Player Matchup

Chang'e
Chang'e
TayRay0110
Chang'e
Level 112
God Stats
2W - 7L
1,311 SR
Queue Stats
309W - 288L
1,446 Elo+
Party 2
Kukulkan
Kukulkan
TheHybrid7644
Kukulkan
Level 89
God Stats
26W - 23L
1,431 SR
Queue Stats
78W - 62L
1,501 Elo+
Solo
Jing Wei
Jing Wei
Thundrpantz
Jing Wei
Level 138
God Stats
1W - 11L
1,500 SR
Queue Stats
312W - 312L
1,467 Elo+
Party 2
Cu Chulainn
Cu Chulainn
a-mayes-ing27
Cu Chulainn
Level 112
God Stats
18W - 24L
1,207 SR
Queue Stats
299W - 297L
1,430 Elo+
Party 2
Fenrir
Fenrir
smackyoufoo
Fenrir
Level 39
God Stats
3W - 6L
1,299 SR
Queue Stats
103W - 130L
1,320 Elo+
Solo
Team Averages
Level 98
1,350 SR
1,433 Elo+

VS

Team Averages
Level 108
1,457 SR
1,460 Elo+
Morgan Le Fay
Morgan Le Fay
Inami WRLD
Morgan Le Fay
Level 29
God Stats
1W - 1L
1,538 SR
Queue Stats
46W - 43L
1,454 Elo+
Party 1
Eset
Eset
LivngDeadGrl
Eset
Level 127
God Stats
5W - 9L
1,481 SR
Queue Stats
126W - 129L
1,448 Elo+
Solo
Danzaburou
Danzaburou
Locke2911
Danzaburou
Level 130
God Stats
22W - 19L
1,378 SR
Queue Stats
295W - 282L
1,465 Elo+
Solo
Achilles
Achilles
TommySalami0420
Achilles
Level 126
God Stats
36W - 36L
1,531 SR
Queue Stats
295W - 292L
1,513 Elo+
Party 1
Fenrir
Fenrir
rayleigh101
Fenrir
Level 126
God Stats
8W - 12L
1,359 SR
Queue Stats
66W - 59L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
TayRay0110
Chang'e
10
0 / 3 / 4
5,771
444
3,615
9,591
8,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
TheHybrid7644
Kukulkan
13
1 / 1 / 1
7,384
568
4,278
4,353
1,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
Thundrpantz
Jing Wei
12
4 / 1 / 1
6,784
522
6,937
9,236
3,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
a-mayes-ing27
Cu Chulainn
12
1 / 3 / 1
6,886
530
7,593
14,866
11,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
12
3 / 4 / 3
7,271
559
5,061
12,571
5,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Inami WRLD
Morgan Le Fay
13
3 / 2 / 1
7,409
570
5,683
6,090
2,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 2 / 2
6,950
535
6,473
10,559
5,059
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Locke2911
Danzaburou
11
1 / 3 / 2
6,886
530
5,922
9,180
3,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
10
2 / 1 / 4
6,964
536
5,742
11,226
8,144
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
13
5 / 1 / 1
7,560
582
7,167
11,398
5,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
22
9
Kills
12
12
Deaths
9
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Inami WRLD
Morgan Le Fay
3
2
1
1.75
W
1
2
2
1
W
Danzaburou
Locke2911
Danzaburou
1
3
2
0.67
L
Chang'e
TayRay0110
Chang'e
0
3
4
0.67
L
Kukulkan
TheHybrid7644
Kukulkan
1
1
1
1.5
L
Jing Wei
Thundrpantz
Jing Wei
4
1
1
4.5
W
Achilles
2
1
4
4
L
Cu Chulainn
a-mayes-ing27
Cu Chulainn
1
3
1
0.5
W
Fenrir
5
1
1
5.5
L
Fenrir
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,484
Damage
30,987
50,617
Taken
48,453
29,825
Mitigated
24,808
13,358
Healing
17,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Inami WRLD
Morgan Le Fay
5,683
570
0
324
6,090
2,344
0
2,221
3,869
51,431
0
W
6,473
1,459
0
3,318
10,559
5,059
0
770
9,789
48,064
0
W
Danzaburou
Locke2911
Danzaburou
5,922
2,000
0
3,229
9,180
3,947
539
1,937
7,243
0
51,901
L
Chang'e
TayRay0110
Chang'e
3,615
578
1,472
3,357
9,591
8,002
16
638
8,953
28,223
0
L
Kukulkan
TheHybrid7644
Kukulkan
4,278
120
0
500
4,353
1,820
0
2,061
2,292
59,947
0
L
Jing Wei
Thundrpantz
Jing Wei
6,937
5,681
0
4,383
9,236
3,412
0
753
8,483
0
42,198
W
Achilles
5,742
1,239
1,151
3,269
11,226
8,144
0
1,860
9,366
0
29,082
L
Cu Chulainn
a-mayes-ing27
Cu Chulainn
7,593
434
0
897
14,866
11,302
0
6,071
8,539
8,857
42,813
W
Fenrir
7,167
1,691
0
5,835
11,398
5,314
0
2,163
9,235
0
48,782
L
Fenrir
5,061
2,238
0
2,749
12,571
5,289
0
2,377
10,194
0
43,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,096
Gold Earned
35,769
368
Minions Killed
363
0
Camps Cleared
0
1,312,110
Distance Traveled
1,341,147
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,409
570
88
7
0
259,656
1
W
Eset
6,950
535
74
6
0
243,329
3
W
Danzaburou
6,886
530
78
6
0
233,889
0
L
Chang'e
5,771
444
54
4
0
247,161
5
L
Kukulkan
7,384
568
105
8
0
268,270
5
L
Jing Wei
6,784
522
66
5
0
260,344
1
W
Achilles
6,964
536
44
3
0
293,473
4
L
Cu Chulainn
6,886
530
75
6
0
261,832
0
W
Fenrir
7,560
582
79
6
0
310,800
0
L
Fenrir
7,271
559
68
5
0
274,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role