Player Matchup

Danzaburou
Danzaburou
Deadeye6618740
Danzaburou
Level 47
God Stats
162W - 174L
1,472 SR
Queue Stats
255W - 268L
1,463 Elo+
Solo
Nu Wa
Nu Wa
DoinWhatIPlease
Nu Wa
Level 5
God Stats
4W - 4L
1,500 SR
Queue Stats
27W - 25L
1,300 Elo+
Party 1
Yemoja
Yemoja
DrewPeacck8096
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Thanatos
Thanatos
Yavimaya10
Thanatos
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 34L
1,300 Elo+
Party 1
Cerberus
Cerberus
castlellanos
Cerberus
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 57L
1,642 Elo+
Solo
Team Averages
Level 48
1,494 SR
1,441 Elo+

VS

Team Averages
Level 91
1,462 SR
1,484 Elo+
Thor
Thor
 
Thor
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
ChaosRicanJ7
Surtr
Level 101
God Stats
84W - 86L
1,485 SR
Queue Stats
181W - 178L
1,433 Elo+
Party 3
Kumbhakarna
Kumbhakarna
ItsJust_aGame0
Kumbhakarna
Level 157
God Stats
3W - 2L
1,711 SR
Queue Stats
105W - 56L
1,568 Elo+
Party 2
Hel
Hel
j_ariiis
Hel
Level 28
God Stats
58W - 59L
1,365 SR
Queue Stats
139W - 138L
1,417 Elo+
Party 3
Merlin
Merlin
temp-132345
Merlin
Level 36
God Stats
11W - 9L
1,247 SR
Queue Stats
60W - 41L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Deadeye6618740
Danzaburou
11
0 / 1 / 0
6,286
1,048
4,575
5,250
2,130
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
0 / 3 / 1
6,516
1,086
3,566
9,050
3,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 3 / 0
6,535
1,089
2,168
7,628
4,246
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Thanatos
Yavimaya10
Thanatos
11
2 / 3 / 0
7,037
1,173
6,290
10,232
3,941
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
castlellanos
Cerberus
12
0 / 0 / 1
7,202
1,200
1,252
10,578
9,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

291

VS

Team 2 Tickets

380

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
0 / 1 / 6
6,457
1,076
6,731
4,449
1,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
5 / 0 / 4
8,152
1,359
7,636
4,559
2,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kumbhakarna
ItsJust_aGame0
Kumbhakarna
12
0 / 0 / 10
6,889
1,148
3,889
4,888
4,523
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 0 / 5
7,433
1,239
8,584
3,604
1,445
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
12
3 / 1 / 6
7,678
1,280
10,122
3,245
1,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
41
2
Kills
10
10
Deaths
2
2
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
0
1
6
3
W
5
0
4
7
L
Danzaburou
Deadeye6618740
Danzaburou
0
1
0
0
L
0
3
1
0.17
L
0
3
0
0
W
Kumbhakarna
ItsJust_aGame0
Kumbhakarna
0
0
10
5
L
Thanatos
Yavimaya10
Thanatos
2
3
0
0.67
L
Cerberus
castlellanos
Cerberus
0
0
1
0.5
W
2
0
5
4.5
W
Merlin
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,851
Damage
36,962
42,738
Taken
20,745
23,278
Mitigated
11,531
8,499
Healing
7,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
6,731
1,308
0
240
4,449
1,562
0
829
3,620
0
11,584
W
7,636
2,252
0
1,140
4,559
2,986
0
1,499
3,060
371
19,035
L
Danzaburou
Deadeye6618740
Danzaburou
4,575
1,265
0
385
5,250
2,130
0
2,514
2,638
0
12,635
L
3,566
1,061
0
55
9,050
3,228
0
4,391
4,497
7,630
0
L
2,168
628
1,334
748
7,628
4,246
0
4,573
2,937
9,771
0
W
Kumbhakarna
ItsJust_aGame0
Kumbhakarna
3,889
727
236
809
4,888
4,523
0
2,167
2,721
7,794
0
L
Thanatos
Yavimaya10
Thanatos
6,290
1,116
0
3,890
10,232
3,941
0
4,781
5,343
0
19,756
L
Cerberus
castlellanos
Cerberus
1,252
116
0
2,087
10,578
9,733
0
5,977
4,395
12,743
127
W
8,584
864
1,212
2,621
3,604
1,445
0
1,318
2,286
24,936
0
W
Merlin
10,122
336
226
652
3,245
1,015
0
1,046
2,199
25,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,576
Gold Earned
36,609
113
Minions Killed
137
3
Camps Cleared
5
501,403
Distance Traveled
642,477
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,457
1,076
10
2
1
124,060
0
W
Surtr
8,152
1,359
28
5
1
143,462
0
L
Danzaburou
6,286
1,048
18
3
1
85,061
0
L
Nu Wa
6,516
1,086
15
3
1
92,067
0
L
Yemoja
6,535
1,089
13
2
0
85,832
0
W
Kumbhakarna
6,889
1,148
15
3
0
140,063
0
L
Thanatos
7,037
1,173
39
7
1
125,743
0
L
Cerberus
7,202
1,200
28
5
0
112,700
0
W
Hel
7,433
1,239
31
5
2
125,527
0
W
Merlin
7,678
1,280
53
9
1
109,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role