Player Matchup

Cabrakan
Cabrakan
Babo72443
Cabrakan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 102L
1,512 Elo+
Party 1
Thor
Thor
EtherealValor
Thor
Level 45
God Stats
9W - 5L
1,624 SR
Queue Stats
295W - 270L
1,558 Elo+
Party 1
Horus
Horus
MarcusGOW 09
Horus
Level 84
God Stats
11W - 12L
1,459 SR
Queue Stats
288W - 259L
1,467 Elo+
Solo
Apollo
Apollo
caoznite
Apollo
Level 161
God Stats
4W - 7L
1,544 SR
Queue Stats
303W - 268L
1,515 Elo+
Party 1
Vulcan
Vulcan
kenneth1502
Vulcan
Level 133
God Stats
1W - 2L
1,223 SR
Queue Stats
68W - 70L
1,431 Elo+
Solo
Team Averages
Level 90
1,470 SR
1,497 Elo+

VS

Team Averages
Level 93
1,601 SR
1,537 Elo+
Surtr
Surtr
DunkOnKovid
Surtr
Level 62
God Stats
31W - 22L
1,611 SR
Queue Stats
127W - 131L
1,451 Elo+
Party 2
Sylvanus
Sylvanus
Gadiel1
Sylvanus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 90L
1,648 Elo+
Solo
Skadi
Skadi
jjsanchezxd
Skadi
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,565 Elo+
Solo
Persephone
Persephone
llBRADlll
Persephone
Level 137
God Stats
4W - 3L
1,641 SR
Queue Stats
84W - 102L
1,503 Elo+
Party 2
Fenrir
Fenrir
x Blackout King
Fenrir
Level 28
God Stats
7W - 4L
1,750 SR
Queue Stats
56W - 45L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Babo72443
Cabrakan
15
4 / 3 / 4
8,953
527
9,010
17,818
13,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 1 / 9
7,774
457
9,070
13,531
9,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
5 / 3 / 3
9,383
552
12,865
17,572
14,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
caoznite
Apollo
16
5 / 2 / 2
9,677
569
11,104
15,767
7,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
14
2 / 1 / 3
8,150
479
5,110
8,086
3,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 0
7,149
421
8,955
15,034
11,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sylvanus
Gadiel1
Sylvanus
14
2 / 5 / 1
8,534
502
9,705
16,491
11,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 6 / 3
7,802
459
7,777
12,694
4,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
llBRADlll
Persephone
15
3 / 3 / 1
9,955
586
15,264
11,513
4,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
3 / 0 / 1
7,687
452
5,402
9,904
4,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
18
Kills
10
10
Deaths
18
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Babo72443
Cabrakan
4
3
4
2
L
2
4
0
0.5
W
2
1
9
6.5
L
Sylvanus
Gadiel1
Sylvanus
2
5
1
0.5
W
5
3
3
2.17
W
Apollo
caoznite
Apollo
5
2
2
3
L
0
6
3
0.25
W
Vulcan
2
1
3
3.5
L
Persephone
llBRADlll
Persephone
3
3
1
1.17
L
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,159
Damage
47,103
72,774
Taken
65,636
47,427
Mitigated
37,253
25,868
Healing
15,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Babo72443
Cabrakan
9,010
1,095
0
6,503
17,818
13,116
329
4,534
13,058
66,909
0
L
8,955
2,659
0
3,463
15,034
11,744
389
3,250
11,688
238
44,499
W
9,070
1,832
0
2,374
13,531
9,928
0
2,962
10,487
0
46,959
L
Sylvanus
Gadiel1
Sylvanus
9,705
3,766
79
6,920
16,491
11,224
0
2,553
12,973
47,150
12,748
W
12,865
6,019
282
7,366
17,572
14,115
248
8,856
8,676
0
63,645
W
Apollo
caoznite
Apollo
11,104
6,852
0
8,843
15,767
7,224
0
1,911
13,798
0
85,163
L
7,777
2,819
0
500
12,694
4,992
671
1,721
10,922
0
63,967
W
Vulcan
5,110
1,122
0
500
8,086
3,044
0
5,404
2,398
52,394
0
L
Persephone
llBRADlll
Persephone
15,264
1,613
0
2,931
11,513
4,779
200
4,514
6,853
84,918
0
L
5,402
1,837
0
1,209
9,904
4,514
0
2,081
7,782
0
41,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,937
Gold Earned
41,127
501
Minions Killed
427
0
Camps Cleared
0
1,654,739
Distance Traveled
1,491,955
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,953
527
90
5
0
341,457
0
L
Surtr
7,149
421
58
3
0
339,100
0
W
Thor
7,774
457
69
4
0
323,292
3
L
Sylvanus
8,534
502
84
5
0
240,200
0
W
Horus
9,383
552
81
5
0
300,036
0
W
Apollo
9,677
569
167
10
0
320,971
0
L
Skadi
7,802
459
99
6
0
302,165
0
W
Vulcan
8,150
479
94
6
0
368,983
1
L
Persephone
9,955
586
129
8
0
311,467
4
L
Fenrir
7,687
452
57
3
0
299,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role