205
0
L
Camazotz
6,754
675
35
4
0
192,442
0
W
Kuzenbo
6,632
663
8
1
0
227,168
0
L
Discordia
6,901
690
49
5
0
197,470
0
L
King Arthur
6,773
677
30
3
0
197,597
0
W
Bellona
7,901
790
30
3
0
221,497
0
W
Tsukuyomi
8,139
814
49
5
0
214,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role