Player Matchup

Scylla
Scylla
CASANOVAFLYBOY
Scylla
Level 117
God Stats
37W - 41L
1,568 SR
Queue Stats
90W - 130L
1,463 Elo+
Party 1
Chaac
Chaac
Grizzly-Gamer00
Chaac
Level 102
God Stats
1W - 0L
1,844 SR
Queue Stats
17W - 20L
1,413 Elo+
Party 1
Sylvanus
Sylvanus
InFamousFury32
Sylvanus
Level 18
God Stats
6W - 3L
1,794 SR
Queue Stats
18W - 24L
1,523 Elo+
Party 1
Thor
Thor
MarsialRip
Thor
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,520 Elo+
Solo
Nu Wa
Nu Wa
NoxGuardian
Nu Wa
Level 89
God Stats
4W - 1L
1,701 SR
Queue Stats
134W - 139L
1,448 Elo+
Party 1
Team Averages
Level 74
1,681 SR
1,473 Elo+

VS

Team Averages
Level 32
1,431 SR
1,318 Elo+
Chaac
Chaac
 
Chaac
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yu Huang
Yu Huang
GODZILLA577
Yu Huang
Level 77
God Stats
0W - 1L
1,421 SR
Queue Stats
2W - 12L
1,135 Elo+
Party 2
Kumbhakarna
Kumbhakarna
NewPloob
Kumbhakarna
Level 12
God Stats
2W - 8L
1,600 SR
Queue Stats
2W - 10L
1,185 Elo+
Party 2
Danzaburou
Danzaburou
Sir Gabriel 1st
Danzaburou
Level 16
God Stats
1W - 3L
1,416 SR
Queue Stats
2W - 7L
1,272 Elo+
Party 2
Neith
Neith
dirtymeatball90
Neith
Level 7
God Stats
0W - 1L
1,220 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 5
8,976
598
13,188
10,595
4,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 3 / 7
8,446
563
8,936
13,272
10,826
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sylvanus
12
3 / 2 / 13
8,378
559
4,840
11,559
11,209
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
5 / 1 / 9
8,355
557
8,961
12,270
5,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
5 / 2 / 9
8,178
545
16,606
10,107
3,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
2 / 4 / 3
6,985
466
11,410
16,344
10,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
GODZILLA577
Yu Huang
11
2 / 7 / 4
7,028
469
7,717
11,909
4,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
NewPloob
Kumbhakarna
8
0 / 3 / 2
5,892
393
2,989
13,079
11,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
Sir Gabriel 1st
Danzaburou
9
2 / 5 / 0
5,738
383
4,784
13,299
4,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
2 / 5 / 2
5,917
394
1,647
10,401
3,727

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
19
24
Kills
8
9
Deaths
24
43
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
4
3
0.88
W
7
1
5
9.5
L
Yu Huang
GODZILLA577
Yu Huang
2
7
4
0.57
W
4
3
7
2.5
W
Sylvanus
3
2
13
4.75
W
5
1
9
9.5
L
Kumbhakarna
NewPloob
Kumbhakarna
0
3
2
0.33
W
5
2
9
4.75
L
Danzaburou
Sir Gabriel 1st
Danzaburou
2
5
0
0.4
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,531
Damage
28,547
57,803
Taken
65,032
35,339
Mitigated
35,579
18,638
Healing
9,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
11,410
1,368
0
3,694
16,344
10,600
0
8,801
7,475
0
49,870
W
13,188
1,718
0
2,427
10,595
4,266
0
790
9,753
72,547
0
L
Yu Huang
GODZILLA577
Yu Huang
7,717
629
0
884
11,909
4,929
90
3,311
8,525
41,185
0
W
8,936
1,645
0
3,225
13,272
10,826
198
3,313
9,643
0
59,419
W
Sylvanus
4,840
929
5,965
4,112
11,559
11,209
288
2,916
8,559
16,550
0
W
8,961
1,093
0
1,125
12,270
5,105
0
1,043
11,171
0
62,200
L
Kumbhakarna
NewPloob
Kumbhakarna
2,989
728
0
1,877
13,079
11,579
0
7,965
4,978
11,970
0
W
16,606
3,947
0
1,784
10,107
3,933
28
2,042
7,971
63,684
0
L
Danzaburou
Sir Gabriel 1st
Danzaburou
4,784
1,914
0
3,108
13,299
4,744
0
8,742
4,484
0
26,166
L
1,647
601
0
338
10,401
3,727
0
5,343
4,936
0
10,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,333
Gold Earned
31,560
384
Minions Killed
192
0
Camps Cleared
0
1,352,575
Distance Traveled
1,390,570
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,985
466
71
5
0
307,067
1
W
Scylla
8,976
598
109
7
0
267,264
0
L
Yu Huang
7,028
469
75
5
0
279,575
0
W
Chaac
8,446
563
86
6
0
284,889
0
W
Sylvanus
8,378
559
25
2
0
245,745
2
W
Thor
8,355
557
86
6
0
304,885
1
L
Kumbhakarna
5,892
393
12
1
0
284,880
0
W
Nu Wa
8,178
545
78
5
0
249,792
0
L
Danzaburou
5,738
383
28
2
0
256,198
0
L
Neith
5,917
394
6
0
0
262,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role