Player Matchup

Athena
Athena
Acelin_D4C
Athena
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 32L
1,507 Elo+
Party 1
Nu Wa
Nu Wa
AnarchPower
Nu Wa
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 36L
1,555 Elo+
Party 1
Tyr
Tyr
earvinmarcus2000
Tyr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,828 Elo+
Party 1
Thor
Thor
imtrashbag
Thor
Level 141
God Stats
3W - 6L
1,618 SR
Queue Stats
29W - 30L
1,510 Elo+
Party 1
Ishtar
Ishtar
piercer_1
Ishtar
Level 101
God Stats
0W - 2L
1,259 SR
Queue Stats
17W - 22L
1,535 Elo+
Party 1
Team Averages
Level 121
1,475 SR
1,587 Elo+

VS

Team Averages
Level 144
1,563 SR
1,507 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
HighxHaven
Kukulkan
Level 163
God Stats
6W - 7L
1,606 SR
Queue Stats
105W - 81L
1,559 Elo+
Solo
Ao Kuang
Ao Kuang
LmaoNeji
Ao Kuang
Level 109
God Stats
4W - 6L
1,500 SR
Queue Stats
587W - 527L
1,451 Elo+
Solo
Fenrir
Fenrir
Schoeny
Fenrir
Level 102
God Stats
3W - 0L
1,725 SR
Queue Stats
29W - 26L
1,538 Elo+
Solo
Chernobog
Chernobog
ZenMartian
Chernobog
Level 186
God Stats
7W - 15L
1,484 SR
Queue Stats
1,360W - 1,267L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Acelin_D4C
Athena
11
1 / 3 / 5
7,030
439
6,683
14,997
11,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
6 / 4 / 2
8,590
537
15,411
10,083
3,491
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 4 / 1
6,910
432
7,953
17,657
9,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 2 / 4
7,073
442
7,406
14,450
5,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
piercer_1
Ishtar
11
3 / 1 / 3
6,963
435
6,589
9,928
3,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
1 / 2 / 4
7,674
480
7,901
16,931
14,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
HighxHaven
Kukulkan
13
4 / 5 / 2
8,836
552
7,633
8,714
3,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
LmaoNeji
Ao Kuang
15
4 / 0 / 1
9,537
596
14,948
16,358
9,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
Schoeny
Fenrir
12
2 / 3 / 4
7,886
493
8,533
14,382
6,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
ZenMartian
Chernobog
16
3 / 1 / 3
9,739
609
10,758
13,682
6,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
28
11
Kills
14
14
Deaths
11
15
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
2
4
1.5
L
Athena
Acelin_D4C
Athena
1
3
5
1.17
L
6
4
2
1.75
W
Kukulkan
HighxHaven
Kukulkan
4
5
2
1
W
Ao Kuang
LmaoNeji
Ao Kuang
4
0
1
4.5
W
Fenrir
Schoeny
Fenrir
2
3
4
1.33
W
Chernobog
ZenMartian
Chernobog
3
1
3
4.5
L
0
4
1
0.13
L
1
2
4
1.5
L
Ishtar
piercer_1
Ishtar
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,042
Damage
49,773
67,115
Taken
70,067
34,088
Mitigated
40,389
18,429
Healing
34,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
7,901
2,320
2,602
8,725
16,931
14,475
0
6,513
10,418
30,754
15,330
L
Athena
Acelin_D4C
Athena
6,683
2,795
0
2,075
14,997
11,936
0
7,373
7,604
25,204
0
L
15,411
4,377
0
3,526
10,083
3,491
0
3,097
6,986
67,693
0
W
Kukulkan
HighxHaven
Kukulkan
7,633
1,155
0
48
8,714
3,703
375
4,831
3,883
65,664
0
W
Ao Kuang
LmaoNeji
Ao Kuang
14,948
2,713
0
12,521
16,358
9,738
870
1,632
14,726
79,274
0
W
Fenrir
Schoeny
Fenrir
8,533
2,401
0
2,328
14,382
6,236
0
4,410
9,972
0
54,922
W
Chernobog
ZenMartian
Chernobog
10,758
6,457
0
8,382
13,682
6,237
1,273
4,798
8,884
0
88,198
L
7,953
1,164
0
6,072
17,657
9,451
0
13,434
4,186
0
48,546
L
7,406
2,422
0
3,244
14,450
5,503
0
2,705
11,744
0
44,523
L
Ishtar
piercer_1
Ishtar
6,589
4,116
311
3,201
9,928
3,707
0
3,325
6,574
0
36,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,566
Gold Earned
43,672
352
Minions Killed
477
0
Camps Cleared
0
1,576,388
Distance Traveled
1,583,422
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,674
480
60
4
0
285,185
6
L
Athena
7,030
439
35
2
0
359,904
5
L
Nu Wa
8,590
537
114
7
0
305,315
0
W
Kukulkan
8,836
552
107
7
0
319,564
0
W
Ao Kuang
9,537
596
107
7
0
312,044
3
W
Fenrir
7,886
493
56
4
0
367,024
0
W
Chernobog
9,739
609
147
9
0
299,605
0
L
Tyr
6,910
432
82
5
0
314,651
0
L
Thor
7,073
442
66
4
0
315,266
2
L
Ishtar
6,963
435
55
3
0
281,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role