Player Matchup

Thor
Thor
PoorShmule
Thor
Level 58
God Stats
11W - 18L
1,400 SR
Queue Stats
127W - 121L
1,442 Elo+
Party 1
Bacchus
Bacchus
ProwlinPenguin
Bacchus
Level 3
God Stats
2W - 1L
1,769 SR
Queue Stats
4W - 4L
1,585 Elo+
Party 1
Tiamat
Tiamat
Ryullz
Tiamat
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 56L
1,510 Elo+
Party 2
Hades
Hades
Yazeku
Hades
Level 142
God Stats
3W - 3L
1,655 SR
Queue Stats
94W - 85L
1,512 Elo+
Party 2
Artemis
Artemis
str8gman
Artemis
Level 55
God Stats
6W - 6L
1,527 SR
Queue Stats
276W - 249L
1,449 Elo+
Party 1
Team Averages
Level 75
1,570 SR
1,500 Elo+

VS

Team Averages
Level 125
1,500 SR
1,500 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Rama
Rama
Haelboi
Rama
Level 109
God Stats
6W - 4L
1,623 SR
Queue Stats
71W - 73L
1,512 Elo+
Solo
Maui
Maui
Kenny G OP
Maui
Level 66
God Stats
2W - 1L
1,377 SR
Queue Stats
293W - 290L
1,502 Elo+
Solo
Arachne
Arachne
KingpinTheGod
Arachne
Level 139
God Stats
7W - 4L
1,500 SR
Queue Stats
85W - 87L
1,473 Elo+
Party 3
Agni
Agni
Warrior Knight7
Agni
Level 123
God Stats
57W - 59L
1,500 SR
Queue Stats
1,137W - 1,078L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 3
6,361
578
4,853
8,117
2,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
1 / 1 / 0
4,827
439
877
4,035
2,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
Ryullz
Tiamat
11
0 / 1 / 2
6,339
576
2,951
5,270
2,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
Yazeku
Hades
11
0 / 2 / 0
6,249
568
5,529
10,038
5,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
str8gman
Artemis
11
2 / 1 / 2
6,211
565
5,560
5,558
1,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
1 / 0 / 1
6,582
598
5,560
8,236
3,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rama
Haelboi
Rama
11
2 / 2 / 0
6,458
587
3,873
7,265
2,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
1 / 2 / 4
6,104
555
1,522
8,001
4,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
10
1 / 1 / 1
5,767
524
4,099
10,662
3,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 1 / 2
6,825
620
5,606
5,851
2,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
15
6
Kills
7
7
Deaths
6
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
0
1
1.5
W
Rama
Haelboi
Rama
2
2
0
1
W
1
2
4
1.5
W
Arachne
1
1
1
1.5
L
3
2
3
2.25
L
1
1
0
1
L
Tiamat
Ryullz
Tiamat
0
1
2
1
W
2
1
2
3
L
Hades
Yazeku
Hades
0
2
0
0
L
Artemis
str8gman
Artemis
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,770
Damage
20,660
33,018
Taken
40,015
14,406
Mitigated
15,562
11,249
Healing
12,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,560
2,659
0
2,180
8,236
3,075
365
5,031
3,205
0
49,491
W
Rama
Haelboi
Rama
3,873
3,028
0
3,420
7,265
2,598
0
213
7,052
0
54,112
W
1,522
271
0
2,425
8,001
4,512
232
1,191
6,810
13,985
0
W
Arachne
4,099
2,536
0
2,662
10,662
3,367
211
862
9,800
0
42,135
L
4,853
960
0
380
8,117
2,899
0
2,181
5,936
0
35,495
L
877
136
0
1,106
4,035
2,321
0
321
3,714
4,722
0
L
Tiamat
Ryullz
Tiamat
2,951
318
0
2,049
5,270
2,052
0
3,561
1,709
42,520
0
W
5,606
643
0
1,350
5,851
2,010
538
2,060
3,791
51,134
0
L
Hades
Yazeku
Hades
5,529
1,596
38
4,324
10,038
5,139
0
155
9,883
48,750
0
L
Artemis
str8gman
Artemis
5,560
3,054
0
3,352
5,558
1,995
0
910
4,648
0
45,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,987
Gold Earned
31,736
320
Minions Killed
342
0
Camps Cleared
0
929,150
Distance Traveled
1,060,981
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,582
598
83
8
0
207,037
0
W
Rama
6,458
587
84
8
0
184,137
0
W
Maui
6,104
555
15
1
0
204,454
0
W
Arachne
5,767
524
59
5
0
255,107
0
L
Thor
6,361
578
50
5
0
235,239
0
L
Bacchus
4,827
439
5
0
0
97,012
0
L
Tiamat
6,339
576
76
7
0
196,698
0
W
Agni
6,825
620
101
9
0
210,246
1
L
Hades
6,249
568
104
9
0
197,836
3
L
Artemis
6,211
565
85
8
0
202,365
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role