Player Matchup

Neith
Neith
Bruska17
Neith
Level 8
God Stats
1W - 2L
1,077 SR
Queue Stats
2W - 13L
999 Elo+
Party 3
Chiron
Chiron
MoW1801
Chiron
Level 159
God Stats
1W - 2L
1,393 SR
Queue Stats
140W - 150L
1,527 Elo+
Solo
He Bo
He Bo
Stho
He Bo
Level 181
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 101L
1,587 Elo+
Party 2
Cthulhu
Cthulhu
ZS_Drugs
Cthulhu
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 53L
1,179 Elo+
Party 3
Thanatos
Thanatos
goku931
Thanatos
Level 145
God Stats
22W - 12L
1,618 SR
Queue Stats
154W - 130L
1,585 Elo+
Party 2
Team Averages
Level 107
1,417 SR
1,375 Elo+

VS

Team Averages
Level 134
1,621 SR
1,751 Elo+
Ymir
Ymir
Aisatsuma
Ymir
Level 140
God Stats
7W - 5L
1,500 SR
Queue Stats
96W - 69L
1,753 Elo+
Party 1
Thanatos
Thanatos
KindaCringeBro
Thanatos
Level 146
God Stats
20W - 15L
1,690 SR
Queue Stats
457W - 402L
1,542 Elo+
Party 1
Rama
Rama
OliRea
Rama
Level 149
God Stats
6W - 3L
1,500 SR
Queue Stats
155W - 117L
1,753 Elo+
Party 1
Aphrodite
Aphrodite
OverMicky
Aphrodite
Level 104
God Stats
1W - 1L
1,698 SR
Queue Stats
6W - 6L
1,892 Elo+
Solo
Janus
Janus
SiffGodBeast
Janus
Level 129
God Stats
4W - 0L
1,718 SR
Queue Stats
20W - 5L
1,815 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bruska17
Neith
8
0 / 8 / 0
4,876
348
1,847
9,940
3,188
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
MoW1801
Chiron
13
2 / 2 / 1
7,847
561
6,492
8,493
3,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

He Bo
Stho
He Bo
11
0 / 9 / 1
6,946
496
5,638
11,956
3,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
ZS_Drugs
Cthulhu
10
1 / 10 / 1
6,033
431
6,473
17,761
16,774
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
goku931
Thanatos
14
6 / 7 / 1
8,813
630
9,546
15,945
7,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
3 / 2 / 2
8,539
610
6,516
10,368
6,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
14
9 / 4 / 9
9,151
654
9,586
16,465
8,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Rama
OliRea
Rama
14
15 / 3 / 6
9,084
649
15,733
14,395
5,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
OverMicky
Aphrodite
13
2 / 0 / 15
8,669
619
6,778
13,411
10,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
7 / 1 / 9
8,823
630
10,919
5,244
2,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
77
9
Kills
36
36
Deaths
10
4
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
2
2
2
L
Neith
Bruska17
Neith
0
8
0
0
W
Thanatos
9
4
9
3.38
L
Chiron
MoW1801
Chiron
2
2
1
1.25
W
Rama
OliRea
Rama
15
3
6
6
W
Aphrodite
OverMicky
Aphrodite
2
0
15
9.5
W
7
1
9
11.5
L
He Bo
Stho
He Bo
0
9
1
0.06
L
Cthulhu
ZS_Drugs
Cthulhu
1
10
1
0.15
L
Thanatos
goku931
Thanatos
6
7
1
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,996
Damage
49,532
64,095
Taken
59,883
33,973
Mitigated
32,430
16,077
Healing
30,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
6,516
2,147
0
779
10,368
6,448
461
632
9,736
50,203
0
L
Neith
Bruska17
Neith
1,847
786
0
634
9,940
3,188
0
2,804
7,023
0
13,872
W
Thanatos
9,586
3,188
0
12,373
16,465
8,218
141
2,534
13,931
0
61,564
L
Chiron
MoW1801
Chiron
6,492
2,260
230
2,163
8,493
3,036
0
4,347
3,907
0
51,791
W
Rama
OliRea
Rama
15,733
13,198
0
6,382
14,395
5,737
4,131
3,139
11,256
0
59,132
W
Aphrodite
OverMicky
Aphrodite
6,778
1,732
3,614
7,142
13,411
10,019
673
2,412
10,999
43,768
0
W
10,919
1,062
0
661
5,244
2,008
705
2,563
2,681
52,937
0
L
He Bo
Stho
He Bo
5,638
217
0
1,552
11,956
3,775
200
5,310
6,574
51,009
0
L
Cthulhu
ZS_Drugs
Cthulhu
6,473
418
0
0
17,761
16,774
18
5,779
11,894
29,531
831
L
Thanatos
goku931
Thanatos
9,546
3,228
0
11,498
15,945
7,200
0
5,341
10,484
0
63,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,515
Gold Earned
44,266
318
Minions Killed
407
0
Camps Cleared
0
1,284,409
Distance Traveled
1,407,850
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,539
610
106
8
0
279,058
0
L
Neith
4,876
348
24
2
0
235,948
0
W
Thanatos
9,151
654
73
5
0
324,193
0
L
Chiron
7,847
561
89
6
0
221,836
0
W
Rama
9,084
649
62
4
0
230,067
0
W
Aphrodite
8,669
619
68
5
0
280,735
0
W
Janus
8,823
630
98
7
0
293,797
2
L
He Bo
6,946
496
78
6
0
272,017
0
L
Cthulhu
6,033
431
30
2
0
250,567
7
L
Thanatos
8,813
630
97
7
0
304,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role