Player Matchup

Izanami
Izanami
 
Izanami
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
CDQLONA
Chaac
Level 126
God Stats
58W - 48L
1,608 SR
Queue Stats
524W - 502L
1,557 Elo+
Party 1
Geb
Geb
CapPavarripa
Geb
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 19L
1,570 Elo+
Party 1
Hera
Hera
Ducanetor
Hera
Level 144
God Stats
1W - 12L
1,436 SR
Queue Stats
395W - 412L
1,548 Elo+
Party 1
Ao Kuang
Ao Kuang
helpantera
Ao Kuang
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
534W - 531L
1,548 Elo+
Party 1
Team Averages
Level 117
1,509 SR
1,545 Elo+

VS

Team Averages
Level 135
1,585 SR
1,542 Elo+
Izanami
Izanami
Feelibi
Izanami
Level 127
God Stats
30W - 12L
1,794 SR
Queue Stats
161W - 148L
1,426 Elo+
Party 2
Atlas
Atlas
IIbestofdabestII
Atlas
Level 123
God Stats
3W - 2L
1,738 SR
Queue Stats
568W - 485L
1,578 Elo+
Solo
Yu Huang
Yu Huang
Nomrind
Yu Huang
Level 149
God Stats
10W - 11L
1,397 SR
Queue Stats
173W - 168L
1,525 Elo+
Party 2
Thanatos
Thanatos
Slapadanuts
Thanatos
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
202W - 178L
1,585 Elo+
Solo
Thor
Thor
TYShenlong
Thor
Level 147
God Stats
1W - 2L
1,493 SR
Queue Stats
25W - 23L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
1 / 0 / 0
6,408
583
3,198
5,928
2,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
CDQLONA
Chaac
9
0 / 4 / 1
5,600
509
2,985
11,717
4,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 4 / 2
5,294
481
5,275
11,552
5,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hera
11
1 / 5 / 0
6,043
549
4,710
6,678
2,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
helpantera
Ao Kuang
10
2 / 3 / 1
6,303
573
6,914
11,988
3,795
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Feelibi
Izanami
12
0 / 1 / 1
6,289
572
2,539
5,805
1,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 1 / 9
5,965
542
4,037
9,064
7,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Yu Huang
Nomrind
Yu Huang
11
5 / 0 / 7
7,012
637
7,224
5,023
2,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Slapadanuts
Thanatos
12
8 / 1 / 6
7,468
679
8,274
11,885
4,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 1 / 5
6,462
587
8,505
9,311
4,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
4
Kills
16
16
Deaths
4
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
0
0
1
L
Chaac
CDQLONA
Chaac
0
4
1
0.13
L
0
4
2
0.25
L
Hera
1
5
0
0.2
W
Izanami
Feelibi
Izanami
0
1
1
0.5
W
1
1
9
5.5
W
Yu Huang
Nomrind
Yu Huang
5
0
7
8.5
W
Thanatos
Slapadanuts
Thanatos
8
1
6
11
W
2
1
5
4.5
L
Ao Kuang
helpantera
Ao Kuang
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,082
Damage
30,579
47,863
Taken
41,088
18,858
Mitigated
20,046
14,805
Healing
16,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,198
1,761
0
1,775
5,928
2,043
88
1,572
4,356
0
53,952
L
Chaac
CDQLONA
Chaac
2,985
306
0
3,333
11,717
4,914
0
1,835
9,882
0
36,960
L
5,275
481
0
3,448
11,552
5,986
0
3,323
8,229
13,323
0
L
Hera
4,710
1,979
0
602
6,678
2,120
0
3,049
3,629
50,013
0
W
Izanami
Feelibi
Izanami
2,539
2,171
0
2,706
5,805
1,952
0
982
4,823
0
59,712
W
4,037
1,435
0
1,881
9,064
7,146
0
3,929
5,135
15,123
0
W
Yu Huang
Nomrind
Yu Huang
7,224
1,254
0
972
5,023
2,156
0
2,134
2,889
49,205
0
W
Thanatos
Slapadanuts
Thanatos
8,274
2,133
0
9,911
11,885
4,586
0
4,309
7,576
0
42,770
W
8,505
1,950
0
949
9,311
4,206
0
6,280
3,031
0
41,730
L
Ao Kuang
helpantera
Ao Kuang
6,914
2,324
0
5,647
11,988
3,795
0
1,482
10,506
38,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,648
Gold Earned
33,196
340
Minions Killed
345
0
Camps Cleared
0
1,150,425
Distance Traveled
1,157,360
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,408
583
108
10
0
221,562
2
L
Chaac
5,600
509
56
5
0
246,988
0
L
Geb
5,294
481
11
1
0
259,652
0
L
Hera
6,043
549
101
9
0
225,582
0
W
Izanami
6,289
572
104
9
0
221,981
4
W
Atlas
5,965
542
15
1
0
232,490
2
W
Yu Huang
7,012
637
93
8
0
228,694
1
W
Thanatos
7,468
679
58
5
0
256,783
0
W
Thor
6,462
587
75
7
0
217,412
4
L
Ao Kuang
6,303
573
64
6
0
196,641
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role