Player Matchup

Chronos
Chronos
 
Chronos
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Bearded655
Ullr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 141L
1,451 Elo+
Party 1
Bacchus
Bacchus
Iamboredest
Bacchus
Level 68
God Stats
21W - 15L
1,654 SR
Queue Stats
111W - 117L
1,399 Elo+
Party 1
Bakasura
Bakasura
XXXCLONES
Bakasura
Level 43
God Stats
11W - 12L
1,699 SR
Queue Stats
180W - 166L
1,543 Elo+
Solo
Horus
Horus
sahgey
Horus
Level 68
God Stats
11W - 24L
1,290 SR
Queue Stats
232W - 246L
1,470 Elo+
Solo
Team Averages
Level 75
1,529 SR
1,473 Elo+

VS

Team Averages
Level 78
1,498 SR
1,419 Elo+
Anubis
Anubis
FedeOrTroll
Anubis
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 12L
1,304 Elo+
Party 2
Ymir
Ymir
HexaheDrone
Ymir
Level 77
God Stats
6W - 3L
1,720 SR
Queue Stats
53W - 48L
1,499 Elo+
Solo
Surtr
Surtr
SpeedOrTroll
Surtr
Level 98
God Stats
5W - 1L
1,626 SR
Queue Stats
14W - 15L
1,424 Elo+
Party 2
Cernunnos
Cernunnos
Urajara
Cernunnos
Level 147
God Stats
5W - 5L
1,309 SR
Queue Stats
144W - 122L
1,515 Elo+
Solo
Ne Zha
Ne Zha
v1cca
Ne Zha
Level 44
God Stats
9W - 9L
1,333 SR
Queue Stats
139W - 139L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
1 / 5 / 1
8,259
486
7,107
13,774
4,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
2 / 5 / 0
7,386
434
6,999
13,861
5,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bacchus
Iamboredest
Bacchus
12
1 / 4 / 2
7,647
450
7,349
16,549
13,834
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
XXXCLONES
Bakasura
13
1 / 4 / 2
7,752
456
6,031
16,419
5,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Horus
sahgey
Horus
14
2 / 1 / 0
8,060
474
12,440
16,748
15,523
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
6 / 0 / 1
10,059
592
8,860
7,831
4,019
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 1 / 5
8,903
524
2,845
8,256
7,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
1 / 3 / 3
9,354
550
11,039
23,725
18,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
Urajara
Cernunnos
15
7 / 1 / 3
9,453
556
17,972
13,426
5,970
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
v1cca
Ne Zha
15
3 / 2 / 6
9,085
534
8,244
14,234
6,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
7
Kills
19
19
Deaths
7
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
5
1
0.3
L
2
5
0
0.4
W
Anubis
6
0
1
6.5
W
2
1
5
4.5
L
Bacchus
Iamboredest
Bacchus
1
4
2
0.5
W
1
3
3
0.83
W
Cernunnos
Urajara
Cernunnos
7
1
3
8.5
L
Bakasura
XXXCLONES
Bakasura
1
4
2
0.5
L
Horus
sahgey
Horus
2
1
0
2
W
Ne Zha
v1cca
Ne Zha
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,926
Damage
48,960
77,351
Taken
67,472
45,393
Mitigated
42,707
24,956
Healing
35,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
7,107
2,214
0
2,406
13,774
4,932
0
3,611
10,163
66,081
0
L
6,999
1,977
0
1,156
13,861
5,521
0
921
12,940
0
56,084
W
Anubis
8,860
1,109
0
5,024
7,831
4,019
0
2,319
5,310
76,306
0
W
2,845
673
308
3,368
8,256
7,587
0
2,561
5,670
31,793
0
L
Bacchus
Iamboredest
Bacchus
7,349
656
2,645
4,919
16,549
13,834
0
2,159
14,390
23,741
0
W
11,039
6,088
0
15,350
23,725
18,845
107
2,405
21,245
1,895
79,721
W
Cernunnos
Urajara
Cernunnos
17,972
10,000
0
6,878
13,426
5,970
844
4,120
9,306
0
88,079
L
Bakasura
XXXCLONES
Bakasura
6,031
4,192
0
4,023
16,419
5,583
0
4,306
12,113
0
52,846
L
Horus
sahgey
Horus
12,440
6,448
574
9,233
16,748
15,523
0
1,191
15,557
0
74,082
W
Ne Zha
v1cca
Ne Zha
8,244
3,609
0
4,352
14,234
6,286
920
3,051
11,058
0
61,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,104
Gold Earned
46,854
451
Minions Killed
483
0
Camps Cleared
0
1,653,493
Distance Traveled
1,645,723
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,259
486
123
7
0
290,096
0
L
Ullr
7,386
434
86
5
0
263,711
0
W
Anubis
10,059
592
115
7
0
322,645
7
W
Ymir
8,903
524
38
2
0
345,795
2
L
Bacchus
7,647
450
29
2
0
375,914
4
W
Surtr
9,354
550
117
7
0
287,207
0
W
Cernunnos
9,453
556
135
8
0
312,333
0
L
Bakasura
7,752
456
95
6
0
401,540
2
L
Horus
8,060
474
118
7
0
322,232
3
W
Ne Zha
9,085
534
78
5
0
377,743
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role