Player Matchup

Danzaburou
Danzaburou
BIGLUKE3243
Danzaburou
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 151L
1,514 Elo+
Solo
Nu Wa
Nu Wa
FraumbeHynes
Nu Wa
Level 68
God Stats
2W - 7L
1,503 SR
Queue Stats
372W - 383L
1,474 Elo+
Party 1
Odin
Odin
Jord0man
Odin
Level 149
God Stats
17W - 12L
1,540 SR
Queue Stats
1,023W - 1,074L
1,500 Elo+
Solo
Cabrakan
Cabrakan
SpuntCookie1017
Cabrakan
Level 225
God Stats
2W - 0L
1,715 SR
Queue Stats
221W - 208L
1,535 Elo+
Party 1
Ymir
Ymir
royswift
Ymir
Level 149
God Stats
6W - 3L
1,500 SR
Queue Stats
252W - 234L
1,525 Elo+
Solo
Team Averages
Level 148
1,552 SR
1,510 Elo+

VS

Team Averages
Level 115
1,545 SR
1,484 Elo+
Danzaburou
Danzaburou
A useless NPC
Danzaburou
Level 136
God Stats
2W - 1L
1,777 SR
Queue Stats
127W - 118L
1,564 Elo+
Solo
King Arthur
King Arthur
BeAreYouEnOh
King Arthur
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 83L
1,275 Elo+
Solo
Persephone
Persephone
Buggyshy1
Persephone
Level 84
God Stats
23W - 26L
1,450 SR
Queue Stats
803W - 764L
1,463 Elo+
Solo
Mercury
Mercury
Valeterasu7
Mercury
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 41L
1,602 Elo+
Solo
Maui
Maui
burningrosebush
Maui
Level 140
God Stats
4W - 3L
1,500 SR
Queue Stats
110W - 92L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BIGLUKE3243
Danzaburou
16
9 / 3 / 14
10,633
1,063
21,442
12,510
6,259
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 4 / 21
9,046
905
11,650
9,192
3,912
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
17
7 / 2 / 18
10,073
1,007
13,482
20,611
15,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cabrakan
15
6 / 4 / 15
9,057
906
10,247
14,776
11,304
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ymir
16
3 / 3 / 19
9,996
1,000
5,733
22,985
21,109
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
A useless NPC
Danzaburou
17
9 / 4 / 5
9,804
980
17,463
14,231
8,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
BeAreYouEnOh
King Arthur
11
1 / 9 / 5
7,253
725
4,830
17,019
19,371
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Persephone
Buggyshy1
Persephone
15
2 / 5 / 11
8,524
852
13,833
11,795
6,416
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Valeterasu7
Mercury
13
1 / 5 / 10
7,362
736
8,658
9,843
5,263
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 5 / 12
8,610
861
5,774
17,753
23,518
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
59
28
Kills
16
16
Deaths
28
87
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
A useless NPC
Danzaburou
9
4
5
2.88
W
Danzaburou
BIGLUKE3243
Danzaburou
9
3
14
5.33
L
King Arthur
BeAreYouEnOh
King Arthur
1
9
5
0.39
L
Persephone
Buggyshy1
Persephone
2
5
11
1.5
W
3
4
21
3.38
W
Odin
7
2
18
8
W
Cabrakan
6
4
15
3.38
L
Mercury
Valeterasu7
Mercury
1
5
10
1.2
L
3
5
12
1.8
W
Ymir
3
3
19
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,554
Damage
50,558
80,074
Taken
70,641
58,499
Mitigated
63,313
34,076
Healing
13,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
A useless NPC
Danzaburou
17,463
4,500
507
4,590
14,231
8,745
1,177
2,621
11,610
0
35,121
W
Danzaburou
BIGLUKE3243
Danzaburou
21,442
10,334
1,067
3,962
12,510
6,259
5,612
3,486
9,024
0
37,649
L
King Arthur
BeAreYouEnOh
King Arthur
4,830
752
766
424
17,019
19,371
95
9,420
7,599
634
7,089
L
Persephone
Buggyshy1
Persephone
13,833
1,675
272
1,452
11,795
6,416
162
4,548
7,243
31,175
0
W
11,650
3,586
1,168
1,547
9,192
3,912
1,349
3,038
6,154
22,075
0
W
Odin
13,482
1,124
1,036
7,332
20,611
15,915
486
5,578
15,033
0
25,924
W
Cabrakan
10,247
1,962
433
5,151
14,776
11,304
200
3,057
11,719
16,851
0
L
Mercury
Valeterasu7
Mercury
8,658
1,248
225
843
9,843
5,263
115
5,069
4,774
0
16,176
L
5,774
1,160
1,504
3,061
17,753
23,518
425
5,970
11,783
11,406
0
W
Ymir
5,733
534
3,485
8,895
22,985
21,109
146
4,920
18,065
17,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,805
Gold Earned
41,553
110
Minions Killed
113
0
Camps Cleared
0
943,533
Distance Traveled
882,395
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,804
980
44
4
0
167,324
0
W
Danzaburou
10,633
1,063
42
4
0
170,277
0
L
King Arthur
7,253
725
9
1
0
142,332
0
L
Persephone
8,524
852
35
4
0
186,534
0
W
Nu Wa
9,046
905
16
2
0
177,509
0
W
Odin
10,073
1,007
19
2
0
237,304
0
W
Cabrakan
9,057
906
14
1
0
167,041
0
L
Mercury
7,362
736
15
2
0
212,124
0
L
Maui
8,610
861
10
1
0
174,081
0
W
Ymir
9,996
1,000
19
2
0
191,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role