Player Matchup

Charybdis
Charybdis
IZUATIL
Charybdis
Level 58
God Stats
40W - 32L
1,514 SR
Queue Stats
207W - 196L
1,425 Elo+
Party 1
Aphrodite
Aphrodite
Lost_Ocean18
Aphrodite
Level 67
God Stats
5W - 2L
1,918 SR
Queue Stats
217W - 219L
1,419 Elo+
Party 1
Surtr
Surtr
XDolphinzZ
Surtr
Level 82
God Stats
41W - 38L
1,488 SR
Queue Stats
323W - 351L
1,328 Elo+
Solo
Team Averages
Level 69
1,640 SR
1,391 Elo+

VS

Team Averages
Level 82
1,491 SR
1,416 Elo+
Danzaburou
Danzaburou
DeathAngel1004
Danzaburou
Level 68
God Stats
13W - 9L
1,706 SR
Queue Stats
14W - 9L
1,556 Elo+
Solo
Freya
Freya
EfficientPeach
Freya
Level 83
God Stats
17W - 16L
1,539 SR
Queue Stats
257W - 279L
1,388 Elo+
Solo
Surtr
Surtr
SAMURAI9986
Surtr
Level 95
God Stats
0W - 2L
1,226 SR
Queue Stats
16W - 19L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
IZUATIL
Charybdis
17
5 / 3 / 7
10,942
782
16,563
18,536
8,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
Lost_Ocean18
Aphrodite
16
3 / 3 / 9
10,439
746
12,966
15,742
8,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Surtr
15
6 / 3 / 6
11,062
790
10,494
23,079
33,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DeathAngel1004
Danzaburou
16
2 / 2 / 2
9,951
711
14,240
10,748
5,245
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
4 / 7 / 3
10,385
742
12,262
13,636
6,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 6 / 5
10,068
719
18,213
24,385
20,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
14
Kills
9
9
Deaths
15
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DeathAngel1004
Danzaburou
2
2
2
1.5
L
4
7
3
0.79
W
Charybdis
IZUATIL
Charybdis
5
3
7
2.83
W
Aphrodite
Lost_Ocean18
Aphrodite
3
3
9
2.5
L
3
6
5
0.92
W
Surtr
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,023
Damage
44,715
57,357
Taken
48,769
50,436
Mitigated
31,679
27,503
Healing
10,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DeathAngel1004
Danzaburou
14,240
4,450
34
1,585
10,748
5,245
468
3,158
7,590
0
52,041
L
12,262
4,127
0
2,084
13,636
6,327
340
3,973
9,663
39,616
0
W
Charybdis
IZUATIL
Charybdis
16,563
8,566
0
3,654
18,536
8,380
2,928
3,679
14,857
0
48,055
W
Aphrodite
Lost_Ocean18
Aphrodite
12,966
1,637
8,856
9,102
15,742
8,254
417
3,673
12,069
42,570
0
L
18,213
5,409
219
6,861
24,385
20,107
364
7,942
16,443
364
42,885
W
Surtr
10,494
2,308
641
5,250
23,079
33,802
103
5,213
17,866
3,858
21,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,443
Gold Earned
30,404
184
Minions Killed
199
0
Camps Cleared
0
744,317
Distance Traveled
671,344
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,951
711
95
7
0
244,538
0
L
Freya
10,385
742
42
3
0
194,962
0
W
Charybdis
10,942
782
81
6
0
231,816
0
W
Aphrodite
10,439
746
71
5
0
252,937
0
L
Surtr
10,068
719
62
4
0
231,844
0
W
Surtr
11,062
790
32
2
0
259,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role