Player Matchup

Zeus
Zeus
BelialOfTheAbyss
Zeus
Level 155
God Stats
6W - 1L
1,581 SR
Queue Stats
85W - 103L
1,357 Elo+
Party 2
Ganesha
Ganesha
M4UL_ShaKhduRuK
Ganesha
Level 148
God Stats
3W - 1L
1,575 SR
Queue Stats
78W - 103L
1,357 Elo+
Party 2
Loki
Loki
picaporte007
Loki
Level 129
God Stats
62W - 44L
1,965 SR
Queue Stats
377W - 371L
1,660 Elo+
Solo
Team Averages
Level 144
1,707 SR
1,458 Elo+

VS

Team Averages
Level 96
1,500 SR
1,663 Elo+
Gilgamesh
Gilgamesh
Dani_SF619
Gilgamesh
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 48L
1,796 Elo+
Party 1
Mercury
Mercury
itsxighosts
Mercury
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,396 Elo+
Solo
Agni
Agni
jacobo13-_
Agni
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 54L
1,796 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 4
8,278
828
9,315
6,386
2,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 3 / 10
7,449
745
6,029
10,780
9,826
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
6 / 0 / 5
8,112
811
7,996
5,599
2,191
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dani_SF619
Gilgamesh
12
2 / 1 / 3
6,913
691
4,527
9,318
8,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
itsxighosts
Mercury
10
1 / 6 / 3
6,426
643
3,131
10,399
3,529
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 5 / 1
6,701
670
6,631
9,738
3,137
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
12
Kills
5
5
Deaths
12
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
2
4
4
L
Gilgamesh
Dani_SF619
Gilgamesh
2
1
3
3.5
W
0
3
10
1.67
L
Mercury
itsxighosts
Mercury
1
6
3
0.42
L
2
5
1
0.5
W
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,340
Damage
14,289
22,765
Taken
29,455
14,433
Mitigated
15,400
7,808
Healing
1,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,315
1,237
0
1,413
6,386
2,416
375
1,440
4,787
34,968
0
L
Gilgamesh
Dani_SF619
Gilgamesh
4,527
742
0
430
9,318
8,734
0
5,316
4,002
0
9,117
W
6,029
378
1,941
3,269
10,780
9,826
127
3,873
6,426
14,338
0
L
Mercury
itsxighosts
Mercury
3,131
1,283
0
750
10,399
3,529
0
4,494
5,905
0
10,735
L
6,631
573
0
488
9,738
3,137
0
5,610
4,128
28,765
0
W
7,996
1,943
0
1,185
5,599
2,191
472
1,064
4,240
0
22,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,839
Gold Earned
20,040
120
Minions Killed
78
0
Camps Cleared
0
525,513
Distance Traveled
511,472
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,278
828
82
8
0
167,092
0
L
Gilgamesh
6,913
691
13
1
0
188,490
0
W
Ganesha
7,449
745
2
0
0
157,852
1
L
Mercury
6,426
643
19
2
0
176,544
0
L
Agni
6,701
670
46
5
0
146,438
0
W
Loki
8,112
811
36
4
0
200,569
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role