Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
ASadTedyBear
Serqet
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,553 Elo+
Party 1
Lancelot
Lancelot
KingReggie-_
Lancelot
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
411W - 430L
1,510 Elo+
Party 1
Hera
Hera
MONGEE23
Hera
Level 127
God Stats
4W - 7L
1,855 SR
Queue Stats
429W - 399L
1,516 Elo+
Solo
Sol
Sol
Nieldilocks
Sol
Level 135
God Stats
32W - 33L
1,617 SR
Queue Stats
417W - 416L
1,515 Elo+
Solo
Team Averages
Level 132
1,594 SR
1,519 Elo+

VS

Team Averages
Level 109
1,532 SR
1,473 Elo+
Bakasura
Bakasura
Apple_Faker5
Bakasura
Level 113
God Stats
2W - 2L
1,500 SR
Queue Stats
246W - 264L
1,416 Elo+
Solo
Ares
Ares
Dr_Deeznutz3
Ares
Level 126
God Stats
4W - 3L
1,688 SR
Queue Stats
145W - 134L
1,488 Elo+
Party 2
Mulan
Mulan
EduWar_2099
Mulan
Level 130
God Stats
2W - 0L
1,686 SR
Queue Stats
32W - 19L
1,598 Elo+
Solo
Rama
Rama
HereNoCash
Rama
Level 147
God Stats
30W - 38L
1,566 SR
Queue Stats
236W - 258L
1,457 Elo+
Solo
Vulcan
Vulcan
NLE_jokes
Vulcan
Level 30
God Stats
1W - 4L
1,221 SR
Queue Stats
89W - 99L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
6
0 / 0 / 0
3,698
616
1,095
2,699
1,386
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Serqet
6
0 / 1 / 1
3,829
638
1,970
4,996
1,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lancelot
KingReggie-_
Lancelot
8
2 / 1 / 0
4,445
741
2,094
5,087
1,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hera
7
1 / 2 / 0
3,987
665
1,981
2,753
771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

3
0 / 1 / 0
2,979
497
1,126
1,916
371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Apple_Faker5
Bakasura
7
2 / 0 / 0
3,974
662
1,697
4,148
1,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

7
1 / 2 / 0
4,197
700
1,894
4,551
2,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 1 / 1
3,468
578
2,309
3,967
2,259
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

6
1 / 0 / 0
3,997
666
1,304
2,968
837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
NLE_jokes
Vulcan
7
1 / 0 / 2
4,131
689
1,735
2,250
772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
8
3
Kills
5
5
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
0
0
0
L
Serqet
0
1
1
0.5
W
Bakasura
Apple_Faker5
Bakasura
2
0
0
2
W
1
2
0
0.5
W
0
1
1
0.5
W
1
0
0
1
L
Lancelot
KingReggie-_
Lancelot
2
1
0
2
L
Hera
1
2
0
0.5
W
Vulcan
NLE_jokes
Vulcan
1
0
2
2
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,266
Damage
8,939
17,451
Taken
17,884
5,950
Mitigated
8,458
6,939
Healing
7,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
1,095
224
666
1,001
2,699
1,386
0
0
2,554
11,958
0
L
Serqet
1,970
633
0
2,597
4,996
1,598
0
701
4,165
0
14,122
W
Bakasura
Apple_Faker5
Bakasura
1,697
1,065
0
2,228
4,148
1,680
66
272
3,876
0
13,991
W
1,894
0
0
1,750
4,551
2,910
0
0
4,551
20,001
0
W
2,309
215
0
1,267
3,967
2,259
0
1,144
2,775
0
13,912
W
1,304
1,189
0
1,912
2,968
837
0
1,280
1,532
0
21,716
L
Lancelot
KingReggie-_
Lancelot
2,094
429
0
1,642
5,087
1,824
0
1,894
3,193
0
24,339
L
Hera
1,981
214
0
500
2,753
771
0
1,034
1,658
23,250
0
W
Vulcan
NLE_jokes
Vulcan
1,735
383
0
375
2,250
772
20
1,506
744
22,414
0
L
1,126
533
0
533
1,916
371
0
0
1,848
9,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,938
Gold Earned
19,767
144
Minions Killed
177
0
Camps Cleared
0
549,399
Distance Traveled
621,545
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
3,698
616
14
2
0
110,536
0
L
Serqet
3,829
638
33
6
0
137,538
0
W
Bakasura
3,974
662
34
6
0
139,370
0
W
Ares
4,197
700
37
6
0
113,086
0
W
Mulan
3,468
578
18
3
0
125,902
0
W
Rama
3,997
666
47
8
0
119,323
0
L
Lancelot
4,445
741
43
7
0
151,800
0
L
Hera
3,987
665
37
6
0
111,425
2
W
Vulcan
4,131
689
41
7
0
123,864
1
L
Sol
2,979
497
17
3
0
38,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role