Player Matchup

Chaac
Chaac
 
Chaac
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
MEVOILA
Cerberus
Level 84
God Stats
233W - 214L
1,570 SR
Queue Stats
372W - 363L
1,503 Elo+
Solo
Fenrir
Fenrir
XD8mon-Slayer
Fenrir
Level 81
God Stats
2W - 2L
1,548 SR
Queue Stats
294W - 281L
1,434 Elo+
Solo
Chiron
Chiron
gushy-bacon
Chiron
Level 97
God Stats
28W - 28L
1,589 SR
Queue Stats
148W - 135L
1,523 Elo+
Solo
Chronos
Chronos
sadpandamother
Chronos
Level 63
God Stats
1W - 2L
1,182 SR
Queue Stats
138W - 158L
1,448 Elo+
Solo
Team Averages
Level 75
1,478 SR
1,482 Elo+

VS

Team Averages
Level 73
1,526 SR
1,452 Elo+
Zeus
Zeus
 
Zeus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
BadMamaJamma96
Eset
Level 57
God Stats
2W - 6L
1,349 SR
Queue Stats
149W - 162L
1,434 Elo+
Solo
Fenrir
Fenrir
White__Zombie-
Fenrir
Level 58
God Stats
5W - 0L
1,901 SR
Queue Stats
70W - 55L
1,515 Elo+
Solo
Apollo
Apollo
bossco_420
Apollo
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 87L
1,396 Elo+
Solo
Horus
Horus
fugtig_vand
Horus
Level 42
God Stats
18W - 23L
1,378 SR
Queue Stats
167W - 187L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 3 / 1
5,745
575
5,595
11,053
6,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
MEVOILA
Cerberus
8
0 / 2 / 1
4,641
464
2,090
10,936
4,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
3 / 5 / 0
5,462
546
3,919
10,314
3,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
8
0 / 3 / 0
4,517
452
4,053
7,748
2,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 3 / 0
4,392
439
1,183
5,920
1,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
8
2 / 1 / 3
5,249
525
8,195
4,402
1,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 1 / 4
7,721
772
7,116
3,795
1,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
7 / 0 / 2
6,846
685
6,142
6,657
2,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Apollo
bossco_420
Apollo
8
1 / 0 / 4
5,131
513
3,583
6,090
1,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 1 / 3
5,628
563
6,411
8,320
4,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
3
Kills
15
16
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
3
1
0.17
W
Zeus
 
Zeus
2
1
3
3.5
W
4
1
4
6
L
Cerberus
MEVOILA
Cerberus
0
2
1
0.25
W
7
0
2
8
L
3
5
0
0.6
W
Apollo
bossco_420
Apollo
1
0
4
3
W
1
1
3
2.5
L
Chiron
0
3
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,840
Damage
31,447
45,971
Taken
29,264
18,176
Mitigated
11,210
12,158
Healing
11,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
5,595
1,284
0
3,996
11,053
6,153
0
295
10,161
0
38,862
W
Zeus
 
Zeus
8,195
735
0
2,211
4,402
1,068
0
516
3,886
37,570
0
W
7,116
1,248
511
748
3,795
1,248
537
1,230
2,565
63,907
0
L
Cerberus
MEVOILA
Cerberus
2,090
290
0
3,940
10,936
4,535
0
4,644
6,292
17,224
0
W
6,142
1,626
0
1,693
6,657
2,789
0
143
6,514
0
45,655
L
3,919
1,074
0
2,244
10,314
3,333
0
2,420
7,857
0
24,339
W
Apollo
bossco_420
Apollo
3,583
2,187
0
2,044
6,090
1,762
92
1,384
4,706
0
21,543
W
6,411
3,019
0
4,230
8,320
4,343
0
0
8,320
0
32,961
L
Chiron
4,053
1,343
604
1,258
7,748
2,521
0
3,983
3,765
0
27,818
L
1,183
110
0
116
5,920
1,634
0
3,965
1,952
19,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,757
Gold Earned
30,575
221
Minions Killed
323
0
Camps Cleared
0
947,848
Distance Traveled
1,054,412
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,745
575
65
7
0
180,848
1
W
Zeus
5,249
525
52
5
0
193,171
0
W
Eset
7,721
772
114
11
0
198,365
0
L
Cerberus
4,641
464
41
4
0
185,649
4
W
Fenrir
6,846
685
69
7
0
240,479
2
L
Fenrir
5,462
546
34
3
0
221,750
0
W
Apollo
5,131
513
39
4
0
213,839
0
W
Horus
5,628
563
49
5
0
208,558
2
L
Chiron
4,517
452
50
5
0
196,819
2
L
Chronos
4,392
439
31
3
0
162,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role