Player Matchup

Agni
Agni
 
Agni
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Dardaneli
Mercury
Level 45
God Stats
2W - 2L
1,558 SR
Queue Stats
15W - 34L
1,301 Elo+
Party 2
Chaac
Chaac
Despa11400
Chaac
Level 41
God Stats
8W - 8L
1,303 SR
Queue Stats
155W - 159L
1,301 Elo+
Party 2
Hachiman
Hachiman
sminki11
Hachiman
Level 27
God Stats
2W - 5L
1,368 SR
Queue Stats
15W - 33L
1,308 Elo+
Party 2
Fafnir
Fafnir
xXDARK3MB3RXx
Fafnir
Level 66
God Stats
7W - 5L
1,739 SR
Queue Stats
53W - 48L
1,619 Elo+
Solo
Team Averages
Level 57
1,493 SR
1,406 Elo+

VS

Team Averages
Level 65
1,571 SR
1,480 Elo+
Bacchus
Bacchus
Miro94Yang
Bacchus
Level 45
God Stats
66W - 45L
1,623 SR
Queue Stats
134W - 139L
1,471 Elo+
Party 1
Ao Kuang
Ao Kuang
Se7ma
Ao Kuang
Level 49
God Stats
38W - 22L
1,574 SR
Queue Stats
146W - 140L
1,489 Elo+
Party 1
Janus
Janus
eycpi
Janus
Level 89
God Stats
29W - 28L
1,534 SR
Queue Stats
415W - 395L
1,457 Elo+
Solo
Hun Batz
Hun Batz
frangonzalez03
Hun Batz
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 16L
1,581 Elo+
Solo
Rama
Rama
stiven192002
Rama
Level 82
God Stats
2W - 2L
1,624 SR
Queue Stats
29W - 27L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
2 / 2 / 1
6,176
515
3,425
6,666
2,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
Dardaneli
Mercury
10
0 / 3 / 4
6,086
507
4,731
8,976
3,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
10
1 / 6 / 1
5,959
497
5,659
11,228
5,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
sminki11
Hachiman
8
2 / 3 / 1
5,263
439
4,843
10,120
3,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 2 / 2
5,497
458
3,249
11,368
8,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Miro94Yang
Bacchus
10
2 / 2 / 4
6,823
569
5,660
9,586
8,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ao Kuang
Se7ma
Ao Kuang
12
8 / 0 / 0
8,004
667
11,987
12,104
4,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
eycpi
Janus
14
2 / 0 / 1
8,103
675
6,024
5,366
2,044
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
12
2 / 2 / 4
7,330
611
5,097
9,616
3,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 2 / 4
6,064
505
4,324
6,608
2,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
6
Kills
14
16
Deaths
6
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
2
2
1
1.25
L
Mercury
Dardaneli
Mercury
0
3
4
0.67
L
Chaac
1
6
1
0.25
W
Bacchus
Miro94Yang
Bacchus
2
2
4
2
W
Ao Kuang
Se7ma
Ao Kuang
8
0
0
8
W
Janus
eycpi
Janus
2
0
1
2.5
W
Hun Batz
2
2
4
2
L
Hachiman
sminki11
Hachiman
2
3
1
0.83
W
0
2
4
1
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,907
Damage
33,092
48,358
Taken
43,280
23,354
Mitigated
21,502
8,898
Healing
24,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
3,425
377
0
1,622
6,666
2,565
0
3,119
3,547
34,925
0
L
Mercury
Dardaneli
Mercury
4,731
2,169
0
250
8,976
3,182
0
2,927
6,049
0
38,330
L
Chaac
5,659
1,083
0
1,599
11,228
5,237
0
8,527
2,701
0
35,556
W
Bacchus
Miro94Yang
Bacchus
5,660
1,462
30
3,316
9,586
8,453
463
2,497
7,074
18,082
0
W
Ao Kuang
Se7ma
Ao Kuang
11,987
3,293
0
9,876
12,104
4,901
1,006
994
11,103
45,259
0
W
Janus
eycpi
Janus
6,024
0
200
3,224
5,366
2,044
755
1,210
4,149
75,697
0
W
Hun Batz
5,097
893
0
4,888
9,616
3,991
114
1,146
8,451
0
50,454
L
Hachiman
sminki11
Hachiman
4,843
4,115
0
2,822
10,120
3,433
0
4,255
5,865
0
25,585
W
4,324
3,768
0
2,653
6,608
2,113
1,190
775
5,829
0
39,951
L
3,249
942
0
2,605
11,368
8,937
0
4,843
6,525
8,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,981
Gold Earned
36,324
225
Minions Killed
371
0
Camps Cleared
0
1,169,071
Distance Traveled
1,206,213
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,176
515
61
5
0
191,600
3
L
Mercury
6,086
507
71
6
0
286,774
0
L
Chaac
5,959
497
55
5
0
227,283
0
W
Bacchus
6,823
569
14
1
0
233,549
4
W
Ao Kuang
8,004
667
61
5
0
237,351
4
W
Janus
8,103
675
139
12
0
245,615
0
W
Hun Batz
7,330
611
85
7
0
273,108
0
L
Hachiman
5,263
439
33
3
0
227,744
0
W
Rama
6,064
505
72
6
0
216,590
0
L
Fafnir
5,497
458
5
0
0
235,670
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role