Player Matchup

Anhur
Anhur
Berserkin-
Anhur
Level 145
God Stats
1W - 2L
1,237 SR
Queue Stats
5W - 9L
1,212 Elo+
Party 2
Cerberus
Cerberus
CJBLOOMER
Cerberus
Level 105
God Stats
1W - 1L
1,513 SR
Queue Stats
82W - 69L
1,512 Elo+
Solo
Osiris
Osiris
DAM_Bravo
Osiris
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 35L
1,440 Elo+
Party 2
Jing Wei
Jing Wei
chaos angel 17
Jing Wei
Level 148
God Stats
4W - 4L
1,500 SR
Queue Stats
192W - 195L
1,524 Elo+
Solo
Horus
Horus
grimzythesav
Horus
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 11L
1,668 Elo+
Solo
Team Averages
Level 124
1,450 SR
1,471 Elo+

VS

Team Averages
Level 121
1,499 SR
1,499 Elo+
Gilgamesh
Gilgamesh
BelichickBill
Gilgamesh
Level 129
God Stats
1W - 2L
1,794 SR
Queue Stats
44W - 50L
1,529 Elo+
Solo
Chernobog
Chernobog
DImOortalBLadeK
Chernobog
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
150W - 139L
1,487 Elo+
Solo
Chang'e
Chang'e
Nullifidian
Chang'e
Level 155
God Stats
3W - 2L
1,558 SR
Queue Stats
69W - 70L
1,434 Elo+
Solo
Baba Yaga
Baba Yaga
Schmangdangl
Baba Yaga
Level 129
God Stats
12W - 6L
1,430 SR
Queue Stats
378W - 389L
1,550 Elo+
Party 1
Kukulkan
Kukulkan
SoySauceLife
Kukulkan
Level 88
God Stats
5W - 5L
1,212 SR
Queue Stats
370W - 366L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
15
6 / 6 / 2
9,608
801
15,711
14,637
8,883
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
CJBLOOMER
Cerberus
13
0 / 4 / 4
8,112
676
5,839
17,383
21,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Osiris
DAM_Bravo
Osiris
15
2 / 4 / 6
8,263
689
8,723
16,047
21,435
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
13
2 / 9 / 3
8,075
673
5,710
15,095
9,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 6 / 7
7,811
651
6,304
18,221
26,853
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BelichickBill
Gilgamesh
15
4 / 5 / 21
9,528
794
11,010
17,496
26,134
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
DImOortalBLadeK
Chernobog
18
12 / 2 / 10
10,854
905
17,580
13,776
7,999
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
Nullifidian
Chang'e
17
6 / 2 / 18
10,188
849
11,969
14,445
6,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baba Yaga
Schmangdangl
Baba Yaga
15
2 / 2 / 19
9,280
773
16,868
10,819
6,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
SoySauceLife
Kukulkan
16
5 / 1 / 20
10,222
852
16,780
7,068
4,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
117
11
Kills
29
29
Deaths
12
22
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BelichickBill
Gilgamesh
4
5
21
2.9
L
Anhur
6
6
2
1.17
L
Cerberus
CJBLOOMER
Cerberus
0
4
4
0.5
L
Osiris
DAM_Bravo
Osiris
2
4
6
1.25
W
Chernobog
DImOortalBLadeK
Chernobog
12
2
10
8.5
W
Chang'e
Nullifidian
Chang'e
6
2
18
7.5
W
Baba Yaga
Schmangdangl
Baba Yaga
2
2
19
5.75
W
Kukulkan
SoySauceLife
Kukulkan
5
1
20
15
L
Jing Wei
2
9
3
0.39
L
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,287
Damage
74,207
81,383
Taken
63,604
87,732
Mitigated
51,875
22,403
Healing
33,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BelichickBill
Gilgamesh
11,010
1,433
572
1,925
17,496
26,134
118
1,543
15,953
1,653
15,831
L
Anhur
15,711
7,328
1,526
2,296
14,637
8,883
390
7,794
6,843
0
25,118
L
Cerberus
CJBLOOMER
Cerberus
5,839
212
1,979
5,856
17,383
21,199
305
9,150
8,233
12,295
0
L
Osiris
DAM_Bravo
Osiris
8,723
928
1,389
1,705
16,047
21,435
330
9,933
6,114
0
22,225
W
Chernobog
DImOortalBLadeK
Chernobog
17,580
11,754
620
4,518
13,776
7,999
3,229
537
13,239
0
27,607
W
Chang'e
Nullifidian
Chang'e
11,969
1,276
9,968
7,763
14,445
6,924
1,478
1,213
13,232
29,396
0
W
Baba Yaga
Schmangdangl
Baba Yaga
16,868
1,251
892
3,828
10,819
6,118
1,834
1,190
9,629
29,578
0
W
Kukulkan
SoySauceLife
Kukulkan
16,780
1,108
2,228
1,608
7,068
4,700
1,397
1,356
5,712
33,792
0
L
Jing Wei
5,710
2,619
227
500
15,095
9,362
791
8,232
6,863
0
15,521
L
6,304
2,765
3,315
3,610
18,221
26,853
0
11,932
6,289
0
8,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,869
Gold Earned
50,072
100
Minions Killed
120
0
Camps Cleared
0
1,004,970
Distance Traveled
1,183,949
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,528
794
10
1
0
225,371
0
L
Anhur
9,608
801
35
3
0
194,577
0
L
Cerberus
8,112
676
19
2
0
211,082
0
L
Osiris
8,263
689
15
1
0
220,493
0
W
Chernobog
10,854
905
22
2
0
218,460
0
W
Chang'e
10,188
849
36
3
0
249,676
0
W
Baba Yaga
9,280
773
17
1
0
236,468
0
W
Kukulkan
10,222
852
35
3
0
253,974
0
L
Jing Wei
8,075
673
23
2
0
182,192
0
L
Horus
7,811
651
8
1
0
196,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role