Player Matchup

Hercules
Hercules
Cologne_Falcons4
Hercules
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,336 Elo+
Party 2
Hun Batz
Hun Batz
Gh0st0fSp4rta
Hun Batz
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,336 Elo+
Party 2
Cu Chulainn
Cu Chulainn
RavenJacob
Cu Chulainn
Level 142
God Stats
1W - 9L
1,281 SR
Queue Stats
28W - 40L
1,068 Elo+
Solo
Baron Samedi
Baron Samedi
Salavindel
Baron Samedi
Level 157
God Stats
2W - 5L
1,543 SR
Queue Stats
10W - 10L
1,537 Elo+
Solo
Medusa
Medusa
Waled5052
Medusa
Level 126
God Stats
2W - 5L
1,502 SR
Queue Stats
376W - 380L
1,439 Elo+
Solo
Team Averages
Level 89
1,465 SR
1,343 Elo+

VS

Team Averages
Level 84
1,483 SR
1,407 Elo+
Artemis
Artemis
 
Artemis
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Borabu
Atlas
Level 27
God Stats
4W - 8L
1,352 SR
Queue Stats
9W - 18L
1,337 Elo+
Party 1
Yu Huang
Yu Huang
Chwuaka
Yu Huang
Level 66
God Stats
3W - 5L
1,616 SR
Queue Stats
14W - 25L
1,377 Elo+
Party 1
Janus
Janus
DoQuijote
Janus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 26L
1,411 Elo+
Party 1
Hercules
Hercules
Wrande
Hercules
Level 141
God Stats
1W - 2L
1,448 SR
Queue Stats
19W - 27L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 1
6,771
677
5,749
12,625
11,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
Gh0st0fSp4rta
Hun Batz
14
1 / 6 / 4
7,688
769
6,375
12,793
5,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cu Chulainn
RavenJacob
Cu Chulainn
13
1 / 7 / 2
7,171
717
7,441
16,260
8,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
Salavindel
Baron Samedi
15
3 / 5 / 2
8,169
817
7,998
9,501
4,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Waled5052
Medusa
12
0 / 0 / 0
6,564
656
1,833
2,340
918
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
11 / 0 / 6
9,072
907
11,807
6,583
3,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
Borabu
Atlas
13
0 / 0 / 12
7,137
714
5,623
8,516
8,896
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
Chwuaka
Yu Huang
15
2 / 1 / 8
7,987
799
9,260
5,729
2,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Janus
DoQuijote
Janus
15
5 / 4 / 8
8,809
881
11,176
8,704
3,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Wrande
Hercules
14
6 / 2 / 10
8,190
819
10,537
10,181
10,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
68
5
Kills
24
24
Deaths
7
9
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
11
0
6
14
W
Atlas
Borabu
Atlas
0
0
12
6
W
Yu Huang
Chwuaka
Yu Huang
2
1
8
6
L
0
6
1
0.08
W
Janus
DoQuijote
Janus
5
4
8
2.25
L
Hun Batz
Gh0st0fSp4rta
Hun Batz
1
6
4
0.5
L
Cu Chulainn
RavenJacob
Cu Chulainn
1
7
2
0.29
L
Baron Samedi
Salavindel
Baron Samedi
3
5
2
0.8
L
Medusa
Waled5052
Medusa
0
0
0
0
W
Hercules
Wrande
Hercules
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,396
Damage
48,403
53,519
Taken
39,713
30,342
Mitigated
28,925
6,216
Healing
6,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
11,807
6,022
0
2,952
6,583
3,341
1,243
579
6,004
0
25,847
W
Atlas
Borabu
Atlas
5,623
2,774
0
0
8,516
8,896
0
816
7,482
13,428
0
W
Yu Huang
Chwuaka
Yu Huang
9,260
635
159
993
5,729
2,811
0
1,323
4,315
36,716
0
L
5,749
1,739
0
2,141
12,625
11,126
0
8,066
4,242
0
13,475
W
Janus
DoQuijote
Janus
11,176
909
0
250
8,704
3,512
360
1,083
7,451
35,084
0
L
Hun Batz
Gh0st0fSp4rta
Hun Batz
6,375
1,385
0
204
12,793
5,742
0
5,162
7,174
0
18,158
L
Cu Chulainn
RavenJacob
Cu Chulainn
7,441
1,078
56
423
16,260
8,031
0
6,020
9,981
0
15,907
L
Baron Samedi
Salavindel
Baron Samedi
7,998
185
851
2,245
9,501
4,525
0
4,894
4,488
28,181
0
L
Medusa
Waled5052
Medusa
1,833
456
0
296
2,340
918
0
1,457
870
0
14,916
W
Hercules
Wrande
Hercules
10,537
3,311
0
2,102
10,181
10,365
350
4,197
5,750
0
15,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,363
Gold Earned
41,195
152
Minions Killed
204
0
Camps Cleared
0
916,882
Distance Traveled
1,105,735
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,072
907
28
3
0
223,097
1
W
Atlas
7,137
714
7
1
0
238,939
0
W
Yu Huang
7,987
799
76
8
0
227,729
0
L
Hercules
6,771
677
20
2
0
184,975
0
W
Janus
8,809
881
77
8
0
198,572
0
L
Hun Batz
7,688
769
31
3
0
222,149
0
L
Cu Chulainn
7,171
717
23
2
0
194,984
0
L
Baron Samedi
8,169
817
48
5
0
199,153
0
L
Medusa
6,564
656
30
3
0
115,621
0
W
Hercules
8,190
819
16
2
0
217,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role