Player Matchup

Sol
Sol
Silver II
DarkJ87
Sol
Silver II
Level 106
God Stats
23W - 20L
1,404 SR
Queue Stats
326W - 349L
1,020 MMR
Solo
Yu Huang
Yu Huang
Silver II
FatGoku2
Yu Huang
Silver II
Level 158
God Stats
1W - 7L
1,284 SR
Queue Stats
200W - 220L
1,049 MMR
Solo
Surtr
Surtr
Silver II
UABC YOUTH
Surtr
Silver II
Level 89
God Stats
1W - 1L
1,687 SR
Queue Stats
78W - 96L
1,032 MMR
Solo
Xing Tian
Xing Tian
Bronze I
krazee52
Xing Tian
Bronze I
Level 68
God Stats
19W - 26L
1,604 SR
Queue Stats
91W - 130L
1,042 MMR
Solo
Awilix
Awilix
Silver II
ℓennon
Awilix
Silver II
Level 123
God Stats
1W - 3L
1,380 SR
Queue Stats
56W - 55L
1,026 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 109
1,472 SR
1,034 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 135
1,467 SR
1,125 MMR
Baron Samedi
Baron Samedi
Silver II
 
Baron Samedi
Silver II
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver II
Holyherth
Neith
Silver II
Level 147
God Stats
7W - 7L
1,507 SR
Queue Stats
488W - 526L
1,052 MMR
Solo
Nike
Nike
Silver II
SurfyChef15
Nike
Silver II
Level 156
God Stats
7W - 5L
1,546 SR
Queue Stats
106W - 122L
964 MMR
Solo
Fenrir
Fenrir
Silver I
TheLiplessGecko
Fenrir
Silver I
Level 102
God Stats
2W - 2L
1,277 SR
Queue Stats
183W - 187L
1,053 MMR
Solo
Baba Yaga
Baba Yaga
Silver II
iKolakowski
Baba Yaga
Silver II
Level 128
God Stats
23W - 23L
1,505 SR
Queue Stats
65W - 72L
1,057 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
13
1 / 3 / 0
7,587
506
5,195
7,795
2,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Yu Huang
FatGoku2
Yu Huang
13
2 / 2 / 0
7,221
481
3,238
8,862
3,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
11
1 / 6 / 0
6,842
456
2,339
13,836
7,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
krazee52
Xing Tian
7
0 / 4 / 0
5,381
359
2,197
13,310
8,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Awilix
ℓennon
Awilix
11
1 / 3 / 0
6,789
453
3,807
11,406
4,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
Ao KuangThorKukulkan

VS

Bans
CabrakanHeraIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
6 / 1 / 3
9,171
611
13,283
7,755
5,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
Holyherth
Neith
13
3 / 1 / 1
8,411
561
4,359
6,243
2,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
3 / 1 / 5
7,700
513
6,696
14,327
11,100
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 0 / 2
8,589
573
6,291
11,655
5,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baba Yaga
iKolakowski
Baba Yaga
13
3 / 2 / 2
8,000
533
9,819
7,845
3,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
5
Kills
18
18
Deaths
5
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
1
3
7.5
L
Sol
1
3
0
0.33
L
Yu Huang
FatGoku2
Yu Huang
2
2
0
1
W
Neith
Holyherth
Neith
3
1
1
3.5
W
3
1
5
5.5
W
3
0
2
4
L
Surtr
1
6
0
0.17
W
Baba Yaga
iKolakowski
Baba Yaga
3
2
2
2
L
Xing Tian
krazee52
Xing Tian
0
4
0
0
L
Awilix
ℓennon
Awilix
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,776
Damage
40,448
55,209
Taken
47,825
26,275
Mitigated
27,390
10,860
Healing
14,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
13,283
1,591
306
3,298
7,755
5,622
88
152
7,603
60,842
0
L
Sol
5,195
1,854
0
3,191
7,795
2,004
0
0
7,795
61,326
0
L
Yu Huang
FatGoku2
Yu Huang
3,238
557
0
1,645
8,862
3,420
0
4,622
4,186
55,802
0
W
Neith
Holyherth
Neith
4,359
1,298
0
1,581
6,243
2,450
509
3,618
2,625
0
54,949
W
6,696
1,359
274
4,472
14,327
11,100
206
4,240
10,087
191
37,711
W
6,291
1,535
0
2,644
11,655
5,179
481
2,333
9,322
0
67,228
L
Surtr
2,339
315
0
3,633
13,836
7,718
0
9,907
3,219
241
43,148
W
Baba Yaga
iKolakowski
Baba Yaga
9,819
150
0
1,743
7,845
3,039
175
1,799
6,046
68,000
0
L
Xing Tian
krazee52
Xing Tian
2,197
197
206
1,689
13,310
8,928
0
5,790
7,448
9,242
0
L
Awilix
ℓennon
Awilix
3,807
1,410
0
496
11,406
4,205
0
1,972
9,382
0
46,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,820
Gold Earned
41,871
378
Minions Killed
441
0
Camps Cleared
0
1,354,913
Distance Traveled
1,435,104
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,171
611
99
7
0
259,338
2
L
Sol
7,587
506
110
7
0
271,802
2
L
Yu Huang
7,221
481
112
7
0
247,834
4
W
Neith
8,411
561
101
7
0
241,402
1
W
Nike
7,700
513
47
3
0
285,928
0
W
Fenrir
8,589
573
106
7
0
353,428
1
L
Surtr
6,842
456
71
5
0
272,835
3
W
Baba Yaga
8,000
533
88
6
0
295,008
4
L
Xing Tian
5,381
359
16
1
0
279,449
0
L
Awilix
6,789
453
69
5
0
282,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role