Player Matchup

Ao Kuang
Ao Kuang
Silver I
IiTzMbelloI
Ao Kuang
Silver I
Level 124
God Stats
5W - 2L
1,729 SR
Queue Stats
78W - 73L
1,412 MMR
Party 2
Danzaburou
Danzaburou
Gold V
SMITE_Banned_14
Danzaburou
Gold V
Level 55
God Stats
23W - 21L
1,590 SR
Queue Stats
606W - 713L
1,355 MMR
Solo
Geb
Geb
Silver I
luis3645
Geb
Silver I
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 62L
1,286 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 108
1,606 SR
1,351 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 125
1,554 SR
1,352 MMR
Nu Wa
Nu Wa
Bronze III
Hector Rayado
Nu Wa
Bronze III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,394 MMR
Party 1
Achilles
Achilles
Gold IV
Noobpower171
Achilles
Gold IV
Level 130
God Stats
5W - 7L
1,663 SR
Queue Stats
104W - 111L
1,332 MMR
Solo
Cernunnos
Cernunnos
Bronze III
Ricardo0997
Cernunnos
Bronze III
Level 137
God Stats
14W - 19L
1,500 SR
Queue Stats
79W - 85L
1,330 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
IiTzMbelloI
Ao Kuang
14
4 / 3 / 6
9,742
749
11,682
13,976
7,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
SMITE_Banned_14
Danzaburou
18
9 / 0 / 4
11,644
896
17,229
10,212
7,086
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 1 / 11
10,625
817
8,369
13,971
14,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
AtlasMerlinMauiBacchusAh Muzen Cab

VS

Bans
Baron SamediCliodhnaAphroditeNe ZhaVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 3
9,068
698
5,190
10,989
5,048
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
Noobpower171
Achilles
15
3 / 4 / 1
9,347
719
8,385
16,189
23,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
Ricardo0997
Cernunnos
13
1 / 5 / 2
8,446
650
10,730
15,134
7,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
14
Kills
4
4
Deaths
14
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
Ao Kuang
IiTzMbelloI
Ao Kuang
4
3
6
2.33
L
Achilles
Noobpower171
Achilles
3
4
1
0.88
L
Cernunnos
Ricardo0997
Cernunnos
1
5
2
0.4
W
Danzaburou
SMITE_Banned_14
Danzaburou
9
0
4
11
W
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,280
Damage
24,305
38,159
Taken
42,312
28,859
Mitigated
35,770
10,824
Healing
9,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,190
892
0
1,202
10,989
5,048
342
3,853
7,136
32,725
0
W
Ao Kuang
IiTzMbelloI
Ao Kuang
11,682
3,723
0
2,642
13,976
7,260
656
1,990
11,499
36,881
5,681
L
Achilles
Noobpower171
Achilles
8,385
1,278
0
4,632
16,189
23,659
80
6,715
9,474
0
18,523
L
Cernunnos
Ricardo0997
Cernunnos
10,730
4,675
0
3,225
15,134
7,063
932
8,907
6,227
0
40,063
W
Danzaburou
SMITE_Banned_14
Danzaburou
17,229
6,994
0
4,725
10,212
7,086
2,533
1,068
8,771
0
64,941
W
8,369
415
372
3,085
13,971
14,513
278
2,195
11,501
32,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,011
Gold Earned
26,861
171
Minions Killed
152
0
Camps Cleared
0
773,895
Distance Traveled
677,529
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,068
698
69
5
0
205,215
0
W
Ao Kuang
9,742
749
51
4
0
237,187
0
L
Achilles
9,347
719
24
2
0
260,747
1
L
Cernunnos
8,446
650
59
5
0
211,567
2
W
Danzaburou
11,644
896
88
7
0
258,564
3
W
Geb
10,625
817
32
2
0
278,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role