Player Matchup

Skadi
Skadi
Diamond I
BottomWithaBow
Skadi
Diamond I
Level 74
God Stats
4W - 4L
1,536 SR
Queue Stats
102W - 61L
2,679 MMR
Party 3
Thor
Thor
Masters
Dustyuma
Thor
Masters
Level 154
God Stats
4W - 4L
1,767 SR
Queue Stats
168W - 139L
2,576 MMR
Party 2
Tyr
Tyr
Masters
SnipeStatus
Tyr
Masters
Level 223
God Stats
26W - 21L
1,673 SR
Queue Stats
250W - 216L
2,801 MMR
Party 2
Tiamat
Tiamat
Masters
TheSunWalker
Tiamat
Masters
Level 88
God Stats
9W - 10L
1,617 SR
Queue Stats
327W - 282L
2,715 MMR
Solo
Cabrakan
Cabrakan
Diamond I
atmoe
Cabrakan
Diamond I
Level 244
God Stats
8W - 10L
1,575 SR
Queue Stats
379W - 345L
2,486 MMR
Party 3
Team Averages
Masters
Masters
Average Tier
Level 157
1,634 SR
2,651 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 153
1,666 SR
2,189 MMR
Ao Kuang
Ao Kuang
Diamond I
 
Ao Kuang
Diamond I
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Diamond I
 
Bacchus
Diamond I
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Diamond I
AceOfPositivity
Achilles
Diamond I
Level 157
God Stats
7W - 3L
1,638 SR
Queue Stats
228W - 224L
2,572 MMR
Solo
Merlin
Merlin
Diamond I
ExhaleChaos
Merlin
Diamond I
Level 179
God Stats
12W - 3L
1,705 SR
Queue Stats
128W - 68L
2,705 MMR
Party 1
Cupid
Cupid
Diamond I
stealthykoalaber
Cupid
Diamond I
Level 173
God Stats
22W - 7L
1,987 SR
Queue Stats
150W - 89L
2,667 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,101
620
1,513
1,611
479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
7
0 / 0 / 0
3,423
685
1,624
3,419
1,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 0 / 0
3,696
739
1,254
2,720
1,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
3
0 / 1 / 0
2,898
580
110
1,452
503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
atmoe
Cabrakan
5
0 / 0 / 0
3,463
693
443
2,445
1,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
SusanoHe BoMaui

VS

Bans
FreyaCliodhnaMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
6
1 / 0 / 0
3,672
734
1,249
3,643
950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bacchus
 
Bacchus
6
0 / 0 / 1
3,557
711
979
2,629
1,702
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
6
0 / 0 / 0
3,528
706
1,179
3,395
2,222
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
7
0 / 0 / 1
3,786
757
890
879
219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
1 / 0 / 0
3,442
688
1,372
3,160
800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
2
2
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
1
0
0
1
W
Bacchus
 
Bacchus
0
0
1
0.5
W
Achilles
0
0
0
0
L
0
1
0
0
L
Thor
0
0
0
0
W
Merlin
0
0
1
0.5
L
0
0
0
0
L
Tiamat
0
1
0
0
L
Cabrakan
atmoe
Cabrakan
0
0
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,944
Damage
5,669
11,647
Taken
13,706
5,008
Mitigated
5,893
4,141
Healing
7,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
1,249
396
0
940
3,643
950
0
0
3,643
15,577
0
W
Bacchus
 
Bacchus
979
271
725
1,493
2,629
1,702
0
238
2,391
10,440
0
W
Achilles
1,179
237
0
1,762
3,395
2,222
0
0
3,395
0
17,044
L
1,513
495
0
100
1,611
479
0
554
1,057
0
21,547
L
Thor
1,624
607
0
625
3,419
1,115
0
1,080
2,339
0
17,937
W
Merlin
890
45
0
250
879
219
0
110
769
25,427
0
L
1,254
207
0
1,358
2,720
1,460
0
0
2,720
0
21,961
L
Tiamat
110
0
0
572
1,452
503
0
1,059
393
7,180
0
L
Cabrakan
atmoe
Cabrakan
443
79
0
1,486
2,445
1,451
0
425
2,020
4,548
0
W
1,372
1,126
98
2,087
3,160
800
0
205
2,955
0
22,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,581
Gold Earned
17,985
151
Minions Killed
170
0
Camps Cleared
0
501,297
Distance Traveled
503,140
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
3,672
734
28
6
0
114,355
0
W
Bacchus
3,557
711
7
1
0
107,463
2
W
Achilles
3,528
706
42
8
0
100,089
0
L
Skadi
3,101
620
43
9
0
109,602
0
L
Thor
3,423
685
41
8
0
112,427
0
W
Merlin
3,786
757
49
10
0
98,872
0
L
Tyr
3,696
739
42
8
0
119,598
0
L
Tiamat
2,898
580
17
3
0
64,993
0
L
Cabrakan
3,463
693
8
2
0
94,677
0
W
Cupid
3,442
688
44
9
0
82,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role