Player Matchup

Janus
Janus
Haugrnaut
Janus
Level 29
God Stats
1W - 8L
1,303 SR
Queue Stats
9W - 13L
1,133 Elo+
Party 1
Khepri
Khepri
TiltedCeej
Khepri
Level 126
God Stats
3W - 1L
1,938 SR
Queue Stats
11W - 10L
1,397 Elo+
Solo
Danzaburou
Danzaburou
mandarispleased_
Danzaburou
Level 103
God Stats
2W - 3L
1,500 SR
Queue Stats
11W - 20L
1,133 Elo+
Party 1
Team Averages
Level 86
1,580 SR
1,221 Elo+

VS

Team Averages
Level 107
1,465 SR
1,363 Elo+
Medusa
Medusa
BSammich
Medusa
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 21L
1,370 Elo+
Solo
Baron Samedi
Baron Samedi
MxGamer789
Baron Samedi
Level 127
God Stats
29W - 18L
1,548 SR
Queue Stats
34W - 25L
1,422 Elo+
Solo
Hercules
Hercules
oldcoinz
Hercules
Level 89
God Stats
2W - 2L
1,347 SR
Queue Stats
21W - 23L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Haugrnaut
Janus
15
5 / 4 / 0
9,947
711
19,207
11,705
7,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
TiltedCeej
Khepri
14
0 / 4 / 4
9,415
673
6,077
20,334
25,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
mandarispleased_
Danzaburou
12
0 / 1 / 3
8,226
588
7,130
10,162
5,237
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BSammich
Medusa
16
4 / 1 / 5
10,647
761
11,269
14,739
6,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
MxGamer789
Baron Samedi
15
3 / 2 / 5
9,977
713
13,012
14,029
7,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
oldcoinz
Hercules
15
2 / 2 / 4
10,236
731
12,109
19,339
22,449
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
5
Kills
9
9
Deaths
5
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Medusa
BSammich
Medusa
4
1
5
6.5
L
Janus
Haugrnaut
Janus
5
4
0
1.25
W
Baron Samedi
MxGamer789
Baron Samedi
3
2
5
2.75
L
Khepri
TiltedCeej
Khepri
0
4
4
0.5
L
Danzaburou
mandarispleased_
Danzaburou
0
1
3
1.5
W
Hercules
oldcoinz
Hercules
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,414
Damage
36,390
42,201
Taken
48,107
37,396
Mitigated
35,542
8,248
Healing
24,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BSammich
Medusa
11,269
6,876
0
5,979
14,739
6,021
1,088
6,659
8,080
0
53,548
L
Janus
Haugrnaut
Janus
19,207
350
117
826
11,705
7,005
490
4,586
7,119
39,344
0
W
Baron Samedi
MxGamer789
Baron Samedi
13,012
586
1,779
6,501
14,029
7,072
1,155
9,390
4,639
43,466
0
L
Khepri
TiltedCeej
Khepri
6,077
734
0
3,747
20,334
25,154
0
5,952
14,382
21,638
0
L
Danzaburou
mandarispleased_
Danzaburou
7,130
1,934
565
2,993
10,162
5,237
906
2,526
7,636
0
28,424
W
Hercules
oldcoinz
Hercules
12,109
2,709
0
9,850
19,339
22,449
164
9,637
9,702
0
33,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,588
Gold Earned
30,860
122
Minions Killed
163
0
Camps Cleared
0
717,437
Distance Traveled
765,925
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,647
761
64
5
0
264,839
0
L
Janus
9,947
711
57
4
0
269,900
0
W
Baron Samedi
9,977
713
62
4
0
230,237
0
L
Khepri
9,415
673
24
2
0
261,951
3
L
Danzaburou
8,226
588
41
3
0
185,586
0
W
Hercules
10,236
731
37
3
0
270,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role