Player Matchup

Gilgamesh
Gilgamesh
Paladinstrike
Gilgamesh
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 13L
1,478 Elo+
Party 2
Hera
Hera
TheOGKira
Hera
Level 68
God Stats
1W - 1L
1,299 SR
Queue Stats
29W - 25L
1,468 Elo+
Party 2
Surtr
Surtr
jocoteman
Surtr
Level 43
God Stats
2W - 6L
1,641 SR
Queue Stats
213W - 210L
1,414 Elo+
Solo
Team Averages
Level 43
1,480 SR
1,453 Elo+

VS

Team Averages
Level 52
1,568 SR
1,448 Elo+
Fenrir
Fenrir
CuixD18
Fenrir
Level 36
God Stats
4W - 7L
1,495 SR
Queue Stats
133W - 120L
1,498 Elo+
Solo
Baron Samedi
Baron Samedi
matplouffe
Baron Samedi
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,424 Elo+
Party 1
Bacchus
Bacchus
monbouttepique
Bacchus
Level 61
God Stats
2W - 0L
1,709 SR
Queue Stats
2W - 1L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Paladinstrike
Gilgamesh
12
1 / 3 / 2
7,156
716
9,628
12,923
9,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hera
14
1 / 2 / 2
7,623
762
11,854
6,463
2,680
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
jocoteman
Surtr
6
1 / 1 / 0
5,982
598
1,646
1,846
662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CuixD18
Fenrir
11
2 / 0 / 2
7,936
794
4,826
8,789
7,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
matplouffe
Baron Samedi
13
3 / 2 / 3
8,190
819
7,833
7,712
3,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 1 / 5
8,371
837
4,068
12,423
16,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
3
Kills
6
6
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
CuixD18
Fenrir
2
0
2
3
L
Gilgamesh
Paladinstrike
Gilgamesh
1
3
2
0.67
L
Hera
1
2
2
1
L
Surtr
jocoteman
Surtr
1
1
0
1
W
Baron Samedi
matplouffe
Baron Samedi
3
2
3
2.25
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,128
Damage
16,727
21,232
Taken
28,924
13,066
Mitigated
27,630
2,452
Healing
10,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
CuixD18
Fenrir
4,826
1,208
0
2,457
8,789
7,000
210
3,337
5,142
0
19,207
L
Gilgamesh
Paladinstrike
Gilgamesh
9,628
2,470
143
1,433
12,923
9,724
0
7,520
5,403
0
25,152
L
Hera
11,854
3,467
0
534
6,463
2,680
200
3,518
2,945
35,855
0
L
Surtr
jocoteman
Surtr
1,646
727
0
342
1,846
662
0
941
905
152
4,907
W
Baron Samedi
matplouffe
Baron Samedi
7,833
863
1,572
2,482
7,712
3,945
379
3,424
4,207
38,587
0
W
4,068
974
250
3,939
12,423
16,685
116
5,247
6,916
19,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,761
Gold Earned
24,497
96
Minions Killed
128
0
Camps Cleared
0
408,804
Distance Traveled
583,772
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,936
794
23
2
0
215,709
0
L
Gilgamesh
7,156
716
31
3
0
170,767
0
L
Hera
7,623
762
52
5
0
190,704
0
L
Surtr
5,982
598
13
1
0
47,333
0
W
Baron Samedi
8,190
819
75
8
0
170,709
0
W
Bacchus
8,371
837
30
3
0
197,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role